Player Matchup

Terra
Terra
Diamond IV
Burglạr
Terra
Diamond IV
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 35L
2,593 MMR
Party 2
Nox
Nox
Diamond IV
Sacredforc3
Nox
Diamond IV
Level 42
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 8L
2,347 MMR
Party 2
Neith
Neith
Masters
Vudb
Neith
Masters
Level 106
God Stats
99W - 56L
1,814 SR
Queue Stats
221W - 133L
2,600 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 79
1,605 SR
2,513 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,878 SR
2,441 MMR
Sobek
Sobek
Diamond II
Improvis3d
Sobek
Diamond II
Level 146
God Stats
7W - 4L
1,643 SR
Queue Stats
66W - 49L
2,491 MMR
Party 1
Achilles
Achilles
Platinum I
M3dication
Achilles
Platinum I
Level 128
God Stats
4W - 3L
2,055 SR
Queue Stats
43W - 21L
2,365 MMR
Party 1
Vulcan
Vulcan
Diamond III
Watermelonic
Vulcan
Diamond III
Level 148
God Stats
3W - 1L
1,936 SR
Queue Stats
65W - 47L
2,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Burglạr
Terra
13
2 / 2 / 9
11,023
735
8,985
12,156
12,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 2 / 6
10,257
684
8,234
7,845
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Vudb
Neith
15
6 / 2 / 6
10,973
732
17,102
10,248
4,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ScyllaAphroditeAthenaTiamatFenrir

VS

Bans
PersephoneGuan YuThothCu ChulainnPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 5 / 3
9,907
660
4,033
15,226
13,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
M3dication
Achilles
13
4 / 3 / 2
10,782
719
9,975
15,063
17,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
13
1 / 4 / 4
10,447
696
8,652
10,075
4,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
6
6
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
Burglạr
Terra
2
2
9
3.25
L
Sobek
1
5
3
0.5
L
Achilles
M3dication
Achilles
4
3
2
1.67
W
4
2
6
3.5
W
Neith
Vudb
Neith
6
2
6
4.5
L
Vulcan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,321
Damage
22,660
30,249
Taken
40,364
20,703
Mitigated
35,308
11,277
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Burglạr
Terra
8,985
1,565
1,476
5,181
12,156
12,663
375
5,027
7,129
25,603
0
L
Sobek
4,033
193
0
3,392
15,226
13,348
0
5,905
9,321
20,492
0
L
Achilles
M3dication
Achilles
9,975
3,298
0
4,151
15,063
17,772
58
6,449
8,614
0
35,516
W
8,234
292
0
1,309
7,845
3,915
1,151
4,340
3,505
46,853
0
W
Neith
Vudb
Neith
17,102
7,492
0
3,311
10,248
4,125
1,620
3,365
6,883
0
73,054
L
Vulcan
8,652
3,358
0
500
10,075
4,188
45
4,900
5,175
45,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
31,136
217
Minions Killed
160
0
Camps Cleared
0
854,700
Distance Traveled
862,158
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,023
735
20
1
0
312,065
2
L
Sobek
9,907
660
31
2
0
291,044
3
L
Achilles
10,782
719
41
3
0
291,218
1
W
Nox
10,257
684
84
6
0
271,601
3
W
Neith
10,973
732
113
8
0
271,034
5
L
Vulcan
10,447
696
88
6
0
279,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role