Player Matchup

Horus
Horus
BeanBrien
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
BimbletonMcRib
Tiamat
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 66L
1,500 Elo+
Solo
Hachiman
Hachiman
IamJxne
Hachiman
Level 29
God Stats
0W - 2L
1,191 SR
Queue Stats
97W - 101L
1,441 Elo+
Solo
Athena
Athena
LWCchangemymind3
Athena
Level 4
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 3L
1,408 Elo+
Solo
Thor
Thor
maxrpg
Thor
Level 28
God Stats
1W - 5L
1,150 SR
Queue Stats
4W - 12L
1,222 Elo+
Solo
Team Averages
Level 14
1,328 SR
1,414 Elo+

VS

Team Averages
Level 15
1,456 SR
1,405 Elo+
Thor
Thor
Baba Yaga MJ
Thor
Level 24
God Stats
19W - 32L
1,320 SR
Queue Stats
51W - 66L
1,256 Elo+
Party 1
Fenrir
Fenrir
BootyAvengerMk25
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Solo
Ares
Ares
FeramSilvae1111
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Slate107
Hachiman
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 49L
1,500 Elo+
Solo
Zeus
Zeus
memomerjalife
Zeus
Level 18
God Stats
8W - 6L
1,462 SR
Queue Stats
30W - 42L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BeanBrien
Horus
7
1 / 6 / 0
4,741
474
3,430
6,557
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 1
4,951
495
2,519
4,313
1,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
IamJxne
Hachiman
8
1 / 2 / 0
5,071
507
2,236
3,578
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 2
4,938
494
2,171
6,748
2,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
maxrpg
Thor
7
1 / 3 / 1
5,036
504
1,829
8,125
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,458
546
1,779
2,216
641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
6 / 0 / 1
6,870
687
4,780
8,402
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 1 / 6
6,047
605
3,620
6,313
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Slate107
Hachiman
11
5 / 1 / 5
6,597
660
5,001
6,059
1,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 2
6,089
609
3,314
4,100
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
18
18
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Horus
BeanBrien
Horus
1
6
0
0.17
L
1
3
1
0.5
W
6
0
1
6.5
W
4
1
6
7
L
Hachiman
IamJxne
Hachiman
1
2
0
0.5
L
0
4
2
0.25
W
Hachiman
Slate107
Hachiman
5
1
5
7.5
L
Thor
maxrpg
Thor
1
3
1
0.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,185
Damage
18,494
29,321
Taken
27,090
10,031
Mitigated
9,502
7,063
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,779
243
0
585
2,216
641
698
83
2,133
0
18,061
L
Horus
BeanBrien
Horus
3,430
1,978
202
553
6,557
2,958
0
1,632
4,861
0
17,909
L
2,519
240
0
764
4,313
1,411
0
1,599
2,458
10,844
0
W
4,780
2,370
342
4,494
8,402
2,958
0
251
8,151
0
40,039
W
3,620
268
0
2,346
6,313
3,067
0
1,331
4,982
13,059
0
L
Hachiman
IamJxne
Hachiman
2,236
1,041
0
729
3,578
871
205
852
2,690
0
16,900
L
2,171
516
0
1,507
6,748
2,654
0
1,971
4,777
18,170
0
W
Hachiman
Slate107
Hachiman
5,001
2,909
0
2,715
6,059
1,796
174
1,200
4,859
0
32,805
L
Thor
maxrpg
Thor
1,829
1,172
0
3,308
8,125
2,137
0
476
7,601
0
15,669
W
3,314
744
0
771
4,100
1,040
1,008
1,825
2,275
25,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,737
Gold Earned
31,061
132
Minions Killed
277
0
Camps Cleared
0
899,813
Distance Traveled
977,619
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,458
546
40
4
0
216,643
0
L
Horus
4,741
474
27
3
0
212,743
1
L
Tiamat
4,951
495
14
1
0
163,662
1
W
Fenrir
6,870
687
92
9
0
193,711
1
W
Ares
6,047
605
17
2
0
205,821
6
L
Hachiman
5,071
507
21
2
0
175,778
2
L
Athena
4,938
494
36
4
0
160,613
0
W
Hachiman
6,597
660
67
7
0
180,410
0
L
Thor
5,036
504
34
3
0
187,017
2
W
Zeus
6,089
609
61
6
0
181,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role