Player Matchup

Cernunnos
Cernunnos
GodTroll13
Cernunnos
Level 28
God Stats
35W - 36L
1,585 SR
Queue Stats
185W - 193L
1,516 Elo+
Party 3
Neith
Neith
IgorRafael64
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,398 Elo+
Solo
Thanatos
Thanatos
Ninjaboomer3806
Thanatos
Level 25
God Stats
2W - 0L
1,768 SR
Queue Stats
33W - 22L
1,509 Elo+
Solo
Kukulkan
Kukulkan
thealienplague4
Kukulkan
Level 15
God Stats
79W - 87L
1,520 SR
Queue Stats
243W - 273L
1,437 Elo+
Party 3
Cthulhu
Cthulhu
xxwhipcreamxx
Cthulhu
Level 24
God Stats
16W - 10L
1,553 SR
Queue Stats
47W - 46L
1,405 Elo+
Solo
Team Averages
Level 22
1,585 SR
1,453 Elo+

VS

Team Averages
Level 10
1,427 SR
1,418 Elo+
Danzaburou
Danzaburou
Angel-Infernium
Danzaburou
Level 20
God Stats
4W - 8L
1,213 SR
Queue Stats
136W - 143L
1,398 Elo+
Party 2
Nemesis
Nemesis
DrA ZuL666
Nemesis
Level 6
God Stats
5W - 12L
1,396 SR
Queue Stats
7W - 14L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
IGM19701
Cthulhu
Level 17
God Stats
2W - 4L
1,526 SR
Queue Stats
4W - 7L
1,604 Elo+
Party 2
Pele
Pele
Yo Pastoo
Pele
Level 6
God Stats
5W - 10L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Artio
Artio
ocexaans
Artio
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 23L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GodTroll13
Cernunnos
20
18 / 2 / 23
14,495
1,208
34,679
13,010
7,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 5 / 16
11,690
974
10,242
12,553
5,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
18
8 / 5 / 15
12,519
1,043
14,392
13,317
5,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
19
9 / 0 / 25
12,107
1,009
12,190
5,353
3,015
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
19
6 / 3 / 26
12,976
1,081
19,148
20,084
19,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angel-Infernium
Danzaburou
18
4 / 2 / 5
12,939
1,078
16,282
12,275
4,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
DrA ZuL666
Nemesis
18
9 / 9 / 4
13,575
1,131
27,427
26,412
10,496
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
IGM19701
Cthulhu
17
1 / 2 / 5
11,153
929
7,088
12,412
5,920
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
16
1 / 17 / 3
10,253
854
6,663
25,030
15,481
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
ocexaans
Artio
17
0 / 16 / 4
10,456
871
1,562
25,489
11,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
36
46
Kills
15
15
Deaths
46
105
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Angel-Infernium
Danzaburou
4
2
5
3.25
L
Nemesis
DrA ZuL666
Nemesis
9
9
4
1.22
W
Cernunnos
GodTroll13
Cernunnos
18
2
23
14.75
L
Cthulhu
IGM19701
Cthulhu
1
2
5
1.75
W
5
5
16
2.6
W
Thanatos
8
5
15
3.1
L
Pele
1
17
3
0.15
L
Artio
ocexaans
Artio
0
16
4
0.13
W
Kukulkan
9
0
25
21.5
W
Cthulhu
6
3
26
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,651
Damage
59,022
64,317
Taken
101,618
40,482
Mitigated
47,989
25,685
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Angel-Infernium
Danzaburou
16,282
5,424
0
2,344
12,275
4,849
0
5,681
6,594
0
55,240
L
Nemesis
DrA ZuL666
Nemesis
27,427
20,517
0
5,266
26,412
10,496
0
6,693
19,719
0
38,765
W
Cernunnos
GodTroll13
Cernunnos
34,679
21,389
343
6,277
13,010
7,006
0
1,469
11,541
117
57,255
L
Cthulhu
IGM19701
Cthulhu
7,088
133
373
478
12,412
5,920
0
3,307
9,105
20,815
0
W
10,242
4,984
0
1,513
12,553
5,346
0
2,429
10,124
0
21,262
W
Thanatos
14,392
6,594
0
9,856
13,317
5,810
0
1,166
12,151
323
32,453
L
Pele
6,663
1,459
0
861
25,030
15,481
0
7,987
17,043
0
21,414
L
Artio
ocexaans
Artio
1,562
85
279
1,325
25,489
11,243
0
8,069
17,420
8,755
0
W
Kukulkan
12,190
1,367
745
2,922
5,353
3,015
0
994
4,359
21,422
0
W
Cthulhu
19,148
2,025
470
3,559
20,084
19,305
0
2,592
17,492
39,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,787
Gold Earned
58,376
196
Minions Killed
166
7
Camps Cleared
4
974,751
Distance Traveled
988,012
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,939
1,078
65
5
1
220,071
0
L
Nemesis
13,575
1,131
21
2
0
190,562
0
W
Cernunnos
14,495
1,208
64
5
3
185,451
0
L
Cthulhu
11,153
929
44
4
2
230,901
0
W
Neith
11,690
974
23
2
4
187,358
0
W
Thanatos
12,519
1,043
50
4
0
167,546
1
L
Pele
10,253
854
28
2
1
181,954
2
L
Artio
10,456
871
8
1
0
164,524
4
W
Kukulkan
12,107
1,009
17
1
0
194,568
0
W
Cthulhu
12,976
1,081
42
4
0
239,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role