Player Matchup

Bacchus
Bacchus
Fablitz
Bacchus
Level 127
God Stats
0W - 1L
1,289 SR
Queue Stats
23W - 29L
1,458 Elo+
Party 1
Janus
Janus
MrMuffun
Janus
Level 18
God Stats
0W - 5L
1,377 SR
Queue Stats
20W - 21L
1,584 Elo+
Party 2
Tiamat
Tiamat
OldMane
Tiamat
Level 105
God Stats
32W - 27L
1,503 SR
Queue Stats
184W - 166L
1,468 Elo+
Party 2
Set
Set
Pedrodelagetto
Set
Level 47
God Stats
1W - 1L
1,652 SR
Queue Stats
2W - 2L
1,715 Elo+
Party 1
Artio
Artio
Skuurtle
Artio
Level 16
God Stats
0W - 1L
1,804 SR
Queue Stats
2W - 3L
1,450 Elo+
Party 1
Team Averages
Level 63
1,525 SR
1,535 Elo+

VS

Team Averages
Level 74
1,595 SR
1,559 Elo+
Tiamat
Tiamat
 
Tiamat
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BigdaddyJCap
Medusa
Level 28
God Stats
9W - 10L
1,492 SR
Queue Stats
28W - 31L
1,547 Elo+
Party 3
Danzaburou
Danzaburou
Grrrrttt
Danzaburou
Level 69
God Stats
9W - 4L
1,721 SR
Queue Stats
30W - 21L
1,608 Elo+
Party 3
Geb
Geb
Nocolas
Geb
Level 115
God Stats
7W - 5L
1,670 SR
Queue Stats
36W - 30L
1,571 Elo+
Party 3
Cthulhu
Cthulhu
Porpatoid
Cthulhu
Level 121
God Stats
6W - 7L
1,594 SR
Queue Stats
39W - 34L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fablitz
Bacchus
11
1 / 5 / 0
6,911
691
5,507
10,425
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
MrMuffun
Janus
11
0 / 5 / 0
5,583
558
5,276
7,269
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
OldMane
Tiamat
13
0 / 5 / 0
6,391
639
3,070
8,250
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 3 / 1
7,091
709
5,269
9,274
3,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Skuurtle
Artio
11
0 / 5 / 1
6,372
637
3,185
12,705
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
8 / 0 / 11
9,452
945
12,515
4,745
4,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
11
0 / 0 / 8
6,653
665
1,458
3,350
987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Grrrrttt
Danzaburou
15
13 / 2 / 4
10,846
1,085
9,806
7,705
2,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
13
0 / 0 / 18
8,271
827
6,272
8,484
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
Porpatoid
Cthulhu
14
2 / 0 / 14
8,235
824
10,062
10,859
7,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
78
2
Kills
23
23
Deaths
2
2
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
0
11
13.5
W
Medusa
0
0
8
4
L
Bacchus
Fablitz
Bacchus
1
5
0
0.2
W
Danzaburou
Grrrrttt
Danzaburou
13
2
4
7.5
L
Janus
MrMuffun
Janus
0
5
0
0
W
Geb
0
0
18
9
L
Tiamat
OldMane
Tiamat
0
5
0
0
L
1
3
1
0.5
W
Cthulhu
Porpatoid
Cthulhu
2
0
14
9
L
Artio
Skuurtle
Artio
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,307
Damage
40,113
47,923
Taken
35,143
27,994
Mitigated
23,226
8,146
Healing
8,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,515
1,149
0
1,318
4,745
4,385
127
2,857
1,861
24,986
0
W
Medusa
1,458
637
0
130
3,350
987
676
1,324
1,858
0
9,636
L
Bacchus
Fablitz
Bacchus
5,507
447
0
635
10,425
9,460
0
5,772
4,653
15,617
0
W
Danzaburou
Grrrrttt
Danzaburou
9,806
3,827
876
2,911
7,705
2,800
3,739
4,867
2,666
0
25,801
L
Janus
MrMuffun
Janus
5,276
310
0
532
7,269
2,398
0
4,838
2,431
12,906
0
W
Geb
6,272
962
0
1,046
8,484
7,591
200
3,820
4,240
20,378
0
L
Tiamat
OldMane
Tiamat
3,070
287
0
1,222
8,250
5,323
56
4,853
3,397
19,673
0
L
5,269
1,557
0
2,446
9,274
3,351
0
6,613
2,661
0
13,681
W
Cthulhu
Porpatoid
Cthulhu
10,062
606
671
2,009
10,859
7,463
231
3,666
6,852
28,720
0
L
Artio
Skuurtle
Artio
3,185
147
382
2,929
12,705
7,462
0
7,482
5,223
10,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,348
Gold Earned
43,457
140
Minions Killed
183
6
Camps Cleared
10
829,072
Distance Traveled
1,000,165
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,452
945
27
3
5
204,378
1
W
Medusa
6,653
665
25
3
0
219,655
0
L
Bacchus
6,911
691
19
2
0
174,783
8
W
Danzaburou
10,846
1,085
43
4
2
171,410
0
L
Janus
5,583
558
19
2
0
154,925
0
W
Geb
8,271
827
23
2
2
199,135
0
L
Tiamat
6,391
639
54
5
6
153,985
0
L
Set
7,091
709
25
3
0
176,409
3
W
Cthulhu
8,235
824
65
7
1
205,587
3
L
Artio
6,372
637
23
2
0
168,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role