Player Matchup

Hou Yi
Hou Yi
Chaoticvidz
Hou Yi
Level 25
God Stats
4W - 4L
1,574 SR
Queue Stats
183W - 181L
1,597 Elo+
Solo
Amaterasu
Amaterasu
Dopewhale
Amaterasu
Level 17
God Stats
40W - 33L
1,507 SR
Queue Stats
433W - 458L
1,588 Elo+
Solo
Cthulhu
Cthulhu
Johula136813
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,631 Elo+
Solo
Aphrodite
Aphrodite
fen11
Aphrodite
Level 29
God Stats
44W - 17L
1,760 SR
Queue Stats
203W - 101L
1,628 Elo+
Solo
Mercury
Mercury
smolbean003
Mercury
Level 26
God Stats
3W - 2L
1,554 SR
Queue Stats
46W - 25L
1,729 Elo+
Solo
Team Averages
Level 25
1,579 SR
1,635 Elo+

VS

Team Averages
Level 20
1,460 SR
1,677 Elo+
Agni
Agni
DINOSAURIO06092
Agni
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 26L
1,895 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dreygonyte
Cu Chulainn
Level 27
God Stats
1W - 7L
1,257 SR
Queue Stats
253W - 219L
1,605 Elo+
Solo
Geb
Geb
Tsalt
Geb
Level 27
God Stats
4W - 5L
1,606 SR
Queue Stats
48W - 40L
1,599 Elo+
Solo
Thor
Thor
natttynate8
Thor
Level 14
God Stats
0W - 1L
1,493 SR
Queue Stats
9W - 13L
1,539 Elo+
Solo
Hachiman
Hachiman
sicwidit808
Hachiman
Level 8
God Stats
2W - 2L
1,445 SR
Queue Stats
4W - 4L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
7 / 1 / 6
11,891
595
14,166
15,015
6,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Dopewhale
Amaterasu
15
0 / 2 / 2
10,392
520
2,322
13,155
10,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Johula136813
Cthulhu
15
2 / 1 / 11
10,855
543
6,682
19,098
20,224
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
fen11
Aphrodite
19
7 / 0 / 6
13,035
652
11,382
10,675
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
smolbean003
Mercury
18
6 / 0 / 6
11,826
591
10,126
14,849
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
8,414
421
12,687
11,697
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Dreygonyte
Cu Chulainn
16
1 / 2 / 2
9,809
490
8,349
15,893
12,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Geb
Tsalt
Geb
10
0 / 4 / 0
7,478
374
4,024
13,835
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 3 / 1
8,420
421
2,307
8,544
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
sicwidit808
Hachiman
12
1 / 5 / 1
7,636
382
4,278
11,405
3,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
22
Kills
4
4
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
1
6
10
L
0
8
1
0.06
W
Amaterasu
Dopewhale
Amaterasu
0
2
2
0.5
L
Cu Chulainn
Dreygonyte
Cu Chulainn
1
2
2
1
W
Cthulhu
Johula136813
Cthulhu
2
1
11
7.5
L
Geb
Tsalt
Geb
0
4
0
0
W
Aphrodite
fen11
Aphrodite
7
0
6
10
L
2
3
1
0.83
L
Hachiman
sicwidit808
Hachiman
1
5
1
0.3
W
Mercury
smolbean003
Mercury
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,678
Damage
31,645
72,792
Taken
61,374
50,077
Mitigated
35,617
37,014
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
14,166
5,892
0
6,557
15,015
6,970
4,805
6,109
8,906
0
75,028
L
12,687
0
0
500
11,697
4,472
0
4,359
7,338
65,557
0
W
Amaterasu
Dopewhale
Amaterasu
2,322
247
0
5,654
13,155
10,263
3,018
3,623
9,532
0
48,525
L
Cu Chulainn
Dreygonyte
Cu Chulainn
8,349
1,303
0
3,174
15,893
12,372
273
3,272
12,621
6,258
65,952
W
Cthulhu
Johula136813
Cthulhu
6,682
510
384
5,475
19,098
20,224
276
6,018
13,080
30,547
0
L
Geb
Tsalt
Geb
4,024
217
0
1,613
13,835
11,969
0
5,390
8,445
21,542
0
W
Aphrodite
fen11
Aphrodite
11,382
2,837
7,738
8,732
10,675
5,096
1,622
4,547
6,128
91,506
0
L
2,307
102
0
3,417
8,544
2,987
0
2,510
6,034
0
43,300
L
Hachiman
sicwidit808
Hachiman
4,278
2,181
0
110
11,405
3,817
591
2,824
8,581
0
29,458
W
Mercury
smolbean003
Mercury
10,126
4,210
0
2,474
14,849
7,524
2,623
2,160
12,689
0
103,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,999
Gold Earned
41,757
563
Minions Killed
431
0
Camps Cleared
0
1,968,059
Distance Traveled
1,864,488
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,891
595
137
7
0
330,306
5
L
Agni
8,414
421
120
6
0
371,155
0
W
Amaterasu
10,392
520
85
4
0
363,137
4
L
Cu Chulainn
9,809
490
143
7
0
382,284
4
W
Cthulhu
10,855
543
42
2
0
414,192
7
L
Geb
7,478
374
31
2
0
367,410
6
W
Aphrodite
13,035
652
173
9
0
391,370
6
L
Thor
8,420
421
81
4
0
369,175
5
L
Hachiman
7,636
382
56
3
0
374,464
3
W
Mercury
11,826
591
126
6
0
469,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role