Player Matchup

Neith
Neith
BertoismyBAKA
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
Don Occisor
Kukulkan
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,286 Elo+
Party 1
Zeus
Zeus
DonMicio
Zeus
Level 12
God Stats
1W - 1L
1,667 SR
Queue Stats
44W - 49L
1,456 Elo+
Party 1
Tiamat
Tiamat
FlyGiraffe95929
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,399 Elo+
Party 1
Hachiman
Hachiman
ItzKoala7
Hachiman
Level 5
God Stats
1W - 3L
1,393 SR
Queue Stats
4W - 5L
1,441 Elo+
Party 1
Team Averages
Level 15
1,512 SR
1,397 Elo+

VS

Team Averages
Level 20
1,448 SR
1,533 Elo+
Baron Samedi
Baron Samedi
BronanaVictory
Baron Samedi
Level 19
God Stats
4W - 8L
1,312 SR
Queue Stats
120W - 124L
1,445 Elo+
Solo
Merlin
Merlin
ClariceOfThePots
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
Hersana
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,566 Elo+
Party 2
Scylla
Scylla
Jantaters
Scylla
Level 18
God Stats
26W - 22L
1,608 SR
Queue Stats
31W - 23L
1,618 Elo+
Party 2
Chernobog
Chernobog
StaforgeR
Chernobog
Level 12
God Stats
1W - 2L
1,317 SR
Queue Stats
15W - 15L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 12
10,504
1,050
11,276
15,004
5,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Don Occisor
Kukulkan
17
4 / 11 / 12
11,411
1,141
8,510
18,844
8,074
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
10 / 7 / 6
13,144
1,314
19,594
13,126
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 10 / 13
10,491
1,049
4,670
16,451
8,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
ItzKoala7
Hachiman
17
2 / 13 / 11
10,830
1,083
10,358
22,133
8,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BronanaVictory
Baron Samedi
18
4 / 4 / 19
11,039
1,104
8,252
13,007
7,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 3 / 25
12,033
1,203
14,059
10,872
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Hersana
Gilgamesh
18
9 / 4 / 20
12,652
1,265
13,898
14,719
9,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Jantaters
Scylla
19
10 / 4 / 20
12,744
1,274
17,978
10,754
3,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
StaforgeR
Chernobog
20
19 / 5 / 20
13,821
1,382
28,663
14,084
6,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
153
20
Kills
49
49
Deaths
20
54
Assists
104
Player
Kills
Deaths
Assists
KDA
L
2
8
12
1
W
Baron Samedi
BronanaVictory
Baron Samedi
4
4
19
3.38
W
7
3
25
6.5
L
Kukulkan
Don Occisor
Kukulkan
4
11
12
0.91
L
Zeus
10
7
6
1.86
L
2
10
13
0.85
W
Gilgamesh
Hersana
Gilgamesh
9
4
20
4.75
L
Hachiman
ItzKoala7
Hachiman
2
13
11
0.58
W
Scylla
Jantaters
Scylla
10
4
20
5
W
Chernobog
StaforgeR
Chernobog
19
5
20
5.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,408
Damage
82,850
85,558
Taken
63,436
36,421
Mitigated
30,500
2,204
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,276
3,663
0
829
15,004
5,664
0
8,586
6,418
0
22,570
W
Baron Samedi
BronanaVictory
Baron Samedi
8,252
724
1,061
2,228
13,007
7,032
0
8,707
4,300
27,021
0
W
14,059
1,351
0
122
10,872
4,357
0
6,704
4,168
33,707
0
L
Kukulkan
Don Occisor
Kukulkan
8,510
869
0
0
18,844
8,074
0
8,136
10,708
27,554
0
L
Zeus
19,594
1,891
0
0
13,126
5,179
0
4,065
9,061
40,396
0
L
4,670
1,364
0
838
16,451
8,749
0
9,049
7,402
9,837
0
W
Gilgamesh
Hersana
Gilgamesh
13,898
5,087
0
1,279
14,719
9,362
0
6,059
8,660
593
26,105
L
Hachiman
ItzKoala7
Hachiman
10,358
5,759
0
537
22,133
8,755
0
11,006
11,127
0
30,324
W
Scylla
Jantaters
Scylla
17,978
539
0
66
10,754
3,734
0
4,395
6,359
31,384
0
W
Chernobog
StaforgeR
Chernobog
28,663
16,026
0
1,531
14,084
6,015
0
6,909
7,175
0
43,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,380
Gold Earned
62,289
137
Minions Killed
188
2
Camps Cleared
5
864,984
Distance Traveled
890,968
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,504
1,050
27
3
0
184,535
0
W
Baron Samedi
11,039
1,104
39
4
1
166,193
0
W
Merlin
12,033
1,203
50
5
0
168,546
0
L
Kukulkan
11,411
1,141
36
4
2
165,089
0
L
Zeus
13,144
1,314
40
4
0
164,921
0
L
Tiamat
10,491
1,049
3
0
0
181,866
0
W
Gilgamesh
12,652
1,265
27
3
2
189,875
1
L
Hachiman
10,830
1,083
31
3
0
168,573
0
W
Scylla
12,744
1,274
34
3
0
194,682
0
W
Chernobog
13,821
1,382
38
4
2
171,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role