Player Matchup

Discordia
Discordia
Chirry Willy
Discordia
Level 24
God Stats
3W - 5L
1,448 SR
Queue Stats
24W - 26L
1,486 Elo+
Party 1
Artemis
Artemis
KingEochaid
Artemis
Level 14
God Stats
6W - 2L
1,500 SR
Queue Stats
116W - 55L
1,532 Elo+
Solo
Arachne
Arachne
Rona19
Arachne
Level 39
God Stats
13W - 10L
1,714 SR
Queue Stats
248W - 254L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
Shmegal69
Guan Yu
Level 26
God Stats
45W - 31L
1,626 SR
Queue Stats
83W - 87L
1,502 Elo+
Party 1
Anubis
Anubis
SliitherPuss
Anubis
Level 28
God Stats
38W - 32L
1,562 SR
Queue Stats
97W - 106L
1,504 Elo+
Party 1
Team Averages
Level 26
1,570 SR
1,499 Elo+

VS

Team Averages
Level 25
1,535 SR
1,462 Elo+
Mulan
Mulan
EchoedFerret
Mulan
Level 28
God Stats
5W - 3L
1,781 SR
Queue Stats
57W - 62L
1,420 Elo+
Solo
Bakasura
Bakasura
ITorukmaktoI
Bakasura
Level 16
God Stats
4W - 1L
1,832 SR
Queue Stats
36W - 36L
1,498 Elo+
Solo
Izanami
Izanami
Stackfuls
Izanami
Level 24
God Stats
50W - 33L
1,624 SR
Queue Stats
108W - 102L
1,518 Elo+
Solo
Thoth
Thoth
ThiccGothMommyGf
Thoth
Level 29
God Stats
0W - 1L
1,224 SR
Queue Stats
93W - 133L
1,402 Elo+
Solo
Sobek
Sobek
dertharkham
Sobek
Level 29
God Stats
3W - 9L
1,214 SR
Queue Stats
369W - 362L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chirry Willy
Discordia
8
0 / 2 / 1
4,454
557
1,413
2,569
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Artemis
KingEochaid
Artemis
9
4 / 1 / 1
5,518
690
5,840
5,262
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Rona19
Arachne
8
3 / 1 / 1
4,884
611
1,374
3,888
1,116
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Shmegal69
Guan Yu
9
1 / 1 / 0
5,002
625
1,213
2,946
1,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
8
2 / 2 / 4
4,843
605
2,229
3,786
1,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,376
547
1,050
2,984
1,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
ITorukmaktoI
Bakasura
8
1 / 1 / 1
4,574
572
1,318
3,602
1,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Stackfuls
Izanami
5
1 / 3 / 0
4,089
511
1,788
4,702
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 3 / 0
4,592
574
2,725
3,822
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 2 / 2
4,232
529
954
5,020
1,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
5
7
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
Chirry Willy
Discordia
0
2
1
0.25
L
1
1
0
1
L
Bakasura
ITorukmaktoI
Bakasura
1
1
1
1.5
W
Artemis
KingEochaid
Artemis
4
1
1
4.5
W
Arachne
Rona19
Arachne
3
1
1
3.5
W
Guan Yu
Shmegal69
Guan Yu
1
1
0
1
W
Anubis
2
2
4
2
L
Izanami
Stackfuls
Izanami
1
3
0
0.33
L
2
3
0
0.67
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,069
Damage
7,835
18,451
Taken
20,130
5,713
Mitigated
5,953
7,017
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Chirry Willy
Discordia
1,413
0
0
620
2,569
736
64
1,947
376
15,801
0
L
1,050
54
0
374
2,984
1,323
0
0
2,984
0
14,099
L
Bakasura
ITorukmaktoI
Bakasura
1,318
1,031
0
1,065
3,602
1,121
0
312
3,290
0
15,977
W
Artemis
KingEochaid
Artemis
5,840
3,560
0
2,290
5,262
1,226
0
438
4,694
0
24,967
W
Arachne
Rona19
Arachne
1,374
1,039
0
959
3,888
1,116
24
689
3,185
0
17,577
W
Guan Yu
Shmegal69
Guan Yu
1,213
165
0
1,432
2,946
1,029
0
0
2,796
0
21,161
W
Anubis
2,229
75
90
1,626
3,786
1,606
0
305
3,361
22,557
0
L
Izanami
Stackfuls
Izanami
1,788
974
0
1,293
4,702
678
0
418
4,284
0
16,237
L
2,725
170
0
782
3,822
914
343
1,487
1,937
15,665
0
L
954
32
0
1,937
5,020
1,917
0
1,027
3,993
10,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
21,863
227
Minions Killed
174
0
Camps Cleared
0
777,338
Distance Traveled
713,691
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,454
557
36
5
0
137,163
0
L
Mulan
4,376
547
45
6
0
151,929
3
L
Bakasura
4,574
572
52
7
0
153,818
0
W
Artemis
5,518
690
62
8
0
137,730
4
W
Arachne
4,884
611
45
6
0
180,287
1
W
Guan Yu
5,002
625
48
6
0
171,373
3
W
Anubis
4,843
605
36
5
0
150,785
1
L
Izanami
4,089
511
33
4
0
120,683
0
L
Thoth
4,592
574
26
3
0
127,984
0
L
Sobek
4,232
529
18
2
0
159,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role