Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Got Hash
Bellona
Level 28
God Stats
7W - 6L
1,649 SR
Queue Stats
44W - 40L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
HailMayo
Gilgamesh
Level 145
God Stats
9W - 6L
1,586 SR
Queue Stats
392W - 367L
1,507 Elo+
Party 3
Ra
Ra
ZombieSLayer9392
Ra
Level 28
God Stats
15W - 16L
1,391 SR
Queue Stats
121W - 117L
1,452 Elo+
Party 3
Artemis
Artemis
mistboy223
Artemis
Level 107
God Stats
22W - 13L
1,554 SR
Queue Stats
196W - 188L
1,488 Elo+
Party 3
Team Averages
Level 75
1,536 SR
1,498 Elo+

VS

Team Averages
Level 75
1,530 SR
1,453 Elo+
Tiamat
Tiamat
CheepAxolotl
Tiamat
Level 69
God Stats
2W - 5L
1,284 SR
Queue Stats
149W - 128L
1,498 Elo+
Party 1
Agni
Agni
CreepySky942349
Agni
Level 114
God Stats
1W - 3L
1,403 SR
Queue Stats
174W - 165L
1,467 Elo+
Party 1
Merlin
Merlin
DarkShadowHunt5
Merlin
Level 46
God Stats
1W - 1L
1,933 SR
Queue Stats
10W - 17L
1,374 Elo+
Party 1
Nemesis
Nemesis
Hagendaz4
Nemesis
Level 48
God Stats
4W - 5L
1,500 SR
Queue Stats
140W - 150L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
doojoo375
Gilgamesh
Level 98
God Stats
6W - 7L
1,531 SR
Queue Stats
107W - 104L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 0 / 8
7,862
524
3,120
6,848
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Got Hash
Bellona
14
1 / 6 / 1
8,014
534
5,921
11,522
9,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
HailMayo
Gilgamesh
14
6 / 1 / 4
8,514
568
10,223
12,049
5,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 1 / 2
8,850
590
6,617
6,077
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
mistboy223
Artemis
14
7 / 0 / 4
8,015
534
9,330
11,341
4,013
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 5 / 0
6,127
408
3,532
9,416
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 5 / 0
6,490
433
8,984
7,601
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 3 / 1
7,391
493
5,265
7,745
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Hagendaz4
Nemesis
11
1 / 3 / 0
6,656
444
3,272
11,539
4,138
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
doojoo375
Gilgamesh
14
7 / 3 / 0
8,862
591
9,317
12,439
6,293
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
8
8
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
8
6
L
Tiamat
0
5
0
0
L
0
5
0
0
L
0
3
1
0.17
W
Bellona
Got Hash
Bellona
1
6
1
0.25
L
Nemesis
Hagendaz4
Nemesis
1
3
0
0.33
W
Gilgamesh
HailMayo
Gilgamesh
6
1
4
8
W
3
1
2
4
L
Gilgamesh
doojoo375
Gilgamesh
7
3
0
2.33
W
Artemis
mistboy223
Artemis
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,211
Damage
30,370
47,837
Taken
48,740
24,535
Mitigated
20,440
24,435
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,120
186
5,263
5,625
6,848
3,322
767
4,642
2,206
27,766
0
L
Tiamat
3,532
313
0
1,696
9,416
5,540
0
964
8,452
15,244
0
L
8,984
380
0
1,661
7,601
1,840
0
1,421
6,180
47,495
0
L
5,265
965
0
962
7,745
2,629
0
3,346
4,261
46,201
0
W
Bellona
Got Hash
Bellona
5,921
4,194
0
3,034
11,522
9,053
115
0
11,522
0
44,399
L
Nemesis
Hagendaz4
Nemesis
3,272
1,140
0
1,759
11,539
4,138
0
2,608
8,877
0
32,122
W
Gilgamesh
HailMayo
Gilgamesh
10,223
2,562
0
4,000
12,049
5,811
0
3,774
8,051
0
44,223
W
6,617
536
1,045
2,691
6,077
2,336
568
2,519
3,298
64,227
0
L
Gilgamesh
doojoo375
Gilgamesh
9,317
2,839
0
3,762
12,439
6,293
140
1,188
11,233
0
45,860
W
Artemis
mistboy223
Artemis
9,330
5,713
0
2,777
11,341
4,013
2,833
6,362
4,979
0
51,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,255
Gold Earned
35,526
455
Minions Killed
363
0
Camps Cleared
0
1,380,877
Distance Traveled
1,327,596
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,862
524
58
4
0
261,482
4
L
Tiamat
6,127
408
33
2
0
270,285
0
L
Agni
6,490
433
84
6
0
261,813
0
L
Merlin
7,391
493
105
7
0
245,758
0
W
Bellona
8,014
534
89
6
0
262,176
1
L
Nemesis
6,656
444
55
4
0
303,463
1
W
Gilgamesh
8,514
568
83
6
0
304,412
1
W
Ra
8,850
590
121
8
0
307,949
7
L
Gilgamesh
8,862
591
86
6
0
246,277
0
W
Artemis
8,015
534
104
7
0
244,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role