Player Matchup

Cernunnos
Cernunnos
EvilGhoul1020
Cernunnos
Level 63
God Stats
2W - 6L
1,716 SR
Queue Stats
95W - 74L
1,598 Elo+
Party 2
Tiamat
Tiamat
PRINCEVI
Tiamat
Level 63
God Stats
1W - 0L
1,812 SR
Queue Stats
118W - 88L
1,601 Elo+
Party 2
Khepri
Khepri
PridefulLion
Khepri
Level 63
God Stats
20W - 13L
1,749 SR
Queue Stats
87W - 65L
1,642 Elo+
Party 2
Hel
Hel
StarryNîghts
Hel
Level 20
God Stats
4W - 3L
1,449 SR
Queue Stats
15W - 17L
1,549 Elo+
Party 3
Awilix
Awilix
topgone9
Awilix
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,527 Elo+
Party 3
Team Averages
Level 60
1,645 SR
1,583 Elo+

VS

Team Averages
Level 75
1,539 SR
1,540 Elo+
Geb
Geb
Danmaster42
Geb
Level 36
God Stats
0W - 5L
1,388 SR
Queue Stats
18W - 20L
1,422 Elo+
Party 4
Neith
Neith
DarkraiSterben
Neith
Level 68
God Stats
71W - 79L
1,531 SR
Queue Stats
132W - 121L
1,493 Elo+
Party 4
Baron Samedi
Baron Samedi
SylSunset
Baron Samedi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,459 Elo+
Party 4
Mulan
Mulan
caleb1k
Mulan
Level 103
God Stats
1W - 1L
1,775 SR
Queue Stats
42W - 32L
1,659 Elo+
Party 1
Ra
Ra
liltoot
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EvilGhoul1020
Cernunnos
20
14 / 1 / 11
13,812
1,151
32,591
18,473
10,253
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
PRINCEVI
Tiamat
19
3 / 0 / 22
12,195
1,016
19,276
5,438
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
18
2 / 1 / 21
12,348
1,029
7,362
14,655
15,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 0 / 16
11,854
988
9,584
7,005
4,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
topgone9
Awilix
18
5 / 1 / 19
11,775
981
12,428
11,736
6,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,572
798
5,546
12,383
10,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 4 / 2
9,770
814
8,064
11,029
4,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SylSunset
Baron Samedi
15
0 / 1 / 2
9,799
817
5,742
3,645
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
caleb1k
Mulan
16
1 / 10 / 1
10,107
842
10,611
34,832
38,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 9 / 1
11,492
958
13,723
21,966
9,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
10
30
Kills
3
3
Deaths
30
89
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
4
2
0.25
W
Cernunnos
EvilGhoul1020
Cernunnos
14
1
11
19.5
W
Tiamat
PRINCEVI
Tiamat
3
0
22
14
W
Khepri
2
1
21
12.5
W
6
0
16
14
L
Baron Samedi
SylSunset
Baron Samedi
0
1
2
1
L
Mulan
caleb1k
Mulan
1
10
1
0.15
L
2
9
1
0.28
W
Awilix
topgone9
Awilix
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,241
Damage
43,686
57,307
Taken
83,855
42,822
Mitigated
65,345
29,685
Healing
9,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,546
136
173
0
12,383
10,905
0
5,722
6,413
14,483
0
L
8,064
3,099
0
811
11,029
4,540
0
3,932
6,889
0
23,975
W
Cernunnos
EvilGhoul1020
Cernunnos
32,591
14,904
0
9,062
18,473
10,253
0
8,331
10,066
0
80,498
W
Tiamat
PRINCEVI
Tiamat
19,276
1,841
0
1,312
5,438
6,151
0
2,268
3,081
46,644
0
W
Khepri
7,362
287
0
0
14,655
15,451
0
3,465
8,371
14,554
0
W
9,584
303
13,614
5,697
7,005
4,296
0
4,110
2,795
23,695
0
L
Baron Samedi
SylSunset
Baron Samedi
5,742
583
787
989
3,645
1,830
0
727
2,874
19,891
0
L
Mulan
caleb1k
Mulan
10,611
939
0
2,012
34,832
38,180
0
16,255
18,205
0
19,768
L
13,723
833
1,826
3,058
21,966
9,890
0
8,480
13,252
44,830
0
W
Awilix
topgone9
Awilix
12,428
4,309
0
0
11,736
6,671
0
6,278
5,292
0
20,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,984
Gold Earned
50,740
259
Minions Killed
187
12
Camps Cleared
3
1,201,016
Distance Traveled
878,456
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,572
798
15
1
1
177,961
0
L
Neith
9,770
814
28
2
0
185,293
2
W
Cernunnos
13,812
1,151
107
9
10
203,068
0
W
Tiamat
12,195
1,016
82
7
1
246,725
0
W
Khepri
12,348
1,029
20
2
0
247,130
0
W
Hel
11,854
988
31
3
1
261,038
0
L
Baron Samedi
9,799
817
35
3
1
137,618
1
L
Mulan
10,107
842
16
1
0
203,147
0
L
Ra
11,492
958
93
8
1
174,437
0
W
Awilix
11,775
981
19
2
0
243,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role