Player Matchup

Cu Chulainn
Cu Chulainn
Silver III
ABRUJO
Cu Chulainn
Silver III
Level 160
God Stats
3W - 5L
1,758 SR
Queue Stats
109W - 111L
1,540 MMR
Solo
Jing Wei
Jing Wei
Bronze III
ArcaneGate
Jing Wei
Bronze III
Level 129
God Stats
12W - 2L
1,769 SR
Queue Stats
64W - 60L
1,541 MMR
Solo
Serqet
Serqet
Gold II
BIGREDFAN4LIFE
Serqet
Gold II
Level 147
God Stats
6W - 3L
1,806 SR
Queue Stats
162W - 191L
1,536 MMR
Solo
Bacchus
Bacchus
Gold III
JoeGreer50
Bacchus
Gold III
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
517W - 523L
1,534 MMR
Solo
Hel
Hel
Gold III
Yamin_BEAST
Hel
Gold III
Level 149
God Stats
7W - 2L
1,530 SR
Queue Stats
289W - 292L
1,515 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,673 SR
1,533 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,516 SR
1,533 MMR
Mulan
Mulan
Gold III
BackWoodBaby217
Mulan
Gold III
Level 123
God Stats
10W - 8L
1,313 SR
Queue Stats
122W - 138L
1,514 MMR
Solo
Izanami
Izanami
Gold II
C_TOWN159
Izanami
Gold II
Level 69
God Stats
4W - 7L
1,600 SR
Queue Stats
62W - 62L
1,537 MMR
Solo
Kukulkan
Kukulkan
Gold II
OMGRobertoto4
Kukulkan
Gold II
Level 153
God Stats
0W - 2L
1,349 SR
Queue Stats
52W - 54L
1,541 MMR
Solo
Cabrakan
Cabrakan
Gold I
WetBurgers
Cabrakan
Gold I
Level 97
God Stats
15W - 8L
1,752 SR
Queue Stats
455W - 444L
1,526 MMR
Solo
Nu Wa
Nu Wa
Gold IV
temp-945306
Nu Wa
Gold IV
Level 129
God Stats
8W - 4L
1,568 SR
Queue Stats
22W - 17L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ABRUJO
Cu Chulainn
16
5 / 2 / 3
9,555
531
12,636
14,830
12,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
ArcaneGate
Jing Wei
18
4 / 4 / 2
10,658
592
6,651
13,726
5,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 3 / 7
9,595
533
9,065
14,449
5,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
JoeGreer50
Bacchus
13
3 / 2 / 10
8,590
477
10,067
15,041
14,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
10 / 4 / 6
10,376
576
15,871
14,232
7,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AthenaSetTsukuyomiScyllaTiamat

VS

Bans
DanzaburouAphroditeThanatosChang'eNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
8,018
445
8,425
19,148
14,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
C_TOWN159
Izanami
17
3 / 5 / 3
10,356
575
11,016
12,617
4,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
OMGRobertoto4
Kukulkan
16
4 / 5 / 2
9,515
529
9,010
11,838
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
WetBurgers
Cabrakan
12
3 / 3 / 5
7,786
433
9,175
15,004
13,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 6 / 3
9,002
500
11,260
12,512
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
27
Kills
15
15
Deaths
27
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ABRUJO
Cu Chulainn
5
2
3
3.25
W
Jing Wei
ArcaneGate
Jing Wei
4
4
2
1.25
W
5
3
7
2.83
L
0
8
2
0.13
L
Izanami
C_TOWN159
Izanami
3
5
3
0.9
W
Bacchus
JoeGreer50
Bacchus
3
2
10
4
L
Kukulkan
OMGRobertoto4
Kukulkan
4
5
2
1
L
Cabrakan
WetBurgers
Cabrakan
3
3
5
1.83
W
10
4
6
3.25
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,290
Damage
48,886
72,278
Taken
71,119
45,854
Mitigated
41,055
31,011
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ABRUJO
Cu Chulainn
12,636
3,017
0
4,469
14,830
12,908
954
3,680
10,564
7,775
58,546
W
Jing Wei
ArcaneGate
Jing Wei
6,651
5,698
0
5,072
13,726
5,106
976
3,031
10,565
0
77,406
W
9,065
3,505
0
5,388
14,449
5,704
0
4,159
10,131
0
57,335
L
8,425
1,770
0
5,087
19,148
14,091
696
6,703
11,896
0
48,512
L
Izanami
C_TOWN159
Izanami
11,016
8,271
0
4,297
12,617
4,572
0
1,602
10,749
0
81,521
W
Bacchus
JoeGreer50
Bacchus
10,067
1,050
0
3,427
15,041
14,677
102
9,092
5,585
24,188
0
L
Kukulkan
OMGRobertoto4
Kukulkan
9,010
800
0
3,251
11,838
4,617
0
3,884
7,904
68,517
0
L
Cabrakan
WetBurgers
Cabrakan
9,175
1,784
0
753
15,004
13,334
0
7,511
7,359
21,978
0
W
15,871
1,459
3,712
8,943
14,232
7,459
136
8,398
5,490
61,155
0
L
11,260
3,005
84
3,240
12,512
4,441
0
8,118
4,394
49,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,774
Gold Earned
44,677
515
Minions Killed
496
0
Camps Cleared
0
1,711,979
Distance Traveled
1,459,234
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,555
531
119
7
0
305,681
2
W
Jing Wei
10,658
592
151
8
0
322,909
3
W
Serqet
9,595
533
95
5
0
372,387
2
L
Mulan
8,018
445
101
6
0
291,905
3
L
Izanami
10,356
575
148
8
0
273,556
3
W
Bacchus
8,590
477
38
2
0
346,938
0
L
Kukulkan
9,515
529
126
7
0
308,836
2
L
Cabrakan
7,786
433
26
1
0
317,312
2
W
Hel
10,376
576
112
6
0
364,064
1
L
Nu Wa
9,002
500
95
5
0
267,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role