Player Matchup

Yemoja
Yemoja
Blu_Sharp
Yemoja
Level 4
God Stats
1W - 2L
1,738 SR
Queue Stats
1W - 3L
1,263 Elo+
Party 1
Thanatos
Thanatos
Gabriel_Carmoch
Thanatos
Level 16
God Stats
13W - 26L
1,290 SR
Queue Stats
51W - 57L
1,332 Elo+
Party 1
Anubis
Anubis
King_Zilla21
Anubis
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 5L
1,060 Elo+
Solo
Tiamat
Tiamat
OotsuTsukii-_
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,211 Elo+
Party 1
Vulcan
Vulcan
OrdinarySushi
Vulcan
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 52L
1,431 Elo+
Solo
Team Averages
Level 11
1,458 SR
1,259 Elo+

VS

Team Averages
Level 20
1,742 SR
1,488 Elo+
Cerberus
Cerberus
Darge387
Cerberus
Level 14
God Stats
3W - 2L
1,731 SR
Queue Stats
3W - 5L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
Gilgamesh8346
Gilgamesh
Level 15
God Stats
1W - 0L
1,989 SR
Queue Stats
3W - 2L
1,240 Elo+
Party 3
Vulcan
Vulcan
PhantomCrusade97
Vulcan
Level 45
God Stats
12W - 6L
1,990 SR
Queue Stats
43W - 28L
1,568 Elo+
Party 2
Zeus
Zeus
SpartanSniper64
Zeus
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 5L
1,668 Elo+
Party 2
Neith
Neith
TheHustleMan620
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blu_Sharp
Yemoja
16
2 / 6 / 8
10,713
974
3,491
14,746
12,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
17
5 / 6 / 10
11,909
1,083
16,025
16,842
6,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
16
2 / 11 / 5
9,899
900
3,012
15,970
7,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 9 / 9
10,219
929
5,254
17,614
9,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 10 / 5
12,589
1,144
13,630
20,902
9,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darge387
Cerberus
19
1 / 3 / 24
11,316
1,029
6,908
12,255
12,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Gilgamesh8346
Gilgamesh
20
25 / 5 / 10
15,332
1,394
30,876
15,268
6,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 3 / 22
13,048
1,186
23,334
8,119
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 1 / 12
11,623
1,057
15,494
6,344
1,678
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 5 / 16
10,368
943
4,199
7,703
2,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
126
17
Kills
42
42
Deaths
17
37
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Blu_Sharp
Yemoja
2
6
8
1
W
Cerberus
Darge387
Cerberus
1
3
24
4.33
L
Thanatos
5
6
10
1.67
W
Gilgamesh
Gilgamesh8346
Gilgamesh
25
5
10
6
L
Anubis
2
11
5
0.41
L
1
9
9
0.61
L
7
10
5
0.95
W
8
3
22
6.33
W
7
1
12
13
W
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,412
Damage
80,811
86,074
Taken
49,689
44,599
Mitigated
26,022
9,452
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Blu_Sharp
Yemoja
3,491
147
194
514
14,746
12,415
0
10,918
3,502
17,838
0
W
Cerberus
Darge387
Cerberus
6,908
54
0
1,111
12,255
12,485
0
6,939
5,316
25,240
0
L
Thanatos
16,025
3,597
0
5,699
16,842
6,561
0
7,589
9,105
0
29,309
W
Gilgamesh
Gilgamesh8346
Gilgamesh
30,876
16,840
0
2,797
15,268
6,230
0
5,556
8,578
0
45,339
L
Anubis
3,012
365
0
997
15,970
7,108
0
9,366
6,436
17,284
0
L
5,254
697
0
1,039
17,614
9,228
0
9,676
7,769
15,913
0
L
13,630
2,604
412
597
20,902
9,287
0
7,184
13,526
31,530
0
W
23,334
4,669
0
1,086
8,119
2,935
0
3,748
4,371
45,160
0
W
15,494
772
0
453
6,344
1,678
0
4,515
1,829
32,785
0
W
4,199
2,476
0
657
7,703
2,694
0
4,629
3,074
0
11,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,329
Gold Earned
61,687
154
Minions Killed
206
3
Camps Cleared
4
970,890
Distance Traveled
957,951
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,713
974
18
2
0
176,011
1
W
Cerberus
11,316
1,029
39
4
0
226,027
2
L
Thanatos
11,909
1,083
43
4
1
239,205
1
W
Gilgamesh
15,332
1,394
28
3
1
171,670
0
L
Anubis
9,899
900
23
2
0
123,657
2
L
Tiamat
10,219
929
31
3
1
222,934
0
L
Vulcan
12,589
1,144
39
4
1
209,083
1
W
Vulcan
13,048
1,186
73
7
2
219,560
0
W
Zeus
11,623
1,057
54
5
1
186,825
0
W
Neith
10,368
943
12
1
0
153,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role