Player Matchup

Freya
Freya
Adv1sed gobl1n3
Freya
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,092 Elo+
Party 3
Ullr
Ullr
HunGdADDy69420
Ullr
Level 4
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 3
Cernunnos
Cernunnos
MadDeagle
Cernunnos
Level 8
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Sedric02
Thor
Level 18
God Stats
3W - 6L
1,492 SR
Queue Stats
19W - 27L
1,290 Elo+
Party 3
Merlin
Merlin
nicolas91304
Merlin
Level 10
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 9
1,475 SR
1,308 Elo+

VS

Team Averages
Level 20
1,536 SR
1,449 Elo+
Sun Wukong
Sun Wukong
CRACCSMOKE
Sun Wukong
Level 24
God Stats
3W - 2L
1,538 SR
Queue Stats
20W - 23L
1,427 Elo+
Solo
Ymir
Ymir
Jdogf3
Ymir
Level 17
God Stats
1W - 2L
1,286 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
Mordukk
Scylla
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,531 Elo+
Party 2
Neith
Neith
celinal
Neith
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Awilix
Awilix
scabubaru
Awilix
Level 28
God Stats
1W - 1L
1,858 SR
Queue Stats
184W - 175L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
6,410
427
2,548
11,211
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 5 / 2
5,509
367
2,368
6,027
1,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
MadDeagle
Cernunnos
11
0 / 4 / 0
6,644
443
5,606
9,344
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
10
2 / 5 / 1
6,658
444
3,859
8,419
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
12
2 / 6 / 2
7,549
503
7,247
8,773
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CRACCSMOKE
Sun Wukong
14
4 / 0 / 3
8,566
571
4,245
8,991
4,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Jdogf3
Ymir
13
6 / 0 / 4
7,950
530
3,831
5,985
4,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Mordukk
Scylla
13
4 / 3 / 10
8,092
539
9,235
6,672
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
celinal
Neith
13
3 / 1 / 8
7,968
531
3,309
4,702
1,580
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
scabubaru
Awilix
15
12 / 2 / 4
9,183
612
9,446
9,995
3,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
29
29
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Sun Wukong
CRACCSMOKE
Sun Wukong
4
0
3
5.5
L
1
5
2
0.4
W
Ymir
Jdogf3
Ymir
6
0
4
8
L
Cernunnos
MadDeagle
Cernunnos
0
4
0
0
W
Scylla
Mordukk
Scylla
4
3
10
3
L
Thor
2
5
1
0.5
W
Neith
celinal
Neith
3
1
8
7
L
Merlin
2
6
2
0.5
W
Awilix
scabubaru
Awilix
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,628
Damage
30,066
43,774
Taken
36,345
15,410
Mitigated
16,424
4,447
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,548
1,124
0
1,586
11,211
4,397
0
2,931
8,170
14,401
2,226
W
Sun Wukong
CRACCSMOKE
Sun Wukong
4,245
694
0
2,006
8,991
4,483
0
1,344
7,583
0
41,259
L
2,368
1,397
0
389
6,027
1,737
0
2,032
3,949
0
6,895
W
Ymir
Jdogf3
Ymir
3,831
1,592
222
473
5,985
4,400
504
1,676
4,237
27,436
0
L
Cernunnos
MadDeagle
Cernunnos
5,606
1,444
183
1,131
9,344
3,561
706
2,140
7,122
0
36,603
W
Scylla
Mordukk
Scylla
9,235
632
0
228
6,672
2,194
574
3,398
2,880
31,301
0
L
Thor
3,859
803
0
1,158
8,419
2,539
123
1,418
6,961
0
28,443
W
Neith
celinal
Neith
3,309
1,016
85
2,208
4,702
1,580
3,082
436
4,264
0
29,233
L
Merlin
7,247
429
0
0
8,773
3,176
245
4,011
4,506
36,870
0
W
Awilix
scabubaru
Awilix
9,446
4,265
0
1,033
9,995
3,767
340
2,175
7,738
0
53,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,770
Gold Earned
41,759
240
Minions Killed
348
0
Camps Cleared
0
1,249,937
Distance Traveled
1,516,993
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,410
427
22
1
0
283,101
1
W
Sun Wukong
8,566
571
85
6
0
314,457
2
L
Ullr
5,509
367
7
0
0
208,622
2
W
Ymir
7,950
530
57
4
0
309,879
0
L
Cernunnos
6,644
443
65
4
0
260,696
1
W
Scylla
8,092
539
61
4
0
300,762
2
L
Thor
6,658
444
63
4
0
231,494
0
W
Neith
7,968
531
64
4
0
247,322
0
L
Merlin
7,549
503
83
6
0
266,024
0
W
Awilix
9,183
612
81
5
0
344,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role