Player Matchup

Ganesha
Ganesha
AlexLover91
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,757 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BeefyPotato
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,677 Elo+
Party 1
Bellona
Bellona
Freeboot
Bellona
Level 9
God Stats
7W - 4L
1,673 SR
Queue Stats
15W - 6L
1,788 Elo+
Solo
Set
Set
Gambler
Set
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,652 Elo+
Party 1
Neith
Neith
Loondog
Neith
Level 7
God Stats
3W - 1L
1,852 SR
Queue Stats
5W - 4L
1,878 Elo+
Party 1
Team Averages
Level 31
1,605 SR
1,751 Elo+

VS

Team Averages
Level 24
1,525 SR
1,558 Elo+
Persephone
Persephone
Alexgood54
Persephone
Level 24
God Stats
33W - 26L
1,643 SR
Queue Stats
108W - 95L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
FordaHord3
Gilgamesh
Level 28
God Stats
9W - 9L
1,715 SR
Queue Stats
338W - 316L
1,566 Elo+
Solo
Awilix
Awilix
Luciano0619
Awilix
Level 27
God Stats
6W - 5L
1,292 SR
Queue Stats
100W - 106L
1,481 Elo+
Solo
Guan Yu
Guan Yu
donaldtrumpQ
Guan Yu
Level 16
God Stats
2W - 1L
1,477 SR
Queue Stats
36W - 29L
1,541 Elo+
Solo
Hachiman
Hachiman
onlybanzz23
Hachiman
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 65L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlexLover91
Ganesha
12
0 / 3 / 5
8,029
472
3,688
11,774
6,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
BeefyPotato
Cu Chulainn
13
2 / 6 / 3
7,720
454
5,858
14,779
8,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Freeboot
Bellona
16
5 / 2 / 2
9,990
588
12,996
12,468
8,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
15
6 / 6 / 1
9,135
537
9,120
15,279
7,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Loondog
Neith
13
1 / 7 / 2
7,804
459
5,954
11,176
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alexgood54
Persephone
17
8 / 2 / 2
10,394
611
15,438
6,902
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FordaHord3
Gilgamesh
16
6 / 3 / 6
10,194
600
8,735
12,691
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
14
2 / 1 / 8
9,131
537
5,675
10,732
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
donaldtrumpQ
Guan Yu
15
1 / 5 / 3
9,264
545
6,361
16,934
13,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
onlybanzz23
Hachiman
15
7 / 3 / 1
9,419
554
9,775
12,596
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
14
Kills
24
24
Deaths
14
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AlexLover91
Ganesha
0
3
5
0.83
W
Persephone
Alexgood54
Persephone
8
2
2
4.5
L
Cu Chulainn
BeefyPotato
Cu Chulainn
2
6
3
0.58
W
Gilgamesh
FordaHord3
Gilgamesh
6
3
6
3
L
Bellona
Freeboot
Bellona
5
2
2
3
L
Set
6
6
1
1.08
L
Neith
Loondog
Neith
1
7
2
0.29
W
Awilix
2
1
8
6
W
Guan Yu
donaldtrumpQ
Guan Yu
1
5
3
0.5
W
Hachiman
onlybanzz23
Hachiman
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,616
Damage
45,984
65,476
Taken
59,855
35,673
Mitigated
36,780
13,445
Healing
18,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AlexLover91
Ganesha
3,688
468
0
906
11,774
6,832
250
3,138
8,636
29,215
0
W
Persephone
Alexgood54
Persephone
15,438
510
139
2,297
6,902
2,383
130
372
6,529
73,755
0
L
Cu Chulainn
BeefyPotato
Cu Chulainn
5,858
1,364
0
1,080
14,779
8,407
206
8,601
6,178
0
33,280
W
Gilgamesh
FordaHord3
Gilgamesh
8,735
2,922
0
990
12,691
6,584
280
1,182
11,509
0
64,202
L
Bellona
Freeboot
Bellona
12,996
5,312
0
3,428
12,468
8,899
0
0
12,468
0
66,753
L
Set
9,120
4,671
0
5,623
15,279
7,919
0
3,093
12,186
0
56,146
L
Neith
Loondog
Neith
5,954
2,548
0
2,408
11,176
3,616
614
606
10,570
0
43,542
W
Awilix
5,675
2,214
250
3,350
10,732
10,123
182
1,464
9,268
0
20,976
W
Guan Yu
donaldtrumpQ
Guan Yu
6,361
987
578
5,145
16,934
13,109
228
0
16,934
0
49,467
W
Hachiman
onlybanzz23
Hachiman
9,775
5,337
0
5,842
12,596
4,581
1,872
670
11,926
0
67,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,678
Gold Earned
48,402
443
Minions Killed
474
0
Camps Cleared
0
1,523,506
Distance Traveled
1,598,223
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,029
472
21
1
0
314,434
1
W
Persephone
10,394
611
119
7
0
338,958
2
L
Cu Chulainn
7,720
454
75
4
0
307,864
1
W
Gilgamesh
10,194
600
97
6
0
316,544
1
L
Bellona
9,990
588
156
9
0
297,008
0
L
Set
9,135
537
108
6
0
327,534
3
L
Neith
7,804
459
83
5
0
276,666
1
W
Awilix
9,131
537
44
3
0
342,832
6
W
Guan Yu
9,264
545
116
7
0
318,714
4
W
Hachiman
9,419
554
98
6
0
281,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role