Player Matchup

Neith
Neith
ADV503
Neith
Level 18
God Stats
13W - 9L
1,605 SR
Queue Stats
84W - 91L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
FUPAYMi
Gilgamesh
Level 29
God Stats
16W - 11L
1,434 SR
Queue Stats
229W - 241L
1,540 Elo+
Solo
Artio
Artio
NorthKoreaNumba1
Artio
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 19L
1,738 Elo+
Solo
Ymir
Ymir
OhioVersusWorld
Ymir
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
52W - 37L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
bussinAnutt1652
Baron Samedi
Level 6
God Stats
5W - 2L
1,685 SR
Queue Stats
8W - 6L
1,702 Elo+
Solo
Team Averages
Level 19
1,545 SR
1,605 Elo+

VS

Team Averages
Level 12
1,477 SR
1,451 Elo+
Kali
Kali
BJERGBOY99
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
INDIANSLAYER99
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,392 Elo+
Party 1
Izanami
Izanami
benndouu
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,418 Elo+
Party 1
King Arthur
King Arthur
camB99
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,451 Elo+
Party 1
Yemoja
Yemoja
iiiXeon
Yemoja
Level 13
God Stats
2W - 5L
1,383 SR
Queue Stats
8W - 7L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADV503
Neith
13
6 / 1 / 9
8,512
608
6,621
7,677
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FUPAYMi
Gilgamesh
13
3 / 4 / 11
7,497
536
6,076
12,081
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 2 / 7
8,851
632
8,172
10,767
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 1 / 7
8,042
574
7,040
11,410
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
bussinAnutt1652
Baron Samedi
14
8 / 0 / 11
8,494
607
12,163
8,125
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 0
7,767
555
5,022
12,201
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
INDIANSLAYER99
Amaterasu
13
1 / 3 / 1
7,230
516
2,185
7,809
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
benndouu
Izanami
11
2 / 5 / 0
6,930
495
3,980
6,990
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
camB99
King Arthur
10
1 / 10 / 3
6,244
446
9,630
17,471
8,790
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
iiiXeon
Yemoja
11
0 / 5 / 3
6,665
476
7,821
11,565
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
27
Kills
8
8
Deaths
28
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
ADV503
Neith
6
1
9
10.5
L
4
5
0
0.8
W
Gilgamesh
FUPAYMi
Gilgamesh
3
4
11
2.13
L
Amaterasu
INDIANSLAYER99
Amaterasu
1
3
1
0.5
W
6
2
7
4.75
W
4
1
7
7.5
L
Izanami
benndouu
Izanami
2
5
0
0.4
W
Baron Samedi
bussinAnutt1652
Baron Samedi
8
0
11
13.5
L
King Arthur
camB99
King Arthur
1
10
3
0.25
L
Yemoja
iiiXeon
Yemoja
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,072
Damage
28,638
50,060
Taken
56,036
26,198
Mitigated
26,674
25,279
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ADV503
Neith
6,621
3,861
0
4,596
7,677
2,778
476
3,308
4,369
0
40,223
L
5,022
2,924
0
3,819
12,201
5,828
0
4,569
7,432
0
42,203
W
Gilgamesh
FUPAYMi
Gilgamesh
6,076
1,746
0
2,845
12,081
6,594
949
472
11,609
0
42,658
L
Amaterasu
INDIANSLAYER99
Amaterasu
2,185
656
0
1,283
7,809
3,880
730
3,799
3,799
0
36,772
W
8,172
759
1,369
5,486
10,767
6,027
108
1,843
8,924
52,619
0
W
7,040
845
0
3,872
11,410
6,937
0
1,174
10,236
33,073
0
L
Izanami
benndouu
Izanami
3,980
2,419
0
464
6,990
2,323
175
3,123
3,804
0
36,893
W
Baron Samedi
bussinAnutt1652
Baron Samedi
12,163
1,263
2,848
4,263
8,125
3,862
156
1,024
7,101
49,627
0
L
King Arthur
camB99
King Arthur
9,630
1,453
0
885
17,471
8,790
0
9,938
7,293
0
29,059
L
Yemoja
iiiXeon
Yemoja
7,821
1,869
466
573
11,565
5,853
0
5,214
6,333
23,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,396
Gold Earned
34,836
411
Minions Killed
302
0
Camps Cleared
0
1,402,709
Distance Traveled
1,316,855
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,512
608
82
6
0
248,320
0
L
Kali
7,767
555
80
6
0
275,885
0
W
Gilgamesh
7,497
536
75
5
0
285,702
3
L
Amaterasu
7,230
516
82
6
0
311,951
1
W
Artio
8,851
632
112
8
0
306,693
1
W
Ymir
8,042
574
51
4
0
263,794
4
L
Izanami
6,930
495
75
5
0
250,443
3
W
Baron Samedi
8,494
607
91
7
0
298,200
2
L
King Arthur
6,244
446
36
3
0
238,878
0
L
Yemoja
6,665
476
29
2
0
239,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role