Player Matchup

Jormungandr
Jormungandr
Elohimzari
Jormungandr
Level 109
God Stats
14W - 11L
1,657 SR
Queue Stats
643W - 603L
1,516 Elo+
Solo
Susano
Susano
PoemMaster50
Susano
Level 105
God Stats
1W - 4L
1,157 SR
Queue Stats
170W - 167L
1,535 Elo+
Party 1
Neith
Neith
SwolFish10
Neith
Level 86
God Stats
2W - 2L
1,446 SR
Queue Stats
89W - 73L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
XTanimotoX
Gilgamesh
Level 126
God Stats
5W - 5L
1,611 SR
Queue Stats
238W - 217L
1,484 Elo+
Solo
Chang'e
Chang'e
dirtydiperlicker
Chang'e
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,488 Elo+
Solo
Team Averages
Level 106
1,474 SR
1,503 Elo+

VS

Team Averages
Level 106
1,387 SR
1,519 Elo+
Mulan
Mulan
AreaOfEfect2
Mulan
Level 78
God Stats
2W - 4L
1,500 SR
Queue Stats
222W - 199L
1,545 Elo+
Solo
Susano
Susano
DeTHydRa
Susano
Level 101
God Stats
5W - 1L
1,285 SR
Queue Stats
325W - 297L
1,530 Elo+
Solo
Chernobog
Chernobog
MikeRoeD1nk
Chernobog
Level 156
God Stats
14W - 12L
1,548 SR
Queue Stats
486W - 458L
1,541 Elo+
Solo
Bacchus
Bacchus
Quyaz
Bacchus
Level 64
God Stats
2W - 4L
1,195 SR
Queue Stats
426W - 407L
1,468 Elo+
Solo
Janus
Janus
zxGucciGooberxz
Janus
Level 129
God Stats
6W - 13L
1,410 SR
Queue Stats
178W - 186L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elohimzari
Jormungandr
11
2 / 6 / 3
7,614
423
6,117
15,978
5,440
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
15
4 / 2 / 3
9,413
523
5,307
11,139
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
16
0 / 3 / 4
9,106
506
5,584
10,590
3,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
XTanimotoX
Gilgamesh
16
2 / 6 / 3
9,486
527
6,682
13,457
8,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 2
8,234
457
6,717
12,317
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
9,577
532
7,077
12,063
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
DeTHydRa
Susano
16
4 / 2 / 8
9,889
549
13,091
14,814
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
MikeRoeD1nk
Chernobog
18
4 / 2 / 8
10,914
606
7,031
9,257
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Quyaz
Bacchus
14
4 / 3 / 8
9,351
520
7,620
12,766
15,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
8 / 2 / 2
10,118
562
8,604
7,668
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
9
Kills
22
22
Deaths
10
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Susano
DeTHydRa
Susano
4
2
8
4
L
Jormungandr
Elohimzari
Jormungandr
2
6
3
0.58
W
Chernobog
MikeRoeD1nk
Chernobog
4
2
8
4
L
Susano
4
2
3
2.75
W
Bacchus
Quyaz
Bacchus
4
3
8
2.67
L
Neith
0
3
4
0.67
L
Gilgamesh
XTanimotoX
Gilgamesh
2
6
3
0.58
L
1
5
2
0.4
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,407
Damage
43,423
63,481
Taken
56,568
25,766
Mitigated
37,039
15,179
Healing
16,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,077
1,465
0
4,571
12,063
9,654
520
2,142
9,809
0
44,487
W
Susano
DeTHydRa
Susano
13,091
3,226
0
5,188
14,814
6,212
476
3,940
10,644
0
63,065
L
Jormungandr
Elohimzari
Jormungandr
6,117
1,697
0
1,467
15,978
5,440
0
3,892
11,979
31,301
0
W
Chernobog
MikeRoeD1nk
Chernobog
7,031
5,003
0
3,532
9,257
3,631
4,411
1,777
7,480
0
74,828
L
Susano
5,307
1,053
0
3,993
11,139
4,339
0
390
10,623
0
52,679
W
Bacchus
Quyaz
Bacchus
7,620
774
0
2,409
12,766
15,033
432
2,070
10,694
32,526
0
L
Neith
5,584
2,649
0
3,254
10,590
3,418
0
2,931
7,579
0
80,536
L
Gilgamesh
XTanimotoX
Gilgamesh
6,682
2,012
0
2,127
13,457
8,627
0
2,607
10,493
0
56,818
L
6,717
409
245
4,093
12,317
3,942
206
5,802
6,158
38,842
0
W
8,604
285
0
1,210
7,668
2,509
516
2,325
5,107
48,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,853
Gold Earned
49,849
491
Minions Killed
474
0
Camps Cleared
0
1,640,000
Distance Traveled
1,764,995
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,577
532
103
6
0
301,161
1
W
Susano
9,889
549
118
7
0
374,372
3
L
Jormungandr
7,614
423
45
3
0
321,297
3
W
Chernobog
10,914
606
135
8
0
344,017
7
L
Susano
9,413
523
102
6
0
377,114
1
W
Bacchus
9,351
520
30
2
0
368,056
5
L
Neith
9,106
506
132
7
0
331,741
2
L
Gilgamesh
9,486
527
114
6
0
281,541
7
L
Chang'e
8,234
457
98
5
0
328,307
0
W
Janus
10,118
562
88
5
0
377,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role