Player Matchup

Ares
Ares
AT Icer G66
Ares
Level 16
God Stats
4W - 5L
1,468 SR
Queue Stats
25W - 23L
1,055 Elo+
Solo
Gilgamesh
Gilgamesh
AppleMan2432
Gilgamesh
Level 18
God Stats
8W - 5L
1,555 SR
Queue Stats
43W - 50L
1,269 Elo+
Solo
Discordia
Discordia
ChemicalToast
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 82L
1,251 Elo+
Solo
Hera
Hera
Orchovial
Hera
Level 11
God Stats
11W - 13L
1,338 SR
Queue Stats
74W - 101L
1,102 Elo+
Solo
Horus
Horus
SkillfullBat
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,040 Elo+
Solo
Team Averages
Level 15
1,472 SR
1,143 Elo+

VS

Team Averages
Level 17
1,470 SR
1,174 Elo+
Cernunnos
Cernunnos
ACF Specter
Cernunnos
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 17L
1,107 Elo+
Solo
Kukulkan
Kukulkan
CuervosMX
Kukulkan
Level 18
God Stats
21W - 25L
1,435 SR
Queue Stats
31W - 50L
1,228 Elo+
Solo
Sobek
Sobek
JER_BEAR_227
Sobek
Level 16
God Stats
4W - 7L
1,500 SR
Queue Stats
95W - 66L
1,164 Elo+
Solo
Anubis
Anubis
Orochivega
Anubis
Level 19
God Stats
8W - 7L
1,724 SR
Queue Stats
22W - 24L
1,305 Elo+
Solo
Guan Yu
Guan Yu
chaconCR24
Guan Yu
Level 17
God Stats
13W - 23L
1,189 SR
Queue Stats
20W - 46L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
9,660
439
5,008
14,231
12,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
AppleMan2432
Gilgamesh
17
6 / 6 / 2
10,791
491
8,855
22,251
10,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
ChemicalToast
Discordia
13
2 / 16 / 1
8,292
377
8,255
17,550
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
16
4 / 5 / 0
9,748
443
18,294
9,216
2,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 5 / 2
9,253
421
5,163
16,708
7,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ACF Specter
Cernunnos
17
5 / 7 / 1
11,407
519
15,822
14,291
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
CuervosMX
Kukulkan
20
15 / 1 / 4
13,909
632
19,689
10,542
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 0 / 6
8,829
401
2,980
15,259
14,753
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Orochivega
Anubis
16
7 / 9 / 3
10,616
483
8,309
16,939
8,362
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
chaconCR24
Guan Yu
15
3 / 4 / 3
9,333
424
4,092
16,728
13,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
18
Kills
30
34
Deaths
21
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ACF Specter
Cernunnos
5
7
1
0.79
L
3
2
2
2
L
Gilgamesh
AppleMan2432
Gilgamesh
6
6
2
1.17
L
Discordia
ChemicalToast
Discordia
2
16
1
0.16
W
Kukulkan
CuervosMX
Kukulkan
15
1
4
17
W
0
0
6
3
L
Hera
4
5
0
0.8
W
Anubis
Orochivega
Anubis
7
9
3
0.94
L
3
5
2
0.8
W
Guan Yu
chaconCR24
Guan Yu
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,575
Damage
50,892
79,956
Taken
73,759
37,499
Mitigated
48,543
21,295
Healing
22,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ACF Specter
Cernunnos
15,822
9,526
0
1,435
14,291
7,193
336
5,097
8,852
0
67,186
L
5,008
678
0
4,904
14,231
12,560
464
1,901
12,123
36,469
0
L
Gilgamesh
AppleMan2432
Gilgamesh
8,855
2,300
0
8,347
22,251
10,600
261
8,538
13,440
0
66,026
L
Discordia
ChemicalToast
Discordia
8,255
647
0
0
17,550
4,575
0
12,685
4,205
37,689
0
W
Kukulkan
CuervosMX
Kukulkan
19,689
2,696
0
2,829
10,542
4,436
3,507
5,381
4,570
98,247
0
W
2,980
328
0
6,184
15,259
14,753
278
8,374
6,648
29,856
0
L
Hera
18,294
5,689
0
1,250
9,216
2,298
203
4,872
4,135
56,238
0
W
Anubis
Orochivega
Anubis
8,309
1,172
0
6,570
16,939
8,362
29
3,991
12,634
60,323
0
L
5,163
2,318
1,142
5,652
16,708
7,466
1,488
1,762
14,825
0
36,584
W
Guan Yu
chaconCR24
Guan Yu
4,092
140
1,203
4,212
16,728
13,799
2,101
7,016
9,498
0
30,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,744
Gold Earned
54,094
342
Minions Killed
500
0
Camps Cleared
0
1,791,847
Distance Traveled
1,874,417
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,407
519
120
5
0
333,532
0
L
Ares
9,660
439
51
2
0
418,156
4
L
Gilgamesh
10,791
491
83
4
0
333,208
0
L
Discordia
8,292
377
53
2
0
319,546
1
W
Kukulkan
13,909
632
187
9
0
406,130
0
W
Sobek
8,829
401
46
2
0
426,619
0
L
Hera
9,748
443
89
4
0
358,477
9
W
Anubis
10,616
483
81
4
0
288,930
1
L
Horus
9,253
421
66
3
0
362,460
0
W
Guan Yu
9,333
424
66
3
0
419,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role