Player Matchup

Fenrir
Fenrir
DBZNoKai
Fenrir
Level 8
God Stats
9W - 7L
1,496 SR
Queue Stats
34W - 22L
1,504 Elo+
Party 1
Thanatos
Thanatos
DemonUzi
Thanatos
Level 18
God Stats
37W - 28L
1,454 SR
Queue Stats
71W - 57L
1,368 Elo+
Party 1
Horus
Horus
SuijinNeggs
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
Yvng_Sosa2011
Cthulhu
Level 20
God Stats
59W - 36L
1,567 SR
Queue Stats
70W - 43L
1,443 Elo+
Party 1
Zeus
Zeus
rRiaza28
Zeus
Level 26
God Stats
101W - 53L
1,603 SR
Queue Stats
319W - 306L
1,538 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,440 Elo+

VS

Team Averages
Level 18
1,534 SR
1,463 Elo+
Kukulkan
Kukulkan
Assassin_lord_1
Kukulkan
Level 21
God Stats
1W - 4L
1,220 SR
Queue Stats
92W - 105L
1,423 Elo+
Solo
Sol
Sol
Lazykiller5904
Sol
Level 7
God Stats
1W - 2L
1,710 SR
Queue Stats
6W - 9L
1,532 Elo+
Party 2
Ymir
Ymir
XxRobbelxx
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,318 Elo+
Solo
Nox
Nox
more_avocado0
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
pdub997-InfernoS
Cthulhu
Level 28
God Stats
1W - 3L
1,738 SR
Queue Stats
20W - 28L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DBZNoKai
Fenrir
16
5 / 1 / 15
11,250
1,023
7,807
11,944
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
DemonUzi
Thanatos
17
9 / 4 / 16
11,795
1,072
14,567
15,150
6,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 8
9,902
900
2,868
11,559
5,748
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
17
2 / 1 / 19
10,413
947
14,230
13,768
10,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
19
9 / 2 / 12
12,655
1,150
31,689
8,398
3,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

258

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 3 / 5
10,307
937
15,957
9,054
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 4 / 3
9,306
846
4,815
10,013
3,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 10 / 4
9,301
846
5,225
19,639
19,873
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 3 / 4
9,836
894
7,873
11,325
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 8 / 3
11,525
1,048
18,357
25,078
8,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
28
Kills
9
9
Deaths
28
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
3
5
1.5
W
Fenrir
DBZNoKai
Fenrir
5
1
15
12.5
W
Thanatos
DemonUzi
Thanatos
9
4
16
4.25
L
0
4
3
0.38
W
3
1
8
7
L
1
10
4
0.3
W
Cthulhu
2
1
19
11.5
L
1
3
4
1
L
5
8
3
0.81
W
Zeus
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,161
Damage
52,227
60,819
Taken
75,109
32,225
Mitigated
38,111
13,087
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
15,957
2,470
0
0
9,054
2,968
0
6,215
2,839
40,085
0
W
Fenrir
DBZNoKai
Fenrir
7,807
1,472
0
1,430
11,944
6,716
0
10,769
1,175
0
12,337
W
Thanatos
DemonUzi
Thanatos
14,567
5,818
0
6,088
15,150
6,211
0
12,800
2,350
0
34,254
L
4,815
988
0
921
10,013
3,068
0
2,751
7,262
20,641
0
W
2,868
2,462
1,836
1,738
11,559
5,748
0
9,711
1,848
0
6,760
L
5,225
1,759
0
0
19,639
19,873
0
10,737
8,902
5,807
0
W
Cthulhu
14,230
1,597
1,679
316
13,768
10,034
0
11,600
2,168
29,934
0
L
7,873
399
98
435
11,325
4,185
0
6,391
4,934
20,998
0
L
18,357
1,045
193
2,632
25,078
8,017
0
19,825
5,253
33,429
0
W
Zeus
31,689
2,884
0
0
8,398
3,516
0
7,347
1,051
60,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,015
Gold Earned
50,275
194
Minions Killed
169
4
Camps Cleared
2
1,043,250
Distance Traveled
932,207
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,307
937
53
5
2
171,549
0
W
Fenrir
11,250
1,023
2
0
0
215,535
0
W
Thanatos
11,795
1,072
55
5
0
209,035
0
L
Sol
9,306
846
38
3
0
210,216
0
W
Horus
9,902
900
11
1
2
199,711
0
L
Ymir
9,301
846
1
0
0
137,291
1
W
Cthulhu
10,413
947
51
5
0
228,113
2
L
Nox
9,836
894
45
4
0
192,029
0
L
Cthulhu
11,525
1,048
32
3
0
221,122
5
W
Zeus
12,655
1,150
75
7
2
190,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role