Player Matchup

Hades
Hades
Gold IV
 
Hades
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold I
ArthurCarry
King Arthur
Gold I
Level 69
God Stats
14W - 3L
1,819 SR
Queue Stats
32W - 8L
1,837 MMR
Party 1
Khepri
Khepri
Gold IV
iRa16kan
Khepri
Gold IV
Level 148
God Stats
1W - 1L
1,758 SR
Queue Stats
35W - 8L
1,782 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,692 SR
1,706 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,575 SR
1,500 MMR
Cupid
Cupid
Platinum III
TeTeDaCiEr972
Cupid
Platinum III
Level 146
God Stats
6W - 5L
1,669 SR
Queue Stats
99W - 125L
1,863 MMR
Solo
Bellona
Bellona
Silver III
Winterkitkat
Bellona
Silver III
Level 106
God Stats
0W - 1L
1,309 SR
Queue Stats
33W - 54L
1,006 MMR
Solo
Vulcan
Vulcan
Masters
YouAllFalseGMs_
Vulcan
Masters
Level 89
God Stats
67W - 55L
1,747 SR
Queue Stats
616W - 616L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
8 / 1 / 14
12,426
731
14,150
20,865
20,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
ArthurCarry
King Arthur
16
11 / 0 / 13
12,591
741
22,231
27,564
28,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
iRa16kan
Khepri
15
5 / 0 / 17
12,466
733
5,581
17,198
19,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
CabrakanTiamatSkadiCthulhuRa

VS

Bans
AphroditeAthenaSobekGaneshaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
9,620
566
15,561
12,986
4,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Winterkitkat
Bellona
10
0 / 14 / 1
8,619
507
5,090
23,733
17,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 7 / 1
9,190
541
21,519
12,722
6,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
24
Kills
1
1
Deaths
24
44
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
1
14
15
W
King Arthur
ArthurCarry
King Arthur
11
0
13
17.5
L
1
3
0
0.33
L
Bellona
Winterkitkat
Bellona
0
14
1
0.04
L
0
7
1
0.07
W
Khepri
iRa16kan
Khepri
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,962
Damage
42,170
65,627
Taken
49,441
68,312
Mitigated
29,026
24,779
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,150
761
2,172
13,333
20,865
20,823
793
6,417
14,448
86,731
0
W
King Arthur
ArthurCarry
King Arthur
22,231
3,387
0
6,997
27,564
28,070
371
7,508
20,056
0
71,367
L
15,561
9,391
819
5,117
12,986
4,995
0
5,565
7,321
0
50,892
L
Bellona
Winterkitkat
Bellona
5,090
2,019
357
2,019
23,733
17,215
0
7,100
16,283
0
15,047
L
21,519
13,202
0
2,363
12,722
6,816
0
6,387
6,049
60,175
0
W
Khepri
iRa16kan
Khepri
5,581
269
0
2,277
17,198
19,419
660
7,700
9,498
22,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,483
Gold Earned
27,429
227
Minions Killed
177
0
Camps Cleared
0
943,702
Distance Traveled
755,333
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,426
731
127
7
0
292,305
2
W
King Arthur
12,591
741
78
5
0
329,760
5
L
Cupid
9,620
566
73
4
0
272,471
10
L
Bellona
8,619
507
22
1
0
214,085
1
L
Vulcan
9,190
541
82
5
0
268,777
3
W
Khepri
12,466
733
22
1
0
321,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role