Player Matchup

Rama
Rama
AdoptAWook
Rama
Level 17
God Stats
23W - 21L
1,509 SR
Queue Stats
28W - 25L
1,510 Elo+
Party 1
Yemoja
Yemoja
D Machine
Yemoja
Level 22
God Stats
3W - 5L
1,308 SR
Queue Stats
60W - 63L
1,497 Elo+
Party 1
Tiamat
Tiamat
DAMMITDALE
Tiamat
Level 120
God Stats
2W - 6L
1,496 SR
Queue Stats
291W - 322L
1,520 Elo+
Party 1
Kali
Kali
Rc Freeze
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,355 Elo+
Solo
Odin
Odin
xXacegaminXx
Odin
Level 23
God Stats
9W - 7L
1,738 SR
Queue Stats
31W - 24L
1,407 Elo+
Solo
Team Averages
Level 40
1,510 SR
1,458 Elo+

VS

Team Averages
Level 23
1,556 SR
1,476 Elo+
Neith
Neith
Ambielyne
Neith
Level 34
God Stats
62W - 58L
1,487 SR
Queue Stats
68W - 62L
1,455 Elo+
Party 2
Khepri
Khepri
ElCptnKarbo
Khepri
Level 23
God Stats
44W - 31L
1,665 SR
Queue Stats
179W - 159L
1,569 Elo+
Party 2
Hachiman
Hachiman
FloBeatbox
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,301 Elo+
Solo
Kukulkan
Kukulkan
Nànà
Kukulkan
Level 29
God Stats
23W - 10L
1,705 SR
Queue Stats
230W - 85L
1,674 Elo+
Solo
Cerberus
Cerberus
SasukeStorm734
Cerberus
Level 21
God Stats
40W - 33L
1,420 SR
Queue Stats
41W - 34L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 4
11,697
975
13,505
20,171
6,066
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
D Machine
Yemoja
17
1 / 6 / 3
11,336
945
5,566
19,690
17,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
DAMMITDALE
Tiamat
17
1 / 6 / 5
11,218
935
11,595
18,004
8,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
16
0 / 5 / 2
10,062
839
2,974
10,125
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 11 / 3
11,000
917
8,063
26,106
16,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ambielyne
Neith
19
4 / 0 / 19
12,139
1,012
10,482
3,837
1,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
20
7 / 0 / 29
13,080
1,090
10,319
15,249
21,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
FloBeatbox
Hachiman
17
1 / 7 / 19
10,938
912
6,544
11,666
4,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Nànà
Kukulkan
20
18 / 1 / 20
15,909
1,326
48,547
7,361
4,272
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Cerberus
20
8 / 0 / 26
13,392
1,116
11,448
7,067
9,456
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
151
8
Kills
38
38
Deaths
8
17
Assists
113
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
W
Neith
Ambielyne
Neith
4
0
19
13.5
L
Yemoja
D Machine
Yemoja
1
6
3
0.42
L
Tiamat
DAMMITDALE
Tiamat
1
6
5
0.58
W
Khepri
7
0
29
21.5
W
Hachiman
FloBeatbox
Hachiman
1
7
19
1.5
W
Kukulkan
Nànà
Kukulkan
18
1
20
28
L
Kali
0
5
2
0.2
W
Cerberus
8
0
26
21
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,703
Damage
87,340
94,096
Taken
45,180
52,332
Mitigated
42,053
11,523
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,505
11,103
0
2,211
20,171
6,066
0
16,966
3,205
0
45,750
W
Neith
Ambielyne
Neith
10,482
7,601
0
752
3,837
1,962
0
2,557
1,280
0
29,432
L
Yemoja
D Machine
Yemoja
5,566
1,496
2,994
1,699
19,690
17,626
0
15,359
4,331
19,825
0
L
Tiamat
DAMMITDALE
Tiamat
11,595
1,286
530
2,953
18,004
8,109
0
14,911
3,093
45,935
0
W
Khepri
10,319
848
0
0
15,249
21,723
0
5,335
9,914
17,001
0
W
Hachiman
FloBeatbox
Hachiman
6,544
5,015
0
0
11,666
4,640
0
4,954
6,712
0
9,051
W
Kukulkan
Nànà
Kukulkan
48,547
3,406
0
0
7,361
4,272
0
1,884
5,477
106,090
0
L
Kali
2,974
1,103
0
565
10,125
4,077
0
6,405
3,720
0
13,039
W
Cerberus
11,448
191
0
2,162
7,067
9,456
0
3,046
4,021
29,244
0
L
8,063
1,833
0
571
26,106
16,454
0
16,673
9,433
1,521
18,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,313
Gold Earned
65,458
218
Minions Killed
277
6
Camps Cleared
6
902,727
Distance Traveled
1,127,258
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,697
975
68
6
3
182,548
0
W
Neith
12,139
1,012
56
5
1
214,085
0
L
Yemoja
11,336
945
27
2
0
178,809
0
L
Tiamat
11,218
935
76
6
2
197,957
0
W
Khepri
13,080
1,090
13
1
0
257,623
0
W
Hachiman
10,938
912
7
1
0
156,384
0
W
Kukulkan
15,909
1,326
152
13
4
248,253
2
L
Kali
10,062
839
23
2
0
145,612
0
W
Cerberus
13,392
1,116
49
4
1
250,913
0
L
Odin
11,000
917
24
2
1
197,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role