Player Matchup

Yemoja
Yemoja
Jayyjdg
Yemoja
Level 29
God Stats
75W - 39L
1,620 SR
Queue Stats
119W - 72L
1,651 Elo+
Party 1
Nemesis
Nemesis
Moyobollo5311
Nemesis
Level 18
God Stats
10W - 20L
1,390 SR
Queue Stats
61W - 81L
1,175 Elo+
Solo
Jing Wei
Jing Wei
SaucyMo7598
Jing Wei
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Team Averages
Level 17
1,503 SR
1,442 Elo+

VS

Team Averages
Level 20
1,524 SR
1,366 Elo+
Janus
Janus
JugOfMilk21
Janus
Level 45
God Stats
5W - 8L
1,462 SR
Queue Stats
72W - 73L
1,482 Elo+
Party 2
Hou Yi
Hou Yi
Unpxrted999
Hou Yi
Level 7
God Stats
1W - 6L
1,751 SR
Queue Stats
9W - 17L
1,346 Elo+
Party 2
Bellona
Bellona
zxgilbertoxz27
Bellona
Level 8
God Stats
9W - 17L
1,358 SR
Queue Stats
23W - 25L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jayyjdg
Yemoja
15
6 / 5 / 10
11,350
709
11,300
13,697
13,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
14
3 / 4 / 8
10,571
661
5,461
13,016
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
SaucyMo7598
Jing Wei
15
6 / 5 / 7
11,570
723
8,566
10,543
3,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 7
11,475
717
14,130
8,521
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
14
8 / 5 / 6
11,446
715
8,988
11,505
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 8 / 6
8,744
547
6,747
14,819
9,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
15
Kills
14
14
Deaths
16
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Jayyjdg
Yemoja
6
5
10
2.2
L
6
3
7
3.17
W
Nemesis
3
4
8
1.75
W
Jing Wei
SaucyMo7598
Jing Wei
6
5
7
1.9
L
Hou Yi
8
5
6
2.2
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
29,865
37,256
Taken
34,845
22,918
Mitigated
17,492
10,628
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Jayyjdg
Yemoja
11,300
649
812
3,671
13,697
13,682
0
4,379
8,938
36,695
0
L
14,130
631
0
1,063
8,521
2,975
511
3,459
5,062
52,403
0
W
Nemesis
5,461
1,565
0
2,834
13,016
5,575
524
4,477
8,139
0
42,524
W
Jing Wei
SaucyMo7598
Jing Wei
8,566
6,571
0
3,311
10,543
3,661
2,570
4,345
5,964
0
52,497
L
Hou Yi
8,988
4,717
207
1,072
11,505
4,561
821
3,786
7,719
0
28,273
L
6,747
2,429
564
1,858
14,819
9,956
90
4,102
10,717
0
19,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
31,665
180
Minions Killed
158
0
Camps Cleared
0
765,360
Distance Traveled
739,816
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,350
709
43
3
0
236,513
14
L
Janus
11,475
717
82
5
0
261,929
5
W
Nemesis
10,571
661
53
3
0
275,941
0
W
Jing Wei
11,570
723
84
5
0
252,906
1
L
Hou Yi
11,446
715
54
3
0
237,077
1
L
Bellona
8,744
547
22
1
0
240,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role