Player Matchup

Neith
Neith
Ambielyne
Neith
Level 34
God Stats
62W - 58L
1,502 SR
Queue Stats
68W - 62L
1,468 Elo+
Party 1
Poseidon
Poseidon
Blaze it 666285
Poseidon
Level 13
God Stats
11W - 5L
1,862 SR
Queue Stats
28W - 15L
1,614 Elo+
Solo
Ares
Ares
ElCptnKarbo
Ares
Level 23
God Stats
15W - 11L
1,707 SR
Queue Stats
179W - 159L
1,581 Elo+
Party 1
Hou Yi
Hou Yi
Gorter69
Hou Yi
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 27L
1,500 Elo+
Solo
Cerberus
Cerberus
SasukeStorm734
Cerberus
Level 22
God Stats
40W - 33L
1,446 SR
Queue Stats
41W - 34L
1,404 Elo+
Party 1
Team Averages
Level 20
1,603 SR
1,513 Elo+

VS

Team Averages
Level 12
1,473 SR
1,427 Elo+
Agni
Agni
CosmicSlumber
Agni
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 27L
1,469 Elo+
Solo
Jormungandr
Jormungandr
Incognito--Chan
Jormungandr
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 12L
1,446 Elo+
Solo
Nemesis
Nemesis
Larzxige
Nemesis
Level 24
God Stats
1W - 2L
1,727 SR
Queue Stats
32W - 20L
1,572 Elo+
Solo
Fenrir
Fenrir
RalphMagnum
Fenrir
Level 22
God Stats
0W - 4L
1,136 SR
Queue Stats
118W - 94L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Ruansc8621
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ambielyne
Neith
19
8 / 0 / 19
12,565
1,047
14,764
5,592
2,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
20
12 / 2 / 15
14,351
1,196
27,228
12,784
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 0 / 31
13,316
1,110
16,620
11,400
13,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Gorter69
Hou Yi
19
6 / 2 / 19
12,607
1,051
12,827
10,852
4,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
20
9 / 1 / 23
13,196
1,100
12,274
13,382
13,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 1
11,306
942
16,507
17,794
6,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
Incognito--Chan
Jormungandr
18
1 / 3 / 2
11,504
959
7,926
17,468
15,243
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Larzxige
Nemesis
16
1 / 13 / 1
10,784
899
13,711
25,887
10,296
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
17
1 / 10 / 3
10,946
912
10,468
24,818
12,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Ruansc8621
Cthulhu
15
0 / 6 / 0
9,642
804
2,389
7,853
3,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
12
40
Kills
5
5
Deaths
40
107
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Ambielyne
Neith
8
0
19
17.5
W
Poseidon
12
2
15
9.75
L
2
8
1
0.31
W
5
0
31
20.5
W
Hou Yi
Gorter69
Hou Yi
6
2
19
7.75
L
Jormungandr
Incognito--Chan
Jormungandr
1
3
2
0.67
L
Nemesis
Larzxige
Nemesis
1
13
1
0.12
L
Fenrir
1
10
3
0.25
L
Cthulhu
Ruansc8621
Cthulhu
0
6
0
0
W
Cerberus
9
1
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,713
Damage
51,001
54,010
Taken
93,820
40,708
Mitigated
47,334
5,864
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ambielyne
Neith
14,764
10,195
0
597
5,592
2,956
0
3,757
1,835
0
30,212
W
Poseidon
27,228
4,889
456
1,986
12,784
5,622
0
3,986
8,798
83,403
0
L
16,507
188
362
2,209
17,794
6,229
0
12,000
5,511
57,081
0
W
16,620
588
0
0
11,400
13,212
0
6,534
4,866
22,653
0
W
Hou Yi
Gorter69
Hou Yi
12,827
7,409
0
340
10,852
4,973
0
5,804
5,048
0
28,263
L
Jormungandr
Incognito--Chan
Jormungandr
7,926
1,858
0
0
17,468
15,243
0
10,333
6,734
35,544
0
L
Nemesis
Larzxige
Nemesis
13,711
6,239
0
2,961
25,887
10,296
0
14,794
11,093
0
30,565
L
Fenrir
10,468
1,960
0
498
24,818
12,381
0
15,546
9,272
0
25,046
L
Cthulhu
Ruansc8621
Cthulhu
2,389
268
262
0
7,853
3,185
0
3,449
4,404
8,521
0
W
Cerberus
12,274
363
54
2,431
13,382
13,945
0
6,741
6,641
23,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,035
Gold Earned
54,182
261
Minions Killed
225
10
Camps Cleared
6
1,201,335
Distance Traveled
923,925
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,565
1,047
62
5
0
226,123
0
W
Poseidon
14,351
1,196
112
9
7
251,282
0
L
Agni
11,306
942
75
6
0
202,609
0
W
Ares
13,316
1,110
13
1
2
269,728
0
W
Hou Yi
12,607
1,051
41
3
0
208,249
1
L
Jormungandr
11,504
959
54
5
0
189,420
0
L
Nemesis
10,784
899
42
4
5
235,370
0
L
Fenrir
10,946
912
30
3
1
233,075
0
L
Cthulhu
9,642
804
24
2
0
63,451
1
W
Cerberus
13,196
1,100
33
3
1
245,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role