Player Matchup

Nu Wa
Nu Wa
BunnyBlossom
Nu Wa
Level 38
God Stats
55W - 51L
1,490 SR
Queue Stats
212W - 252L
1,406 Elo+
Party 2
Tiamat
Tiamat
Dylan434567876
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Equinoxios
Khepri
Level 31
God Stats
2W - 6L
1,651 SR
Queue Stats
91W - 99L
1,529 Elo+
Solo
Izanami
Izanami
JefferoniMaloni
Izanami
Level 25
God Stats
5W - 4L
1,329 SR
Queue Stats
49W - 65L
1,365 Elo+
Party 2
Anubis
Anubis
WHERES THE HELP
Anubis
Level 48
God Stats
29W - 32L
1,574 SR
Queue Stats
33W - 40L
1,558 Elo+
Party 3
Team Averages
Level 49
1,509 SR
1,472 Elo+

VS

Team Averages
Level 105
1,514 SR
1,598 Elo+
Gilgamesh
Gilgamesh
Buttkisses
Gilgamesh
Level 123
God Stats
8W - 5L
1,704 SR
Queue Stats
83W - 46L
1,664 Elo+
Party 1
Merlin
Merlin
Decymus
Merlin
Level 41
God Stats
3W - 2L
1,364 SR
Queue Stats
82W - 51L
1,651 Elo+
Party 1
Scylla
Scylla
Doc8Holiday8
Scylla
Level 159
God Stats
6W - 7L
1,481 SR
Queue Stats
7W - 10L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
Sicknificance
Cthulhu
Level 154
God Stats
2W - 2L
1,559 SR
Queue Stats
108W - 82L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
SilentPrayer
Heimdallr
Level 49
God Stats
3W - 1L
1,463 SR
Queue Stats
23W - 16L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
10,003
1,000
14,521
7,446
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 7 / 6
9,415
942
7,304
12,314
6,597
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Equinoxios
Khepri
15
0 / 5 / 5
8,950
895
5,578
17,173
11,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
2 / 3 / 4
9,682
968
8,327
13,076
5,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 6 / 6
9,684
968
8,338
12,427
5,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

122

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buttkisses
Gilgamesh
17
6 / 0 / 16
10,999
1,100
16,346
12,879
6,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Decymus
Merlin
17
5 / 1 / 14
10,923
1,092
14,362
3,852
1,549
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
17
9 / 2 / 10
11,345
1,135
14,881
5,237
1,808
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
17
4 / 2 / 19
10,940
1,094
11,156
17,823
9,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
SilentPrayer
Heimdallr
16
0 / 3 / 12
9,828
983
4,643
8,825
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
95
7
Kills
24
24
Deaths
8
25
Assists
71
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
Gilgamesh
Buttkisses
Gilgamesh
6
0
16
14
W
Merlin
Decymus
Merlin
5
1
14
12
W
Scylla
9
2
10
7
L
0
7
6
0.43
L
Khepri
Equinoxios
Khepri
0
5
5
0.5
L
2
3
4
1.33
W
Cthulhu
4
2
19
6.75
W
Heimdallr
SilentPrayer
Heimdallr
0
3
12
2
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,068
Damage
61,388
62,436
Taken
48,616
32,154
Mitigated
22,389
3,528
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,521
3,757
0
0
7,446
2,901
0
5,194
2,252
41,078
0
W
Gilgamesh
Buttkisses
Gilgamesh
16,346
4,077
0
3,041
12,879
6,906
0
10,021
2,608
0
28,732
W
Merlin
Decymus
Merlin
14,362
632
0
626
3,852
1,549
0
1,809
1,557
27,797
0
W
Scylla
14,881
325
0
0
5,237
1,808
0
3,706
1,423
43,239
0
L
7,304
710
0
1,643
12,314
6,597
0
8,192
4,122
18,985
0
L
Khepri
Equinoxios
Khepri
5,578
184
0
0
17,173
11,530
0
12,851
4,322
16,433
0
L
8,327
6,120
0
444
13,076
5,537
0
8,117
4,959
0
24,992
W
Cthulhu
11,156
417
1,398
5,554
17,823
9,733
0
12,132
5,345
20,375
0
W
Heimdallr
SilentPrayer
Heimdallr
4,643
1,037
0
1,187
8,825
2,393
0
7,139
1,522
0
39,802
L
8,338
53
47
1,394
12,427
5,589
0
6,045
6,382
20,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,734
Gold Earned
54,035
170
Minions Killed
252
6
Camps Cleared
8
1,026,905
Distance Traveled
1,025,986
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,003
1,000
57
6
0
200,732
0
W
Gilgamesh
10,999
1,100
27
3
3
247,682
1
W
Merlin
10,923
1,092
40
4
0
190,695
0
W
Scylla
11,345
1,135
73
7
1
196,399
0
L
Tiamat
9,415
942
27
3
5
198,623
0
L
Khepri
8,950
895
15
2
0
203,186
1
L
Izanami
9,682
968
42
4
0
222,744
0
W
Cthulhu
10,940
1,094
34
3
2
217,688
0
W
Heimdallr
9,828
983
78
8
2
173,522
0
L
Anubis
9,684
968
29
3
1
201,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role