Player Matchup

Skadi
Skadi
DelayedKanekii-_
Skadi
Level 28
God Stats
3W - 0L
1,795 SR
Queue Stats
3W - 0L
1,822 Elo+
Party 2
Chang'e
Chang'e
IIKylerll
Chang'e
Level 66
God Stats
8W - 3L
1,500 SR
Queue Stats
57W - 55L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
ImmeasurablePain
Gilgamesh
Level 120
God Stats
5W - 1L
1,632 SR
Queue Stats
72W - 61L
1,512 Elo+
Party 2
Team Averages
Level 71
1,642 SR
1,604 Elo+

VS

Team Averages
Level 55
1,455 SR
1,450 Elo+
Ares
Ares
TheNegotiator85
Ares
Level 18
God Stats
33W - 26L
1,401 SR
Queue Stats
325W - 404L
1,426 Elo+
Solo
Zeus
Zeus
XxCadrette21xX
Zeus
Level 22
God Stats
14W - 12L
1,502 SR
Queue Stats
57W - 60L
1,429 Elo+
Party 1
Mercury
Mercury
nicoanthony27
Mercury
Level 125
God Stats
6W - 5L
1,463 SR
Queue Stats
190W - 172L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 6
13,919
535
8,464
18,962
7,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
IIKylerll
Chang'e
20
9 / 3 / 7
17,228
663
17,554
22,485
13,598
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
20
11 / 6 / 9
18,335
705
35,474
42,159
44,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 6
15,982
615
14,758
31,892
38,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
3 / 10 / 12
15,538
598
15,486
19,190
9,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
19
10 / 6 / 5
16,458
633
30,512
24,012
12,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
20
Kills
17
17
Deaths
20
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
8
6
0.38
W
Chang'e
IIKylerll
Chang'e
9
3
7
4.17
W
Gilgamesh
11
6
9
2.58
L
4
4
6
1.75
L
3
10
12
0.9
L
Mercury
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,492
Damage
60,756
83,606
Taken
75,094
65,933
Mitigated
61,580
33,283
Healing
16,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,464
4,759
0
2,549
18,962
7,679
1,943
8,257
10,705
0
66,404
W
Chang'e
IIKylerll
Chang'e
17,554
2,261
8,841
12,128
22,485
13,598
841
6,909
15,576
71,433
0
W
Gilgamesh
35,474
9,623
0
9,765
42,159
44,656
196
15,803
26,356
0
97,691
L
14,758
0
1,426
8,675
31,892
38,933
212
7,986
23,280
35,093
0
L
15,486
1,118
0
2,092
19,190
9,781
1,025
1,668
17,460
83,222
0
L
Mercury
30,512
15,637
0
4,427
24,012
12,866
1,644
7,018
16,640
0
103,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,482
Gold Earned
47,978
229
Minions Killed
243
0
Camps Cleared
0
1,296,798
Distance Traveled
1,367,446
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,919
535
67
3
0
362,375
0
W
Chang'e
17,228
663
69
3
0
459,724
0
W
Gilgamesh
18,335
705
93
4
0
474,699
4
L
Ares
15,982
615
23
1
0
459,911
3
L
Zeus
15,538
598
130
5
0
361,855
0
L
Mercury
16,458
633
90
3
0
545,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role