Player Matchup

Chaac
Chaac
BunanaTheGreat
Chaac
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 18L
1,366 Elo+
Party 2
Tiamat
Tiamat
SilencerXD
Tiamat
Level 91
God Stats
10W - 8L
1,608 SR
Queue Stats
149W - 113L
1,648 Elo+
Party 2
Nu Wa
Nu Wa
TCBShadow
Nu Wa
Level 124
God Stats
26W - 21L
1,788 SR
Queue Stats
151W - 107L
1,631 Elo+
Party 2
Danzaburou
Danzaburou
Tlacuashe
Danzaburou
Level 33
God Stats
5W - 7L
1,609 SR
Queue Stats
71W - 63L
1,631 Elo+
Solo
Ganesha
Ganesha
iEatBatteriez
Ganesha
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 39L
1,585 Elo+
Party 2
Team Averages
Level 74
1,601 SR
1,572 Elo+

VS

Team Averages
Level 37
1,540 SR
1,527 Elo+
Susano
Susano
DankusMemus420
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,613 Elo+
Party 1
Janus
Janus
DarkstarDracos
Janus
Level 40
God Stats
5W - 3L
1,700 SR
Queue Stats
50W - 54L
1,556 Elo+
Party 3
Ra
Ra
IEatLokiMains
Ra
Level 71
God Stats
5W - 11L
1,500 SR
Queue Stats
214W - 204L
1,481 Elo+
Party 1
Izanami
Izanami
LongerDongerDong
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 118L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
RainbowLord
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
9,534
953
6,200
4,766
4,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
SilencerXD
Tiamat
16
8 / 2 / 8
10,709
1,071
13,180
7,633
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
TCBShadow
Nu Wa
17
7 / 0 / 10
11,421
1,142
15,275
4,855
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Tlacuashe
Danzaburou
15
4 / 0 / 8
9,697
970
3,141
2,018
870
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
18
0 / 2 / 16
9,812
981
11,722
9,391
3,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

292

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,307
831
3,718
12,321
4,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 1
9,366
937
8,120
10,259
2,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 5 / 1
8,906
891
5,078
9,049
2,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 2
8,430
843
4,148
7,260
2,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
RainbowLord
Sun Wukong
14
0 / 3 / 2
8,293
829
5,466
13,078
8,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
22
Kills
4
4
Deaths
22
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
0
6
3
0.25
L
3
5
1
0.7
L
1
5
1
0.3
L
0
3
2
0.33
L
Sun Wukong
RainbowLord
Sun Wukong
0
3
2
0.33
W
Tiamat
SilencerXD
Tiamat
8
2
8
6
W
Nu Wa
TCBShadow
Nu Wa
7
0
10
12
W
Danzaburou
Tlacuashe
Danzaburou
4
0
8
8
W
Ganesha
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,518
Damage
26,530
28,663
Taken
51,967
16,882
Mitigated
20,521
5,295
Healing
1,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,200
849
0
1,710
4,766
4,895
0
2,503
2,263
0
14,214
L
3,718
717
0
0
12,321
4,660
0
8,733
3,163
0
9,670
L
8,120
495
0
0
10,259
2,019
0
8,444
1,585
34,941
0
L
5,078
0
753
420
9,049
2,530
0
6,900
1,864
36,069
0
L
4,148
3,068
0
0
7,260
2,486
0
5,490
1,579
0
15,156
L
Sun Wukong
RainbowLord
Sun Wukong
5,466
661
0
239
13,078
8,826
0
9,093
3,599
0
17,923
W
Tiamat
SilencerXD
Tiamat
13,180
747
0
1,200
7,633
5,576
0
3,300
4,333
26,585
0
W
Nu Wa
TCBShadow
Nu Wa
15,275
2,490
0
815
4,855
2,104
0
1,927
2,928
49,809
0
W
Danzaburou
Tlacuashe
Danzaburou
3,141
234
583
542
2,018
870
0
434
1,584
0
9,565
W
Ganesha
11,722
476
0
445
9,391
3,437
0
5,034
4,357
29,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,173
Gold Earned
43,302
216
Minions Killed
191
8
Camps Cleared
7
1,027,945
Distance Traveled
944,624
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,534
953
27
3
0
207,626
0
L
Susano
8,307
831
10
1
0
184,960
0
L
Janus
9,366
937
81
8
0
180,366
2
L
Ra
8,906
891
67
7
3
202,266
0
L
Izanami
8,430
843
15
2
3
183,260
0
L
Sun Wukong
8,293
829
18
2
1
193,772
0
W
Tiamat
10,709
1,071
47
5
3
210,762
1
W
Nu Wa
11,421
1,142
115
12
4
199,396
2
W
Danzaburou
9,697
970
27
3
1
215,558
4
W
Ganesha
9,812
981
0
0
0
194,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role