Player Matchup

Cu Chulainn
Cu Chulainn
Chewy883
Cu Chulainn
Level 28
God Stats
13W - 16L
1,409 SR
Queue Stats
69W - 93L
1,338 Elo+
Party 1
Jormungandr
Jormungandr
Fenarf
Jormungandr
Level 28
God Stats
10W - 16L
1,533 SR
Queue Stats
104W - 121L
1,330 Elo+
Party 1
Ravana
Ravana
Keoki
Ravana
Level 145
God Stats
6W - 12L
1,090 SR
Queue Stats
304W - 310L
1,500 Elo+
Party 3
Medusa
Medusa
bpknexus
Medusa
Level 106
God Stats
2W - 3L
1,797 SR
Queue Stats
121W - 115L
1,402 Elo+
Party 1
Olorun
Olorun
maniacal-cheeks
Olorun
Level 125
God Stats
1W - 4L
1,381 SR
Queue Stats
349W - 384L
1,504 Elo+
Party 3
Team Averages
Level 86
1,442 SR
1,415 Elo+

VS

Team Averages
Level 103
1,662 SR
1,589 Elo+
Ullr
Ullr
AngelBigg
Ullr
Level 159
God Stats
6W - 3L
1,704 SR
Queue Stats
138W - 98L
1,650 Elo+
Party 2
Tyr
Tyr
Mario2307
Tyr
Level 6
God Stats
3W - 0L
1,837 SR
Queue Stats
12W - 0L
1,780 Elo+
Party 2
Aphrodite
Aphrodite
Mixuky
Aphrodite
Level 42
God Stats
3W - 1L
1,331 SR
Queue Stats
19W - 17L
1,110 Elo+
Solo
Anhur
Anhur
ViejoSabrosoPB
Anhur
Level 150
God Stats
1W - 4L
1,584 SR
Queue Stats
79W - 58L
1,720 Elo+
Party 2
Discordia
Discordia
ïтѕÐιzzγ
Discordia
Level 160
God Stats
4W - 1L
1,854 SR
Queue Stats
270W - 282L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chewy883
Cu Chulainn
12
1 / 6 / 1
7,791
433
9,476
14,267
11,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Fenarf
Jormungandr
11
3 / 4 / 1
7,324
407
5,396
15,669
12,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ravana
Keoki
Ravana
13
3 / 6 / 2
8,509
473
5,645
13,076
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
bpknexus
Medusa
12
1 / 8 / 1
7,782
432
7,904
13,947
4,535
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 8 / 1
7,597
422
6,157
13,033
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
6 / 4 / 6
9,850
547
11,145
13,636
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
10 / 2 / 7
11,339
630
14,512
19,875
15,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Mixuky
Aphrodite
1
0 / 0 / 0
3,669
204
0
0
0
16
7 / 2 / 9
10,099
561
11,079
11,449
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ïтѕÐιzzγ
Discordia
18
8 / 1 / 7
11,226
624
13,898
8,736
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
9
Kills
31
32
Deaths
9
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ullr
6
4
6
2.25
L
Cu Chulainn
Chewy883
Cu Chulainn
1
6
1
0.25
L
Jormungandr
Fenarf
Jormungandr
3
4
1
0.88
L
Ravana
Keoki
Ravana
3
6
2
0.67
W
10
2
7
6.75
W
Aphrodite
Mixuky
Aphrodite
0
0
0
0
W
7
2
9
5.75
L
Medusa
bpknexus
Medusa
1
8
1
0.19
L
1
8
1
0.19
W
Discordia
ïтѕÐιzzγ
Discordia
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
50,634
69,992
Taken
53,696
38,697
Mitigated
27,300
10,515
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
11,145
5,501
0
4,409
13,636
4,719
0
3,721
9,618
0
65,361
L
Cu Chulainn
Chewy883
Cu Chulainn
9,476
2,640
0
1,756
14,267
11,440
150
1,268
12,969
0
47,301
L
Jormungandr
Fenarf
Jormungandr
5,396
506
304
1,060
15,669
12,028
42
5,515
9,950
17,333
0
L
Ravana
Keoki
Ravana
5,645
1,333
0
2,834
13,076
5,289
0
1,190
11,734
0
43,465
W
14,512
2,108
0
8,994
19,875
15,414
8
1,705
17,545
0
82,905
W
Aphrodite
Mixuky
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
11,079
6,659
0
2,921
11,449
4,011
0
3,168
8,231
0
61,266
L
Medusa
bpknexus
Medusa
7,904
2,794
0
1,718
13,947
4,535
768
2,496
11,233
0
44,425
L
6,157
2,611
0
2,843
13,033
5,405
0
2,389
10,208
36,947
2,737
W
Discordia
ïтѕÐιzzγ
Discordia
13,898
1,207
0
3,430
8,736
3,156
706
2,205
6,406
76,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,003
Gold Earned
46,183
331
Minions Killed
505
0
Camps Cleared
0
1,595,195
Distance Traveled
1,320,393
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,850
547
103
6
0
313,748
1
L
Cu Chulainn
7,791
433
82
5
0
339,297
0
L
Jormungandr
7,324
407
22
1
0
342,005
2
L
Ravana
8,509
473
84
5
0
340,058
10
W
Tyr
11,339
630
158
9
0
361,012
0
W
Aphrodite
3,669
204
0
0
0
0
0
W
Anhur
10,099
561
87
5
0
263,523
0
L
Medusa
7,782
432
66
4
0
294,407
2
L
Olorun
7,597
422
77
4
0
279,428
0
W
Discordia
11,226
624
157
9
0
382,110
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role