Player Matchup

Scylla
Scylla
DatBossLuis
Scylla
Level 122
God Stats
4W - 5L
1,337 SR
Queue Stats
309W - 262L
1,521 Elo+
Party 1
Hel
Hel
David-cool-fire
Hel
Level 25
God Stats
2W - 6L
1,662 SR
Queue Stats
21W - 46L
1,413 Elo+
Party 2
Skadi
Skadi
GucciGorilla1989
Skadi
Level 98
God Stats
29W - 24L
1,554 SR
Queue Stats
58W - 82L
1,389 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Orb73
Tsukuyomi
Level 63
God Stats
3W - 2L
1,732 SR
Queue Stats
395W - 389L
1,477 Elo+
Party 1
Neith
Neith
tmx1000
Neith
Level 37
God Stats
153W - 143L
1,556 SR
Queue Stats
203W - 195L
1,474 Elo+
Party 1
Team Averages
Level 69
1,568 SR
1,455 Elo+

VS

Team Averages
Level 43
1,533 SR
1,397 Elo+
Sun Wukong
Sun Wukong
ErebusMist
Sun Wukong
Level 24
God Stats
11W - 14L
1,504 SR
Queue Stats
54W - 56L
1,362 Elo+
Party 4
Mercury
Mercury
Fallen Urban
Mercury
Level 28
God Stats
19W - 15L
1,567 SR
Queue Stats
124W - 135L
1,472 Elo+
Party 4
Danzaburou
Danzaburou
Mojo Geese
Danzaburou
Level 29
God Stats
2W - 7L
1,281 SR
Queue Stats
28W - 33L
1,346 Elo+
Party 3
Ymir
Ymir
doing bugs
Ymir
Level 88
God Stats
1W - 1L
1,657 SR
Queue Stats
21W - 28L
1,361 Elo+
Party 3
He Bo
He Bo
n8rt0t
He Bo
Level 45
God Stats
3W - 3L
1,655 SR
Queue Stats
77W - 75L
1,444 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
10 / 0 / 7
12,834
713
15,960
7,653
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 4
8,111
451
2,322
7,701
2,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 2 / 0
10,700
594
8,688
9,141
3,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Orb73
Tsukuyomi
18
12 / 1 / 4
11,404
634
11,917
11,622
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
tmx1000
Neith
17
4 / 2 / 3
10,390
577
11,474
9,897
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ErebusMist
Sun Wukong
13
0 / 7 / 1
8,222
457
5,357
18,179
10,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
Fallen Urban
Mercury
13
2 / 7 / 0
7,922
440
2,751
12,276
4,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Mojo Geese
Danzaburou
10
2 / 5 / 2
7,668
426
3,004
9,665
2,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 1
7,587
422
6,020
16,058
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
n8rt0t
He Bo
12
1 / 7 / 1
7,534
419
6,038
12,282
3,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
29
Kills
7
8
Deaths
29
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
0
7
13.5
W
0
3
4
0.67
L
Sun Wukong
ErebusMist
Sun Wukong
0
7
1
0.07
L
Mercury
Fallen Urban
Mercury
2
7
0
0.29
W
3
2
0
1.5
L
Danzaburou
Mojo Geese
Danzaburou
2
5
2
0.6
W
Tsukuyomi
Orb73
Tsukuyomi
12
1
4
14
L
2
3
1
0.83
L
He Bo
n8rt0t
He Bo
1
7
1
0.21
W
Neith
tmx1000
Neith
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,361
Damage
23,170
46,014
Taken
68,460
17,396
Mitigated
29,550
12,949
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
15,960
931
0
1,619
7,653
3,096
962
1,628
6,025
97,038
0
W
2,322
252
2,178
2,812
7,701
2,336
645
3,192
4,509
27,348
0
L
Sun Wukong
ErebusMist
Sun Wukong
5,357
927
0
3,649
18,179
10,256
0
3,678
14,432
0
49,323
L
Mercury
Fallen Urban
Mercury
2,751
998
0
786
12,276
4,710
0
3,121
8,991
0
42,057
W
8,688
4,271
0
1,243
9,141
3,298
4,116
1,442
7,699
0
74,310
L
Danzaburou
Mojo Geese
Danzaburou
3,004
858
0
2,554
9,665
2,472
0
1,150
8,507
0
16,847
W
Tsukuyomi
Orb73
Tsukuyomi
11,917
2,806
0
1,563
11,622
5,093
244
2,232
9,390
0
82,394
L
6,020
1,412
216
4,205
16,058
8,390
0
5,590
10,321
33,205
0
L
He Bo
n8rt0t
He Bo
6,038
80
0
2,862
12,282
3,722
915
4,158
7,927
38,625
0
W
Neith
tmx1000
Neith
11,474
5,377
266
3,268
9,897
3,573
1,929
3,564
6,333
0
73,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,439
Gold Earned
38,933
630
Minions Killed
333
0
Camps Cleared
0
1,703,031
Distance Traveled
1,468,048
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,834
713
177
10
0
358,702
1
W
Hel
8,111
451
54
3
0
346,960
1
L
Sun Wukong
8,222
457
115
6
0
260,837
2
L
Mercury
7,922
440
79
4
0
387,977
1
W
Skadi
10,700
594
141
8
0
310,061
1
L
Danzaburou
7,668
426
35
2
0
237,279
0
W
Tsukuyomi
11,404
634
123
7
0
412,885
3
L
Ymir
7,587
422
42
2
0
269,068
0
L
He Bo
7,534
419
62
3
0
312,887
0
W
Neith
10,390
577
135
8
0
274,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role