Player Matchup

Aphrodite
Aphrodite
Brosobii
Aphrodite
Level 16
God Stats
1W - 0L
1,561 SR
Queue Stats
2W - 0L
1,639 Elo+
Party 1
Guan Yu
Guan Yu
Kimosobii24
Guan Yu
Level 89
God Stats
20W - 16L
1,630 SR
Queue Stats
75W - 101L
1,291 Elo+
Party 1
Neith
Neith
Kimotonto
Neith
Level 61
God Stats
12W - 18L
1,617 SR
Queue Stats
36W - 47L
1,313 Elo+
Party 1
Team Averages
Level 55
1,603 SR
1,414 Elo+

VS

Team Averages
Level 29
1,714 SR
1,342 Elo+
Jormungandr
Jormungandr
Fireforce8
Jormungandr
Level 18
God Stats
0W - 1L
1,703 SR
Queue Stats
4W - 17L
1,201 Elo+
Solo
Tiamat
Tiamat
Sabrita112
Tiamat
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 220L
1,423 Elo+
Party 2
Ymir
Ymir
TimmotyXD112
Ymir
Level 18
God Stats
5W - 2L
1,939 SR
Queue Stats
38W - 40L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Brosobii
Aphrodite
16
10 / 1 / 13
13,401
745
27,109
16,122
7,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Kimosobii24
Guan Yu
16
9 / 3 / 14
13,094
727
15,207
27,547
21,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Kimotonto
Neith
14
5 / 4 / 14
11,992
666
13,925
13,628
5,207
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fireforce8
Jormungandr
12
1 / 7 / 2
9,911
551
12,642
21,635
19,134
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Sabrita112
Tiamat
12
2 / 12 / 1
10,148
564
7,061
16,411
8,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 3
12,120
673
9,862
26,038
23,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
24
Kills
7
8
Deaths
24
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Brosobii
Aphrodite
10
1
13
16.5
L
Jormungandr
Fireforce8
Jormungandr
1
7
2
0.29
W
Guan Yu
Kimosobii24
Guan Yu
9
3
14
5.33
W
Neith
Kimotonto
Neith
5
4
14
3
L
Tiamat
Sabrita112
Tiamat
2
12
1
0.21
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,241
Damage
29,565
57,297
Taken
64,084
34,340
Mitigated
50,866
37,745
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Brosobii
Aphrodite
27,109
1,339
12,077
9,648
16,122
7,260
174
11,399
4,523
77,070
0
L
Jormungandr
Fireforce8
Jormungandr
12,642
3,377
846
2,844
21,635
19,134
0
10,411
11,224
29,871
0
W
Guan Yu
Kimosobii24
Guan Yu
15,207
3,265
3,631
8,108
27,547
21,873
172
11,799
15,273
0
51,356
W
Neith
Kimotonto
Neith
13,925
8,190
354
3,927
13,628
5,207
2,034
5,612
7,891
0
35,924
L
Tiamat
Sabrita112
Tiamat
7,061
446
0
1,008
16,411
8,656
40
5,331
11,080
26,866
0
L
9,862
1,712
0
892
26,038
23,076
0
11,389
14,649
41,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,487
Gold Earned
32,179
154
Minions Killed
119
0
Camps Cleared
0
1,062,074
Distance Traveled
781,004
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,401
745
68
4
0
376,615
0
L
Jormungandr
9,911
551
24
1
0
236,488
0
W
Guan Yu
13,094
727
42
2
0
395,735
0
W
Neith
11,992
666
44
2
0
289,724
0
L
Tiamat
10,148
564
42
2
0
252,115
3
L
Ymir
12,120
673
53
3
0
292,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role