Player Matchup

Arachne
Arachne
DAG-Owner_Tiki
Arachne
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
LoreYramain
Hachiman
Level 105
God Stats
1W - 2L
1,211 SR
Queue Stats
329W - 374L
1,244 Elo+
Party 2
Skadi
Skadi
RWBY25
Skadi
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 86L
1,332 Elo+
Party 1
Gilgamesh
Gilgamesh
The Jack Blade
Gilgamesh
Level 68
God Stats
21W - 26L
1,426 SR
Queue Stats
108W - 143L
1,314 Elo+
Party 1
Tiamat
Tiamat
thesoul_gt
Tiamat
Level 114
God Stats
60W - 43L
1,537 SR
Queue Stats
392W - 448L
1,232 Elo+
Party 2
Team Averages
Level 87
1,435 SR
1,324 Elo+

VS

Team Averages
Level 75
1,476 SR
1,355 Elo+
Fenrir
Fenrir
Dark-KoRy
Fenrir
Level 41
God Stats
49W - 36L
1,396 SR
Queue Stats
526W - 510L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
Domsand204
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,382 Elo+
Solo
Cerberus
Cerberus
colombiano2018
Cerberus
Level 64
God Stats
3W - 4L
1,532 SR
Queue Stats
89W - 96L
1,384 Elo+
Solo
Olorun
Olorun
imjayclay
Olorun
Level 100
God Stats
90W - 132L
1,377 SR
Queue Stats
173W - 207L
1,322 Elo+
Solo
Janus
Janus
slayer_raw
Janus
Level 101
God Stats
7W - 19L
1,574 SR
Queue Stats
558W - 606L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 4
11,912
496
5,231
14,823
6,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
LoreYramain
Hachiman
20
5 / 2 / 5
13,593
566
12,564
19,715
7,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
RWBY25
Skadi
18
3 / 3 / 10
12,114
505
7,592
11,497
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
The Jack Blade
Gilgamesh
20
8 / 3 / 3
14,109
588
10,973
18,472
9,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
thesoul_gt
Tiamat
20
10 / 2 / 8
13,619
567
22,418
14,701
12,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dark-KoRy
Fenrir
19
6 / 7 / 2
12,098
504
9,263
23,236
10,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Domsand204
Gilgamesh
12
0 / 3 / 1
8,860
369
4,062
10,303
8,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
18
3 / 9 / 7
11,080
462
7,262
20,217
17,939
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
imjayclay
Olorun
16
2 / 5 / 0
10,270
428
9,572
15,436
6,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
18
2 / 8 / 1
11,506
479
8,426
15,219
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
30
Kills
13
14
Deaths
32
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
L
Fenrir
Dark-KoRy
Fenrir
6
7
2
1
L
Gilgamesh
Domsand204
Gilgamesh
0
3
1
0.17
W
Hachiman
LoreYramain
Hachiman
5
2
5
3.75
W
Skadi
RWBY25
Skadi
3
3
10
2.67
W
Gilgamesh
The Jack Blade
Gilgamesh
8
3
3
3.17
L
Cerberus
3
9
7
0.72
L
Olorun
imjayclay
Olorun
2
5
0
0.4
L
Janus
2
8
1
0.31
W
Tiamat
thesoul_gt
Tiamat
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,778
Damage
38,585
79,208
Taken
84,411
40,464
Mitigated
48,468
21,439
Healing
21,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,231
3,697
544
2,651
14,823
6,438
1,040
3,060
11,684
0
75,323
L
Fenrir
Dark-KoRy
Fenrir
9,263
1,937
0
9,876
23,236
10,633
0
8,055
15,181
284
96,036
L
Gilgamesh
Domsand204
Gilgamesh
4,062
921
219
1,976
10,303
8,077
624
700
9,603
0
39,357
W
Hachiman
LoreYramain
Hachiman
12,564
8,333
0
6,579
19,715
7,696
1,711
8,398
11,237
0
127,281
W
Skadi
RWBY25
Skadi
7,592
3,574
0
2,485
11,497
4,474
4,240
5,202
6,275
0
48,987
W
Gilgamesh
The Jack Blade
Gilgamesh
10,973
2,859
214
3,550
18,472
9,440
4,300
3,046
15,390
0
93,160
L
Cerberus
7,262
407
0
2,947
20,217
17,939
316
5,895
14,322
42,590
0
L
Olorun
imjayclay
Olorun
9,572
3,261
164
4,337
15,436
6,410
3,143
1,678
13,758
63,044
0
L
Janus
8,426
628
0
2,274
15,219
5,409
0
6,090
9,129
62,187
0
W
Tiamat
thesoul_gt
Tiamat
22,418
2,549
167
5,249
14,701
12,416
1,993
5,410
9,093
86,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,347
Gold Earned
53,814
680
Minions Killed
622
0
Camps Cleared
0
2,246,413
Distance Traveled
1,788,375
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,912
496
121
5
0
497,913
0
L
Fenrir
12,098
504
153
6
0
462,463
2
L
Gilgamesh
8,860
369
91
4
0
213,940
1
W
Hachiman
13,593
566
176
7
0
416,935
0
W
Skadi
12,114
505
92
4
0
410,930
0
W
Gilgamesh
14,109
588
161
7
0
455,484
2
L
Cerberus
11,080
462
107
4
0
354,621
0
L
Olorun
10,270
428
106
4
0
376,758
0
L
Janus
11,506
479
165
7
0
380,593
0
W
Tiamat
13,619
567
130
5
0
465,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role