Player Matchup

Odin
Odin
Bl_ckyCh_n
Odin
Level 27
God Stats
7W - 4L
1,563 SR
Queue Stats
20W - 23L
1,265 Elo+
Party 2
Chiron
Chiron
Silence Soul924
Chiron
Level 29
God Stats
1W - 3L
1,445 SR
Queue Stats
19W - 44L
1,257 Elo+
Solo
Cerberus
Cerberus
WICKEDMINION565
Cerberus
Level 29
God Stats
10W - 5L
1,405 SR
Queue Stats
36W - 43L
1,246 Elo+
Party 2
Team Averages
Level 28
1,471 SR
1,256 Elo+

VS

Team Averages
Level 30
1,366 SR
1,382 Elo+
Sobek
Sobek
DRUNKEN CANADAN
Sobek
Level 7
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artio
Artio
EwwKiannah
Artio
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 29L
1,146 Elo+
Solo
Bastet
Bastet
MagicPenguin333
Bastet
Level 67
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 17
10,395
800
12,020
9,495
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
4 / 2 / 15
9,271
713
11,382
9,295
3,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
14
14 / 0 / 11
11,651
896
13,943
13,872
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
7,865
605
6,241
19,746
18,265
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
9
0 / 8 / 2
7,170
552
7,512
16,539
12,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 7 / 2
7,243
557
5,239
12,892
5,102
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
25
Kills
1
2
Deaths
25
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
17
15.5
L
1
10
1
0.15
L
Artio
0
8
2
0.13
L
0
7
2
0.14
W
4
2
15
5.75
W
Cerberus
14
0
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,345
Damage
18,992
32,662
Taken
49,177
16,699
Mitigated
35,684
11,390
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,020
4,464
0
670
9,495
7,362
1,265
2,949
6,446
0
34,962
L
6,241
1,650
0
1,757
19,746
18,265
0
7,321
12,050
20,080
0
L
Artio
7,512
811
902
2,826
16,539
12,317
0
3,414
12,900
18,891
0
L
5,239
2,342
0
554
12,892
5,102
0
3,208
9,559
0
14,056
W
11,382
4,824
1,606
3,386
9,295
3,143
860
4,220
4,925
0
27,107
W
Cerberus
13,943
3,002
837
4,891
13,872
6,194
882
6,084
7,538
33,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
22,278
135
Minions Killed
56
0
Camps Cleared
0
737,633
Distance Traveled
628,708
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,395
800
44
3
0
273,018
0
L
Sobek
7,865
605
21
2
0
182,126
0
L
Artio
7,170
552
21
2
0
212,066
1
L
Bastet
7,243
557
14
1
0
234,516
2
W
Chiron
9,271
713
37
3
0
216,532
0
W
Cerberus
11,651
896
54
4
0
248,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role