Player Matchup

Merlin
Merlin
Bradley_ZLP4
Merlin
Level 63
God Stats
126W - 143L
1,428 SR
Queue Stats
148W - 184L
1,380 Elo+
Party 1
Sol
Sol
Loastic37
Sol
Level 58
God Stats
8W - 13L
1,474 SR
Queue Stats
740W - 684L
1,464 Elo+
Party 2
Ganesha
Ganesha
Stompstomper
Ganesha
Level 63
God Stats
12W - 13L
1,500 SR
Queue Stats
62W - 78L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
TorchedTips
Gilgamesh
Level 34
God Stats
31W - 38L
1,426 SR
Queue Stats
147W - 188L
1,396 Elo+
Party 1
Neith
Neith
lordliritm
Neith
Level 129
God Stats
8W - 5L
1,487 SR
Queue Stats
293W - 312L
1,509 Elo+
Party 2
Team Averages
Level 69
1,463 SR
1,430 Elo+

VS

Team Averages
Level 106
1,550 SR
1,612 Elo+
Gilgamesh
Gilgamesh
Djurah
Gilgamesh
Level 129
God Stats
15W - 9L
1,730 SR
Queue Stats
49W - 38L
1,696 Elo+
Party 3
Heimdallr
Heimdallr
Krispy4666
Heimdallr
Level 139
God Stats
5W - 4L
1,311 SR
Queue Stats
309W - 267L
1,601 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MOMOtar0
Tsukuyomi
Level 25
God Stats
7W - 1L
1,709 SR
Queue Stats
44W - 34L
1,594 Elo+
Party 3
Hera
Hera
Rafaelitoz
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,618 Elo+
Party 3
Fafnir
Fafnir
ShaymanAbyss
Fafnir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 50L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 7 / 3
9,923
397
5,737
12,994
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 4 / 2
11,758
470
11,105
16,306
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
Stompstomper
Ganesha
14
2 / 10 / 2
8,784
351
6,181
20,990
15,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
TorchedTips
Gilgamesh
17
5 / 6 / 0
11,248
450
5,817
19,617
8,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
20
1 / 4 / 5
12,233
489
12,014
16,112
7,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Djurah
Gilgamesh
20
11 / 1 / 11
16,632
665
22,929
20,031
16,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Krispy4666
Heimdallr
20
1 / 1 / 10
14,023
561
7,070
11,492
4,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
MOMOtar0
Tsukuyomi
19
8 / 3 / 10
13,321
533
12,387
18,489
9,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 2 / 13
14,246
570
17,145
12,771
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
17
5 / 1 / 18
13,796
552
7,755
17,998
18,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
8
Kills
31
31
Deaths
8
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
7
3
0.21
W
Gilgamesh
Djurah
Gilgamesh
11
1
11
16.5
W
Heimdallr
Krispy4666
Heimdallr
1
1
10
6
L
0
4
2
0.25
W
Tsukuyomi
MOMOtar0
Tsukuyomi
8
3
10
4.33
W
6
2
13
6.25
W
Fafnir
5
1
18
14
L
Ganesha
Stompstomper
Ganesha
2
10
2
0.3
L
Gilgamesh
TorchedTips
Gilgamesh
5
6
0
0.83
L
Neith
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,854
Damage
67,286
86,019
Taken
80,781
43,016
Mitigated
53,855
11,579
Healing
30,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,737
254
0
400
12,994
5,014
0
3,546
9,356
60,305
0
W
Gilgamesh
Djurah
Gilgamesh
22,929
7,075
0
6,367
20,031
16,533
3,446
6,180
13,555
0
129,398
W
Heimdallr
Krispy4666
Heimdallr
7,070
3,751
0
5,834
11,492
4,712
6,479
5,739
5,749
0
99,161
L
11,105
1,926
0
7,131
16,306
6,219
0
4,715
11,585
102,071
0
W
Tsukuyomi
MOMOtar0
Tsukuyomi
12,387
2,295
0
7,580
18,489
9,414
1,990
6,811
11,133
0
86,085
W
17,145
3,948
0
2,777
12,771
5,023
3,704
2,873
9,862
114,477
0
W
Fafnir
7,755
1,423
0
8,292
17,998
18,173
810
6,338
11,490
25,911
0
L
Ganesha
Stompstomper
Ganesha
6,181
532
0
3
20,990
15,850
0
7,814
12,932
14,438
0
L
Gilgamesh
TorchedTips
Gilgamesh
5,817
1,927
134
2,314
19,617
8,582
0
2,348
17,187
0
43,088
L
Neith
12,014
3,739
0
1,597
16,112
7,351
102
5,817
10,059
0
106,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,946
Gold Earned
72,018
580
Minions Killed
676
0
Camps Cleared
0
2,178,966
Distance Traveled
2,470,008
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,923
397
135
5
0
416,638
0
W
Gilgamesh
16,632
665
193
8
0
523,005
4
W
Heimdallr
14,023
561
163
7
0
444,275
5
L
Sol
11,758
470
184
7
0
438,736
5
W
Tsukuyomi
13,321
533
113
5
0
516,058
5
W
Hera
14,246
570
184
7
0
472,087
6
W
Fafnir
13,796
552
23
1
0
514,583
4
L
Ganesha
8,784
351
0
0
0
415,988
1
L
Gilgamesh
11,248
450
72
3
0
478,253
0
L
Neith
12,233
489
189
8
0
429,351
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role