Player Matchup

Hachiman
Hachiman
Luigimen101
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 226L
1,390 Elo+
Solo
Thanatos
Thanatos
Rabbz808
Thanatos
Level 17
God Stats
1W - 1L
1,678 SR
Queue Stats
24W - 40L
1,258 Elo+
Party 3
Ra
Ra
Tauoa808DnomyaR
Ra
Level 35
God Stats
1W - 1L
1,693 SR
Queue Stats
141W - 165L
1,337 Elo+
Party 3
Yemoja
Yemoja
gmario-Z79
Yemoja
Level 14
God Stats
2W - 3L
1,453 SR
Queue Stats
7W - 12L
1,203 Elo+
Solo
Danzaburou
Danzaburou
xKATxdaddyx101x
Danzaburou
Level 24
God Stats
7W - 10L
1,470 SR
Queue Stats
14W - 22L
1,353 Elo+
Solo
Team Averages
Level 24
1,559 SR
1,309 Elo+

VS

Team Averages
Level 27
1,342 SR
1,311 Elo+
Izanami
Izanami
ApexInfoBot_YT
Izanami
Level 26
God Stats
62W - 41L
1,571 SR
Queue Stats
129W - 118L
1,348 Elo+
Party 1
Anubis
Anubis
Corypheus69
Anubis
Level 29
God Stats
2W - 2L
1,138 SR
Queue Stats
66W - 82L
1,318 Elo+
Party 2
Gilgamesh
Gilgamesh
Gelidoreon
Gilgamesh
Level 31
God Stats
9W - 10L
1,362 SR
Queue Stats
98W - 144L
1,275 Elo+
Solo
Cerberus
Cerberus
McBeastie_13-52
Cerberus
Level 28
God Stats
9W - 15L
1,413 SR
Queue Stats
76W - 93L
1,350 Elo+
Party 2
Khepri
Khepri
bunnyofdeath11
Khepri
Level 19
God Stats
2W - 1L
1,228 SR
Queue Stats
91W - 89L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Luigimen101
Hachiman
16
0 / 5 / 4
9,341
467
5,963
12,310
4,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Rabbz808
Thanatos
15
4 / 9 / 3
9,238
462
9,307
17,563
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 6 / 1
10,180
509
6,969
12,011
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
gmario-Z79
Yemoja
14
0 / 9 / 2
8,796
440
3,754
16,476
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
xKATxdaddyx101x
Danzaburou
7
0 / 6 / 2
6,545
327
3,701
7,467
1,972
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 0 / 4
12,833
642
17,087
9,813
4,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
16
3 / 3 / 10
10,138
507
8,549
8,796
4,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Gelidoreon
Gilgamesh
15
3 / 2 / 3
9,636
482
5,412
12,670
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
18
11 / 2 / 9
11,439
572
11,661
14,109
7,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
0 / 2 / 10
9,328
466
4,963
8,287
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
9
Kills
35
35
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
18
0
4
20
W
Anubis
3
3
10
2.67
W
Gilgamesh
Gelidoreon
Gilgamesh
3
2
3
2.25
L
Hachiman
Luigimen101
Hachiman
0
5
4
0.4
W
Cerberus
11
2
9
7.75
L
Thanatos
Rabbz808
Thanatos
4
9
3
0.61
L
5
6
1
0.92
W
0
2
10
2.5
L
Yemoja
gmario-Z79
Yemoja
0
9
2
0.11
L
Danzaburou
xKATxdaddyx101x
Danzaburou
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,694
Damage
47,672
65,827
Taken
53,675
22,893
Mitigated
29,254
16,507
Healing
16,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,087
12,009
0
4,780
9,813
4,149
4,139
2,468
7,267
0
78,591
W
Anubis
8,549
436
0
1,179
8,796
4,329
647
1,037
7,482
47,428
0
W
Gilgamesh
Gelidoreon
Gilgamesh
5,412
1,018
0
4,848
12,670
7,020
750
2,860
9,586
0
52,546
L
Hachiman
Luigimen101
Hachiman
5,963
2,855
0
2,529
12,310
4,029
160
1,438
10,872
0
67,557
W
Cerberus
11,661
1,552
98
4,648
14,109
7,067
1,920
2,455
11,566
63,854
5,678
L
Thanatos
Rabbz808
Thanatos
9,307
4,426
0
9,132
17,563
4,850
165
9,001
8,562
0
44,503
L
6,969
410
745
1,757
12,011
4,441
732
3,792
8,219
56,358
0
W
4,963
716
0
959
8,287
6,689
980
1,419
6,832
25,225
0
L
Yemoja
gmario-Z79
Yemoja
3,754
1,037
641
286
16,476
7,601
0
7,107
9,369
37,450
0
L
Danzaburou
xKATxdaddyx101x
Danzaburou
3,701
2,018
0
1,417
7,467
1,972
947
3,668
3,799
0
17,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,100
Gold Earned
53,374
419
Minions Killed
483
0
Camps Cleared
0
1,413,445
Distance Traveled
1,776,605
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,833
642
148
7
0
329,343
0
W
Anubis
10,138
507
87
4
0
329,696
0
W
Gilgamesh
9,636
482
76
4
0
360,228
1
L
Hachiman
9,341
467
102
5
0
334,646
6
W
Cerberus
11,439
572
137
7
0
398,756
1
L
Thanatos
9,238
462
85
4
0
351,399
2
L
Ra
10,180
509
118
6
0
318,270
7
W
Khepri
9,328
466
35
2
0
358,582
4
L
Yemoja
8,796
440
74
4
0
244,590
1
L
Danzaburou
6,545
327
40
2
0
164,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role