Player Matchup

Agni
Agni
CA_LaauN
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,584 Elo+
Solo
Tiamat
Tiamat
GostosaMainDaji
Tiamat
Level 20
God Stats
4W - 1L
1,881 SR
Queue Stats
16W - 10L
1,630 Elo+
Solo
Set
Set
Holepro32
Set
Level 27
God Stats
9W - 3L
1,707 SR
Queue Stats
76W - 51L
1,578 Elo+
Solo
Ares
Ares
LenhadorTzudo
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 134L
1,595 Elo+
Party 2
Anubis
Anubis
MadrugaPro
Anubis
Level 28
God Stats
34W - 21L
1,820 SR
Queue Stats
232W - 213L
1,579 Elo+
Party 2
Team Averages
Level 23
1,682 SR
1,593 Elo+

VS

Team Averages
Level 15
1,639 SR
1,522 Elo+
Anhur
Anhur
ASPHEN
Anhur
Level 17
God Stats
11W - 1L
1,849 SR
Queue Stats
70W - 32L
1,720 Elo+
Solo
Hera
Hera
Kimerakraken
Hera
Level 18
God Stats
1W - 1L
1,183 SR
Queue Stats
30W - 48L
1,360 Elo+
Solo
Aphrodite
Aphrodite
juh_lm77
Aphrodite
Level 18
God Stats
11W - 2L
1,848 SR
Queue Stats
25W - 14L
1,624 Elo+
Party 1
Achilles
Achilles
presion_radiante
Achilles
Level 18
God Stats
9W - 4L
1,815 SR
Queue Stats
23W - 14L
1,590 Elo+
Party 1
Thor
Thor
wgchewbaca
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 9 / 6
10,449
498
14,097
16,016
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 5 / 1
9,458
450
5,618
12,691
9,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 1
10,796
514
10,554
16,997
9,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

11
0 / 6 / 7
8,101
386
2,936
12,621
10,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
MadrugaPro
Anubis
16
7 / 6 / 4
10,885
518
12,195
14,304
7,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ASPHEN
Anhur
20
16 / 3 / 3
13,877
661
21,870
20,922
8,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 9 / 6
8,869
422
5,047
12,710
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
juh_lm77
Aphrodite
18
2 / 1 / 21
11,997
571
9,224
13,434
12,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
11 / 3 / 6
12,085
575
16,075
21,793
10,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 0
6,343
302
161
2,968
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
19
Kills
30
30
Deaths
19
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anhur
ASPHEN
Anhur
16
3
3
5.83
L
Agni
4
9
6
0.78
L
3
5
1
0.7
L
5
4
1
1.38
W
1
9
6
0.44
L
0
6
7
0.58
L
Anubis
MadrugaPro
Anubis
7
6
4
1.5
W
Aphrodite
juh_lm77
Aphrodite
2
1
21
12.5
W
11
3
6
4.67
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,400
Damage
52,377
72,629
Taken
71,827
42,764
Mitigated
37,214
15,911
Healing
31,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ASPHEN
Anhur
21,870
12,996
0
9,935
20,922
8,959
352
7,571
13,176
0
121,226
L
Agni
14,097
1,216
0
2,359
16,016
5,562
159
2,758
13,124
64,638
0
L
5,618
316
0
2,881
12,691
9,800
37
1,399
11,292
50,374
0
L
10,554
5,641
0
4,931
16,997
9,546
0
2,146
14,749
0
87,249
W
5,047
1,395
115
1,487
12,710
3,536
90
7,641
5,044
31,315
0
L
2,936
441
0
579
12,621
10,404
0
4,363
8,212
11,778
0
L
Anubis
MadrugaPro
Anubis
12,195
466
0
5,161
14,304
7,452
836
3,271
10,981
67,653
0
W
Aphrodite
juh_lm77
Aphrodite
9,224
818
7,291
8,478
13,434
12,926
0
6,915
6,369
51,837
0
W
16,075
5,099
0
4,177
21,793
10,972
0
10,574
11,194
0
100,675
W
161
0
0
420
2,968
821
0
1,770
1,198
0
4,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,689
Gold Earned
53,171
473
Minions Killed
536
0
Camps Cleared
0
1,801,145
Distance Traveled
1,636,308
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,877
661
209
10
0
337,114
0
L
Agni
10,449
498
104
5
0
349,046
2
L
Tiamat
9,458
450
92
4
0
363,184
4
L
Set
10,796
514
138
7
0
394,454
0
W
Hera
8,869
422
72
3
0
303,272
3
L
Ares
8,101
386
16
1
0
393,214
3
L
Anubis
10,885
518
123
6
0
301,247
2
W
Aphrodite
11,997
571
82
4
0
428,845
12
W
Achilles
12,085
575
154
7
0
459,005
4
W
Thor
6,343
302
19
1
0
108,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role