Player Matchup

Fenrir
Fenrir
AuoraSun
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,797 Elo+
Party 1
Tiamat
Tiamat
Bultakar
Tiamat
Level 23
God Stats
15W - 8L
1,535 SR
Queue Stats
26W - 18L
1,495 Elo+
Solo
Neith
Neith
NarupA
Neith
Level 25
God Stats
5W - 2L
1,871 SR
Queue Stats
54W - 50L
1,483 Elo+
Party 2
Ratatoskr
Ratatoskr
guiguizeraa
Ratatoskr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 65L
1,629 Elo+
Party 1
Athena
Athena
haladines
Athena
Level 28
God Stats
9W - 6L
1,652 SR
Queue Stats
92W - 95L
1,459 Elo+
Party 2
Team Averages
Level 46
1,612 SR
1,572 Elo+

VS

Team Averages
Level 21
1,475 SR
1,557 Elo+
Cthulhu
Cthulhu
DasChagasJr
Cthulhu
Level 16
God Stats
1W - 1L
1,214 SR
Queue Stats
47W - 26L
1,450 Elo+
Solo
Ullr
Ullr
MrMonoEgg
Ullr
Level 25
God Stats
6W - 4L
1,454 SR
Queue Stats
69W - 40L
1,478 Elo+
Solo
Janus
Janus
S1der4l
Janus
Level 27
God Stats
3W - 2L
1,469 SR
Queue Stats
208W - 205L
1,566 Elo+
Solo
Susano
Susano
zecarlos
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,588 Elo+
Solo
Neith
Neith
нιяєzαςм1ρт
Neith
Level 8
God Stats
1W - 0L
1,738 SR
Queue Stats
5W - 3L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AuoraSun
Fenrir
17
0 / 9 / 4
10,781
399
4,563
19,694
10,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Bultakar
Tiamat
20
5 / 11 / 13
13,295
492
17,006
21,723
14,929
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
NarupA
Neith
20
4 / 5 / 10
13,199
489
11,363
16,455
6,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
guiguizeraa
Ratatoskr
20
16 / 6 / 4
17,196
637
20,189
21,642
14,092
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
haladines
Athena
18
2 / 7 / 16
12,934
479
10,241
29,009
24,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DasChagasJr
Cthulhu
20
6 / 9 / 18
15,456
572
17,639
26,352
31,232
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
20
8 / 2 / 13
16,222
601
20,100
21,490
9,239
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
S1der4l
Janus
20
9 / 6 / 11
16,885
625
19,580
20,781
7,611
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
zecarlos
Susano
20
9 / 7 / 13
14,842
550
13,764
19,428
7,313
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
5 / 3 / 1
11,631
431
6,768
6,456
2,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
93
27
Kills
37
38
Deaths
27
47
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AuoraSun
Fenrir
0
9
4
0.22
L
Tiamat
Bultakar
Tiamat
5
11
13
1.05
W
Cthulhu
DasChagasJr
Cthulhu
6
9
18
1.67
W
Ullr
8
2
13
7.25
L
Neith
NarupA
Neith
4
5
10
1.8
W
Janus
S1der4l
Janus
9
6
11
2.42
L
Ratatoskr
guiguizeraa
Ratatoskr
16
6
4
3
L
Athena
haladines
Athena
2
7
16
1.43
W
Susano
zecarlos
Susano
9
7
13
2.21
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,362
Damage
77,851
108,523
Taken
94,507
70,939
Mitigated
57,634
23,878
Healing
22,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AuoraSun
Fenrir
4,563
1,440
0
3,060
19,694
10,987
559
10,609
9,085
0
61,931
L
Tiamat
Bultakar
Tiamat
17,006
1,325
0
2,966
21,723
14,929
672
8,614
13,109
72,530
0
W
Cthulhu
DasChagasJr
Cthulhu
17,639
335
1,107
1,568
26,352
31,232
140
7,743
18,195
63,163
0
W
Ullr
20,100
11,389
0
6,906
21,490
9,239
6,224
6,463
14,728
0
150,324
L
Neith
NarupA
Neith
11,363
5,929
0
6,788
16,455
6,257
3,839
5,176
11,279
0
73,516
W
Janus
S1der4l
Janus
19,580
1,755
277
5,750
20,781
7,611
2,942
5,671
14,894
131,661
0
L
Ratatoskr
guiguizeraa
Ratatoskr
20,189
4,833
0
4,554
21,642
14,092
2,051
7,026
14,616
0
113,277
L
Athena
haladines
Athena
10,241
2,625
0
6,510
29,009
24,674
287
10,085
18,924
25,627
0
W
Susano
zecarlos
Susano
13,764
3,012
0
4,732
19,428
7,313
875
4,760
14,472
0
79,825
W
6,768
3,003
0
1,817
6,456
2,239
1,616
3,057
3,099
0
38,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,405
Gold Earned
75,036
543
Minions Killed
692
0
Camps Cleared
0
2,320,490
Distance Traveled
2,150,157
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,781
399
105
4
0
375,015
0
L
Tiamat
13,295
492
109
4
0
443,849
1
W
Cthulhu
15,456
572
87
3
0
527,571
6
W
Ullr
16,222
601
185
7
0
501,742
0
L
Neith
13,199
489
111
4
0
455,650
3
W
Janus
16,885
625
224
8
0
471,612
6
L
Ratatoskr
17,196
637
192
7
0
541,310
1
L
Athena
12,934
479
26
1
0
504,666
3
W
Susano
14,842
550
121
4
0
485,324
2
W
Neith
11,631
431
75
3
0
163,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role