Player Matchup

Gilgamesh
Gilgamesh
BDCMASTER
Gilgamesh
Level 122
God Stats
46W - 40L
1,599 SR
Queue Stats
243W - 238L
1,546 Elo+
Party 2
Poseidon
Poseidon
DH GARDIANDEMON
Poseidon
Level 122
God Stats
2W - 0L
1,451 SR
Queue Stats
17W - 17L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
JazzBerryRam
Danzaburou
Level 60
God Stats
1W - 0L
1,216 SR
Queue Stats
16W - 16L
1,545 Elo+
Party 1
Ymir
Ymir
LoreTyr
Ymir
Level 140
God Stats
1W - 9L
984 SR
Queue Stats
150W - 161L
1,520 Elo+
Solo
Da Ji
Da Ji
iFAMi Kaligula
Da Ji
Level 125
God Stats
6W - 3L
1,804 SR
Queue Stats
65W - 63L
1,600 Elo+
Party 2
Team Averages
Level 114
1,411 SR
1,550 Elo+

VS

Team Averages
Level 100
1,515 SR
1,537 Elo+
Danzaburou
Danzaburou
Cralgy
Danzaburou
Level 70
God Stats
27W - 24L
1,518 SR
Queue Stats
170W - 178L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
JACKOBHARGREAVE
Gilgamesh
Level 151
God Stats
1W - 5L
1,483 SR
Queue Stats
254W - 249L
1,524 Elo+
Solo
Ravana
Ravana
Kkaipo
Ravana
Level 83
God Stats
0W - 1L
1,612 SR
Queue Stats
14W - 7L
1,629 Elo+
Party 3
Medusa
Medusa
Rawringchicken
Medusa
Level 55
God Stats
2W - 2L
1,226 SR
Queue Stats
11W - 9L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
VivaJoshua
Cthulhu
Level 143
God Stats
1W - 4L
1,735 SR
Queue Stats
113W - 131L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BDCMASTER
Gilgamesh
20
9 / 4 / 17
14,199
1,183
23,264
18,225
19,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
20
10 / 5 / 14
13,974
1,165
22,083
12,464
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JazzBerryRam
Danzaburou
20
6 / 4 / 18
13,575
1,131
14,570
15,591
6,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
LoreTyr
Ymir
20
3 / 4 / 20
12,430
1,036
8,646
14,141
18,545
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 6 / 14
12,592
1,049
12,205
14,687
6,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

140

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cralgy
Danzaburou
18
3 / 6 / 10
12,112
1,009
14,134
13,993
6,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
JACKOBHARGREAVE
Gilgamesh
18
3 / 2 / 7
12,226
1,019
2,516
4,581
2,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
Kkaipo
Ravana
18
7 / 8 / 8
12,960
1,080
20,397
21,252
12,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 9 / 13
12,229
1,019
13,030
22,137
9,981
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
VivaJoshua
Cthulhu
19
7 / 9 / 10
13,558
1,130
20,328
24,322
33,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
71
34
Kills
23
23
Deaths
34
83
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BDCMASTER
Gilgamesh
9
4
17
4.38
L
Danzaburou
Cralgy
Danzaburou
3
6
10
1.33
W
Poseidon
10
5
14
3.4
L
Gilgamesh
JACKOBHARGREAVE
Gilgamesh
3
2
7
3.25
W
Danzaburou
JazzBerryRam
Danzaburou
6
4
18
3.75
L
Ravana
Kkaipo
Ravana
7
8
8
1.38
W
Ymir
LoreTyr
Ymir
3
4
20
3.25
L
3
9
13
1.06
L
Cthulhu
VivaJoshua
Cthulhu
7
9
10
1.33
W
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,768
Damage
70,405
75,108
Taken
86,285
55,274
Mitigated
64,152
5,236
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BDCMASTER
Gilgamesh
23,264
4,217
0
783
18,225
19,690
0
5,412
12,813
10,850
37,527
L
Danzaburou
Cralgy
Danzaburou
14,134
7,633
0
2,399
13,993
6,253
0
7,009
6,854
0
37,695
W
Poseidon
22,083
3,611
0
108
12,464
4,132
0
2,857
9,607
52,366
0
L
Gilgamesh
JACKOBHARGREAVE
Gilgamesh
2,516
393
0
503
4,581
2,220
0
992
3,495
0
17,257
W
Danzaburou
JazzBerryRam
Danzaburou
14,570
7,895
0
2,691
15,591
6,492
0
5,220
10,371
0
44,056
L
Ravana
Kkaipo
Ravana
20,397
6,021
0
847
21,252
12,287
0
6,344
14,690
0
32,228
W
Ymir
LoreTyr
Ymir
8,646
1,610
0
320
14,141
18,545
0
3,218
10,923
19,432
0
L
13,030
6,029
135
1,653
22,137
9,981
0
10,024
11,903
0
34,675
L
Cthulhu
VivaJoshua
Cthulhu
20,328
775
1,490
20
24,322
33,411
0
9,877
14,103
45,324
0
W
12,205
3,506
361
973
14,687
6,415
0
3,621
11,066
0
18,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,770
Gold Earned
63,085
235
Minions Killed
217
12
Camps Cleared
6
1,154,297
Distance Traveled
1,223,854
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,199
1,183
50
4
6
237,176
0
L
Danzaburou
12,112
1,009
50
4
0
203,170
0
W
Poseidon
13,974
1,165
77
6
2
240,153
2
L
Gilgamesh
12,226
1,019
35
3
3
274,537
1
W
Danzaburou
13,575
1,131
70
6
1
237,839
0
L
Ravana
12,960
1,080
33
3
2
264,408
0
W
Ymir
12,430
1,036
24
2
2
212,326
0
L
Medusa
12,229
1,019
48
4
0
225,606
0
L
Cthulhu
13,558
1,130
51
4
1
256,133
2
W
Da Ji
12,592
1,049
14
1
1
226,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role