Player Matchup

Horus
Horus
AnimateSilver
Horus
Level 67
God Stats
1W - 3L
1,392 SR
Queue Stats
318W - 253L
1,591 Elo+
Party 1
Janus
Janus
JMHtown
Janus
Level 95
God Stats
14W - 12L
1,566 SR
Queue Stats
362W - 280L
1,614 Elo+
Party 1
Ullr
Ullr
SilverShroud8
Ullr
Level 78
God Stats
3W - 2L
1,323 SR
Queue Stats
381W - 305L
1,622 Elo+
Party 1
Team Averages
Level 80
1,427 SR
1,609 Elo+

VS

Team Averages
Level 26
1,460 SR
1,340 Elo+
Chaac
Chaac
Apelinq
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,388 Elo+
Party 2
Tiamat
Tiamat
NecroticReaper
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2
Chang'e
Chang'e
TheAuntieSlayer
Chang'e
Level 16
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 6
5,125
854
826
3,125
1,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
JMHtown
Janus
9
6 / 0 / 2
5,750
958
4,134
2,194
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 2 / 4
4,877
813
2,360
4,125
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Apelinq
Chaac
3
0 / 0 / 0
3,660
610
0
0
0
7
3 / 5 / 0
4,772
795
1,807
5,222
2,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 3 / 3
4,480
747
2,100
4,868
1,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
3
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Chaac
Apelinq
Chaac
0
0
0
0
W
Janus
JMHtown
Janus
6
0
2
7
L
3
5
0
0.6
W
1
2
4
1.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,320
Damage
3,907
9,444
Taken
10,090
3,557
Mitigated
3,367
2,796
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
826
546
248
1,100
3,125
1,593
548
1,423
1,702
0
7,235
L
Chaac
Apelinq
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Janus
JMHtown
Janus
4,134
508
0
513
2,194
625
377
842
1,352
14,750
0
L
1,807
421
0
851
5,222
2,042
0
1,968
3,031
5,832
0
W
2,360
1,526
0
935
4,125
1,339
642
1,702
2,423
0
10,546
L
2,100
570
179
1,758
4,868
1,325
0
1,793
2,925
8,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,752
Gold Earned
12,912
64
Minions Killed
26
0
Camps Cleared
0
323,483
Distance Traveled
176,603
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,125
854
20
3
0
119,438
0
L
Chaac
3,660
610
0
0
0
0
0
W
Janus
5,750
958
20
3
0
109,809
1
L
Tiamat
4,772
795
3
1
0
85,750
0
W
Ullr
4,877
813
24
4
0
94,236
1
L
Chang'e
4,480
747
23
4
0
90,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role