Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ginseg
Ah Muzen Cab
Level 25
God Stats
7W - 5L
1,986 SR
Queue Stats
220W - 201L
1,614 Elo+
Solo
Fenrir
Fenrir
SoopStur
Fenrir
Level 18
God Stats
2W - 0L
1,732 SR
Queue Stats
33W - 25L
1,658 Elo+
Party 2
Vulcan
Vulcan
hotsauce2442
Vulcan
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
71W - 75L
1,626 Elo+
Solo
Bacchus
Bacchus
skuwoop
Bacchus
Level 17
God Stats
14W - 10L
1,584 SR
Queue Stats
42W - 43L
1,575 Elo+
Party 2
Cu Chulainn
Cu Chulainn
wahytc0n3
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,755 Elo+
Solo
Team Averages
Level 17
1,661 SR
1,645 Elo+

VS

Team Averages
Level 37
1,521 SR
1,520 Elo+
Chernobog
Chernobog
Dermys
Chernobog
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 165L
1,502 Elo+
Party 1
Tiamat
Tiamat
IceSaga
Tiamat
Level 19
God Stats
12W - 8L
1,553 SR
Queue Stats
26W - 29L
1,519 Elo+
Party 1
Chaac
Chaac
LoneCSG
Chaac
Level 28
God Stats
2W - 3L
1,341 SR
Queue Stats
312W - 289L
1,486 Elo+
Party 1
Athena
Athena
Riddler0219
Athena
Level 28
God Stats
11W - 16L
1,532 SR
Queue Stats
107W - 105L
1,564 Elo+
Party 1
Fenrir
Fenrir
XhibannaX
Fenrir
Level 88
God Stats
1W - 4L
1,677 SR
Queue Stats
121W - 104L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ginseg
Ah Muzen Cab
20
9 / 2 / 12
21,353
712
35,173
30,065
15,631
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
SoopStur
Fenrir
20
20 / 9 / 8
19,239
641
30,250
31,785
29,399
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
20
5 / 7 / 6
15,543
518
15,004
23,472
12,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
skuwoop
Bacchus
19
1 / 5 / 16
14,428
481
7,248
16,699
24,312
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
wahytc0n3
Cu Chulainn
19
0 / 8 / 6
14,095
470
16,701
26,078
27,632
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dermys
Chernobog
20
5 / 5 / 7
13,704
457
15,088
21,155
9,908
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
IceSaga
Tiamat
20
9 / 9 / 5
14,389
480
23,294
22,392
17,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
LoneCSG
Chaac
20
6 / 4 / 10
14,511
484
20,597
31,850
50,203
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
14
1 / 9 / 9
9,978
333
6,765
28,520
28,411
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
XhibannaX
Fenrir
20
9 / 8 / 11
14,103
470
22,155
29,954
33,901
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
72
35
Kills
30
31
Deaths
35
48
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Dermys
Chernobog
5
5
7
1.7
W
Ah Muzen Cab
Ginseg
Ah Muzen Cab
9
2
12
7.5
L
Tiamat
IceSaga
Tiamat
9
9
5
1.28
L
Chaac
LoneCSG
Chaac
6
4
10
2.75
L
Athena
1
9
9
0.61
W
Fenrir
SoopStur
Fenrir
20
9
8
2.67
L
Fenrir
XhibannaX
Fenrir
9
8
11
1.81
W
Vulcan
5
7
6
1.14
W
Bacchus
skuwoop
Bacchus
1
5
16
1.8
W
Cu Chulainn
wahytc0n3
Cu Chulainn
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,376
Damage
87,899
128,099
Taken
133,871
109,695
Mitigated
139,577
46,555
Healing
25,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Dermys
Chernobog
15,088
7,787
0
475
21,155
9,908
1,228
4,701
16,374
0
82,333
W
Ah Muzen Cab
Ginseg
Ah Muzen Cab
35,173
26,735
0
22,348
30,065
15,631
6,356
5,687
24,303
0
228,713
L
Tiamat
IceSaga
Tiamat
23,294
1,716
0
3,726
22,392
17,154
820
6,258
16,054
97,613
0
L
Chaac
LoneCSG
Chaac
20,597
5,408
0
11,758
31,850
50,203
368
5,992
25,858
0
95,899
L
Athena
6,765
1,445
586
2,743
28,520
28,411
0
6,119
22,230
22,120
0
W
Fenrir
SoopStur
Fenrir
30,250
12,473
0
13,401
31,785
29,399
928
6,969
24,666
0
159,047
L
Fenrir
XhibannaX
Fenrir
22,155
7,877
0
6,508
29,954
33,901
352
5,842
24,032
0
96,151
W
Vulcan
15,004
4,729
298
7,961
23,472
12,721
1,762
6,718
16,629
117,697
0
W
Bacchus
skuwoop
Bacchus
7,248
859
0
1,195
16,699
24,312
332
6,216
10,413
35,677
0
W
Cu Chulainn
wahytc0n3
Cu Chulainn
16,701
2,792
0
1,352
26,078
27,632
0
6,399
18,797
9,376
61,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,658
Gold Earned
66,685
801
Minions Killed
649
0
Camps Cleared
0
2,737,045
Distance Traveled
2,715,558
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,704
457
152
5
0
555,569
4
W
Ah Muzen Cab
21,353
712
262
9
0
569,233
0
L
Tiamat
14,389
480
165
6
0
493,219
1
L
Chaac
14,511
484
155
5
0
554,849
6
L
Athena
9,978
333
44
1
0
582,997
9
W
Fenrir
19,239
641
202
7
0
552,995
2
L
Fenrir
14,103
470
133
4
0
528,924
1
W
Vulcan
15,543
518
172
6
0
475,097
8
W
Bacchus
14,428
481
37
1
0
582,944
2
W
Cu Chulainn
14,095
470
128
4
0
556,776
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role