Player Matchup

Gilgamesh
Gilgamesh
Immortal55
Gilgamesh
Level 124
God Stats
5W - 3L
1,333 SR
Queue Stats
41W - 56L
1,519 Elo+
Party 2
Medusa
Medusa
Sarjun
Medusa
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 51L
1,572 Elo+
Party 2
Ra
Ra
Wakendevil
Ra
Level 4
God Stats
2W - 7L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Team Averages
Level 81
1,444 SR
1,530 Elo+

VS

Team Averages
Level 44
1,493 SR
1,497 Elo+
Jing Wei
Jing Wei
Diavlex
Jing Wei
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 112L
1,500 Elo+
Solo
Ymir
Ymir
ElKoby
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,444 Elo+
Party 1
Anubis
Anubis
Migurdia
Anubis
Level 18
God Stats
3W - 3L
1,479 SR
Queue Stats
28W - 29L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Immortal55
Gilgamesh
13
6 / 2 / 9
9,832
756
11,347
10,766
7,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Sarjun
Medusa
13
7 / 2 / 7
9,898
761
10,307
7,480
2,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 5 / 11
8,791
676
2,582
6,181
1,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Diavlex
Jing Wei
11
2 / 3 / 3
8,127
625
4,012
8,660
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
ElKoby
Ymir
12
5 / 5 / 4
9,235
710
10,232
11,819
5,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Migurdia
Anubis
12
2 / 7 / 6
8,678
668
3,747
7,322
8,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
15
Kills
9
9
Deaths
15
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Diavlex
Jing Wei
2
3
3
1.17
L
Ymir
ElKoby
Ymir
5
5
4
1.4
W
Gilgamesh
Immortal55
Gilgamesh
6
2
9
5.25
L
Anubis
Migurdia
Anubis
2
7
6
0.71
W
Medusa
Sarjun
Medusa
7
2
7
5.25
W
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,236
Damage
17,991
24,427
Taken
27,801
11,600
Mitigated
16,888
5,565
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Diavlex
Jing Wei
4,012
2,833
0
2,444
8,660
2,936
0
439
8,221
0
26,444
L
Ymir
ElKoby
Ymir
10,232
1,627
0
417
11,819
5,914
0
1,585
10,234
26,895
0
W
Gilgamesh
Immortal55
Gilgamesh
11,347
2,522
0
3,512
10,766
7,309
470
4,398
6,130
0
33,726
L
Anubis
Migurdia
Anubis
3,747
142
0
256
7,322
8,038
0
613
6,709
27,983
0
W
Medusa
Sarjun
Medusa
10,307
5,271
0
1,222
7,480
2,343
2,377
4,007
3,249
0
36,678
W
2,582
956
484
347
6,181
1,948
216
4,896
981
15,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
26,040
107
Minions Killed
124
0
Camps Cleared
0
677,742
Distance Traveled
635,026
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,127
625
41
3
0
227,894
5
L
Ymir
9,235
710
33
3
0
220,871
1
W
Gilgamesh
9,832
756
38
3
0
253,449
2
L
Anubis
8,678
668
50
4
0
186,261
5
W
Medusa
9,898
761
49
4
0
230,209
3
W
Ra
8,791
676
20
2
0
194,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role