Player Matchup

Fafnir
Fafnir
Awsum is me
Fafnir
Level 146
God Stats
11W - 12L
1,587 SR
Queue Stats
497W - 491L
1,560 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Frostydogg5979
Ah Muzen Cab
Level 108
God Stats
5W - 5L
1,550 SR
Queue Stats
339W - 315L
1,597 Elo+
Party 2
Ao Kuang
Ao Kuang
LILTOSKINAGOOSE
Ao Kuang
Level 88
God Stats
18W - 15L
1,496 SR
Queue Stats
419W - 418L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
LostinTime16
Gilgamesh
Level 61
God Stats
0W - 2L
1,325 SR
Queue Stats
102W - 80L
1,675 Elo+
Solo
Agni
Agni
Middlingb0w
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 186L
1,584 Elo+
Party 2
Team Averages
Level 106
1,492 SR
1,579 Elo+

VS

Team Averages
Level 115
1,438 SR
1,519 Elo+
Bacchus
Bacchus
DarthChrollo
Bacchus
Level 126
God Stats
1W - 1L
1,316 SR
Queue Stats
3W - 2L
1,574 Elo+
Party 1
Cernunnos
Cernunnos
FoundinTime
Cernunnos
Level 148
God Stats
1W - 1L
1,389 SR
Queue Stats
52W - 50L
1,580 Elo+
Party 1
Ra
Ra
RedTedBundy
Ra
Level 85
God Stats
5W - 6L
1,391 SR
Queue Stats
253W - 251L
1,585 Elo+
Solo
Tsukuyomi
Tsukuyomi
kiritogon
Tsukuyomi
Level 87
God Stats
24W - 27L
1,599 SR
Queue Stats
269W - 266L
1,446 Elo+
Party 1
Ravana
Ravana
xPiZzA BoXx
Ravana
Level 129
God Stats
11W - 11L
1,498 SR
Queue Stats
372W - 366L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
0 / 4 / 11
11,108
397
8,621
18,114
17,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Frostydogg5979
Ah Muzen Cab
20
0 / 6 / 3
14,052
502
8,024
17,345
7,461
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
20
5 / 6 / 5
13,833
494
10,752
26,623
11,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
LostinTime16
Gilgamesh
20
9 / 7 / 4
14,796
528
22,212
27,224
28,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 5 / 7
13,938
498
20,010
19,535
7,306
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarthChrollo
Bacchus
20
5 / 4 / 10
13,895
496
11,920
23,654
32,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
FoundinTime
Cernunnos
20
9 / 2 / 6
17,403
622
25,386
30,682
14,623
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 3 / 8
15,232
544
17,201
18,477
8,956
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
kiritogon
Tsukuyomi
20
7 / 5 / 5
15,341
548
17,199
20,611
18,441
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
20
2 / 3 / 12
14,020
501
10,405
20,257
9,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
17
Kills
28
28
Deaths
17
30
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
4
11
1.38
W
Bacchus
DarthChrollo
Bacchus
5
4
10
2.5
W
Cernunnos
FoundinTime
Cernunnos
9
2
6
6
L
Ah Muzen Cab
Frostydogg5979
Ah Muzen Cab
0
6
3
0.25
L
Ao Kuang
5
6
5
1.25
L
Gilgamesh
LostinTime16
Gilgamesh
9
7
4
1.57
L
3
5
7
1.3
W
5
3
8
3
W
Tsukuyomi
kiritogon
Tsukuyomi
7
5
5
1.9
W
Ravana
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,619
Damage
82,111
108,841
Taken
113,681
71,957
Mitigated
84,024
31,394
Healing
45,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
8,621
677
652
3,706
18,114
17,050
0
7,329
10,525
34,496
0
W
Bacchus
DarthChrollo
Bacchus
11,920
1,174
0
2,294
23,654
32,060
96
10,045
13,516
43,963
0
W
Cernunnos
FoundinTime
Cernunnos
25,386
17,281
0
20,988
30,682
14,623
3,875
9,924
20,708
0
193,792
L
Ah Muzen Cab
Frostydogg5979
Ah Muzen Cab
8,024
3,339
0
4,968
17,345
7,461
5,551
3,407
13,938
0
108,959
L
Ao Kuang
10,752
3,003
0
12,705
26,623
11,147
318
4,627
21,934
94,856
0
L
Gilgamesh
LostinTime16
Gilgamesh
22,212
5,186
0
5,414
27,224
28,993
492
4,780
22,339
0
99,055
L
20,010
481
23
3,926
19,535
7,306
0
8,399
10,806
106,278
0
W
17,201
1,627
2,059
4,758
18,477
8,956
668
9,573
8,879
110,728
0
W
Tsukuyomi
kiritogon
Tsukuyomi
17,199
3,652
0
8,279
20,611
18,441
265
5,496
14,890
0
100,128
W
Ravana
10,405
1,974
0
7,494
20,257
9,944
33
7,137
13,045
0
100,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,727
Gold Earned
75,891
723
Minions Killed
833
0
Camps Cleared
0
2,576,788
Distance Traveled
2,650,679
24
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,108
397
35
1
0
572,789
10
W
Bacchus
13,895
496
54
2
0
549,897
12
W
Cernunnos
17,403
622
266
10
0
461,170
10
L
Ah Muzen Cab
14,052
502
230
8
0
538,974
4
L
Ao Kuang
13,833
494
142
5
0
523,433
2
L
Gilgamesh
14,796
528
139
5
0
456,941
1
L
Agni
13,938
498
177
6
0
484,651
7
W
Ra
15,232
544
199
7
0
530,257
5
W
Tsukuyomi
15,341
548
172
6
0
498,458
6
W
Ravana
14,020
501
142
5
0
610,897
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role