Player Matchup

Thanatos
Thanatos
EmptyHugoBoss
Thanatos
Level 148
God Stats
1W - 1L
1,719 SR
Queue Stats
19W - 10L
1,865 Elo+
Party 1
Cthulhu
Cthulhu
Miguelink64
Cthulhu
Level 74
God Stats
1W - 1L
1,578 SR
Queue Stats
15W - 17L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
PringleM22
Kukulkan
Level 100
God Stats
1W - 0L
1,613 SR
Queue Stats
16W - 13L
1,457 Elo+
Party 1
He Bo
He Bo
TrussedAnathema
He Bo
Level 146
God Stats
1W - 1L
1,412 SR
Queue Stats
16W - 16L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
YAYIIR
Nu Wa
Level 157
God Stats
3W - 0L
1,415 SR
Queue Stats
111W - 95L
1,595 Elo+
Party 1
Team Averages
Level 125
1,547 SR
1,590 Elo+

VS

Team Averages
Level 117
1,512 SR
1,537 Elo+
Janus
Janus
Atabraquium
Janus
Level 62
God Stats
0W - 1L
1,434 SR
Queue Stats
5W - 3L
1,733 Elo+
Solo
Zhong Kui
Zhong Kui
OverheadSpace16
Zhong Kui
Level 129
God Stats
0W - 1L
1,315 SR
Queue Stats
28W - 33L
1,572 Elo+
Solo
Zeus
Zeus
Silencer 04
Zeus
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
121W - 137L
1,436 Elo+
Solo
Xbalanque
Xbalanque
Snip-Shark
Xbalanque
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
207W - 207L
1,528 Elo+
Solo
Fenrir
Fenrir
ilNomad
Fenrir
Level 118
God Stats
1W - 3L
1,811 SR
Queue Stats
32W - 42L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EmptyHugoBoss
Thanatos
20
8 / 1 / 19
14,266
679
15,392
16,530
7,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Miguelink64
Cthulhu
20
4 / 4 / 23
14,495
690
11,597
24,756
35,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
PringleM22
Kukulkan
20
5 / 6 / 19
13,959
665
18,429
18,729
9,496
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 6 / 13
14,033
668
17,547
22,431
9,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
YAYIIR
Nu Wa
20
14 / 2 / 20
15,645
745
30,642
17,076
8,289
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 12
14,175
675
16,511
14,930
5,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
OverheadSpace16
Zhong Kui
18
5 / 14 / 5
13,327
635
15,049
30,028
24,685
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 6 / 7
14,163
674
29,763
18,285
6,382
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Snip-Shark
Xbalanque
20
2 / 9 / 8
12,247
583
13,168
17,849
6,570
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
ilNomad
Fenrir
19
1 / 8 / 10
11,562
551
7,960
19,572
14,047
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
61
40
Kills
19
19
Deaths
40
94
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
3
12
3.67
W
Thanatos
EmptyHugoBoss
Thanatos
8
1
19
17.5
W
Cthulhu
Miguelink64
Cthulhu
4
4
23
3.88
L
Zhong Kui
OverheadSpace16
Zhong Kui
5
14
5
0.54
W
Kukulkan
PringleM22
Kukulkan
5
6
19
2.42
L
6
6
7
1.58
L
Xbalanque
Snip-Shark
Xbalanque
2
9
8
0.67
W
9
6
13
2.58
W
Nu Wa
YAYIIR
Nu Wa
14
2
20
12
L
Fenrir
ilNomad
Fenrir
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,607
Damage
82,451
99,522
Taken
100,664
70,611
Mitigated
57,255
54,565
Healing
27,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,511
327
2,844
7,217
14,930
5,571
377
11,889
2,801
38,994
0
W
Thanatos
EmptyHugoBoss
Thanatos
15,392
2,928
4,123
13,460
16,530
7,747
1,026
11,574
4,956
0
29,473
W
Cthulhu
Miguelink64
Cthulhu
11,597
1,096
1,761
3,753
24,756
35,507
736
14,758
9,998
25,235
0
L
Zhong Kui
OverheadSpace16
Zhong Kui
15,049
767
0
4,693
30,028
24,685
0
21,759
7,867
36,997
0
W
Kukulkan
PringleM22
Kukulkan
18,429
1,097
3,707
3,184
18,729
9,496
512
12,275
6,454
48,297
0
L
29,763
1,219
736
4,109
18,285
6,382
784
13,024
5,090
69,198
0
L
Xbalanque
Snip-Shark
Xbalanque
13,168
4,228
1,332
1,461
17,849
6,570
154
13,846
3,903
0
43,377
W
17,547
304
8,196
8,238
22,431
9,572
241
12,803
9,628
31,007
0
W
Nu Wa
YAYIIR
Nu Wa
30,642
6,256
5,133
3,010
17,076
8,289
3,969
9,913
7,163
69,268
0
L
Fenrir
ilNomad
Fenrir
7,960
1,313
2,256
3,094
19,572
14,047
0
16,584
2,788
0
16,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,398
Gold Earned
65,474
239
Minions Killed
241
0
Camps Cleared
0
1,959,395
Distance Traveled
1,534,778
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,175
675
44
2
0
387,214
2
W
Thanatos
14,266
679
26
1
0
438,269
5
W
Cthulhu
14,495
690
33
2
0
379,799
1
L
Zhong Kui
13,327
635
31
1
0
211,195
1
W
Kukulkan
13,959
665
68
3
0
375,777
0
L
Zeus
14,163
674
81
4
0
292,208
3
L
Xbalanque
12,247
583
64
3
0
292,093
1
W
He Bo
14,033
668
30
1
0
389,529
3
W
Nu Wa
15,645
745
82
4
0
376,021
4
L
Fenrir
11,562
551
21
1
0
352,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role