Player Matchup

Medusa
Medusa
BK7183611
Medusa
Level 27
God Stats
9W - 15L
1,438 SR
Queue Stats
428W - 407L
1,590 Elo+
Solo
Olorun
Olorun
GhostEspalda
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,684 Elo+
Party 1
Ares
Ares
GingerVortex
Ares
Level 11
God Stats
15W - 17L
1,656 SR
Queue Stats
15W - 17L
1,683 Elo+
Party 1
King Arthur
King Arthur
M0RRIGANG
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,561 Elo+
Solo
Ullr
Ullr
NuclearArrow
Ullr
Level 29
God Stats
4W - 4L
1,719 SR
Queue Stats
47W - 27L
1,616 Elo+
Party 1
Team Averages
Level 18
1,563 SR
1,627 Elo+

VS

Team Averages
Level 23
1,702 SR
1,632 Elo+
Ares
Ares
Dreygonyte
Ares
Level 27
God Stats
6W - 6L
1,795 SR
Queue Stats
253W - 219L
1,595 Elo+
Solo
Ne Zha
Ne Zha
RudeBar
Ne Zha
Level 29
God Stats
11W - 9L
1,656 SR
Queue Stats
296W - 234L
1,740 Elo+
Solo
Ra
Ra
Tsalt
Ra
Level 27
God Stats
22W - 13L
1,708 SR
Queue Stats
48W - 40L
1,589 Elo+
Solo
Cerberus
Cerberus
schootnpooht7
Cerberus
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
102W - 81L
1,652 Elo+
Solo
Danzaburou
Danzaburou
xKingPWNx
Danzaburou
Level 8
God Stats
36W - 35L
1,850 SR
Queue Stats
156W - 181L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BK7183611
Medusa
12
1 / 1 / 0
6,601
550
865
6,855
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
11
0 / 3 / 0
6,439
537
1,757
7,586
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 0
5,515
460
1,005
7,674
3,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
M0RRIGANG
King Arthur
12
1 / 2 / 0
6,928
577
6,320
9,848
2,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 0
6,776
565
4,410
6,297
1,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,380
532
2,660
6,458
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
RudeBar
Ne Zha
11
1 / 2 / 4
6,485
540
2,584
6,845
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
14
4 / 1 / 2
7,799
650
6,570
4,449
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
schootnpooht7
Cerberus
13
2 / 0 / 0
7,173
598
7,439
10,049
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
xKingPWNx
Danzaburou
12
2 / 2 / 1
6,522
544
4,149
5,500
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
5
Kills
11
11
Deaths
5
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
BK7183611
Medusa
1
1
0
1
W
2
0
4
4
L
Olorun
0
3
0
0
L
0
3
0
0
L
King Arthur
M0RRIGANG
King Arthur
1
2
0
0.5
L
3
2
0
1.5
W
Ne Zha
RudeBar
Ne Zha
1
2
4
1.5
W
Ra
4
1
2
5
W
Cerberus
schootnpooht7
Cerberus
2
0
0
2
W
Danzaburou
xKingPWNx
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,357
Damage
23,402
38,260
Taken
33,301
13,499
Mitigated
16,282
10,487
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BK7183611
Medusa
865
301
0
3,099
6,855
2,567
0
1,615
5,215
0
43,446
W
2,660
150
0
2,413
6,458
2,884
34
361
6,097
19,901
0
L
Olorun
1,757
431
148
3,549
7,586
2,580
0
3,619
3,967
46,744
0
L
1,005
69
0
1,000
7,674
3,533
0
3,439
4,235
13,501
0
L
King Arthur
M0RRIGANG
King Arthur
6,320
346
0
2,321
9,848
2,935
0
6,443
2,935
0
40,879
L
4,410
1,330
0
370
6,297
1,884
0
1,058
5,239
0
41,106
W
Ne Zha
RudeBar
Ne Zha
2,584
326
0
3,171
6,845
2,062
0
840
6,005
0
37,472
W
Ra
6,570
1,044
522
1,388
4,449
1,667
0
1,561
2,888
57,156
0
W
Cerberus
schootnpooht7
Cerberus
7,439
502
0
5,480
10,049
7,476
0
0
10,049
44,817
0
W
Danzaburou
xKingPWNx
Danzaburou
4,149
1,757
111
1,529
5,500
2,193
466
0
5,500
0
36,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
34,359
369
Minions Killed
457
0
Camps Cleared
0
1,112,012
Distance Traveled
1,211,214
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,601
550
89
7
0
224,278
4
W
Ares
6,380
532
31
3
0
251,342
3
L
Olorun
6,439
537
99
8
0
206,636
4
L
Ares
5,515
460
22
2
0
236,638
0
L
King Arthur
6,928
577
86
7
0
234,987
1
L
Ullr
6,776
565
73
6
0
209,473
2
W
Ne Zha
6,485
540
83
7
0
259,689
3
W
Ra
7,799
650
126
11
0
245,489
3
W
Cerberus
7,173
598
146
12
0
245,635
2
W
Danzaburou
6,522
544
71
6
0
209,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role