Player Matchup

Ymir
Ymir
AFruitySalad
Ymir
Level 113
God Stats
0W - 3L
1,606 SR
Queue Stats
214W - 216L
1,466 Elo+
Party 2
Anhur
Anhur
MoistBeavers358
Anhur
Level 124
God Stats
0W - 2L
1,569 SR
Queue Stats
307W - 347L
1,368 Elo+
Party 2
Hera
Hera
nonstyle
Hera
Level 53
God Stats
0W - 1L
1,742 SR
Queue Stats
70W - 73L
1,455 Elo+
Party 2
Team Averages
Level 97
1,639 SR
1,429 Elo+

VS

Team Averages
Level 73
1,575 SR
1,301 Elo+
Zhong Kui
Zhong Kui
Lariagata1
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 66L
1,321 Elo+
Solo
Fafnir
Fafnir
magicguy777
Fafnir
Level 123
God Stats
2W - 1L
1,817 SR
Queue Stats
96W - 164L
1,288 Elo+
Party 1
Hun Batz
Hun Batz
sumond45678910
Hun Batz
Level 69
God Stats
16W - 23L
1,410 SR
Queue Stats
43W - 74L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
8,608
662
7,841
13,002
8,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 2
8,215
632
9,191
9,236
2,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
11
0 / 8 / 2
7,646
588
10,477
8,161
2,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lariagata1
Zhong Kui
13
7 / 3 / 5
10,132
779
13,262
12,426
8,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
11
3 / 0 / 7
8,880
683
4,217
13,511
14,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
13
4 / 0 / 6
9,369
721
8,263
8,523
5,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
14
14
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Zhong Kui
Lariagata1
Zhong Kui
7
3
5
3.17
L
1
5
2
0.4
W
Fafnir
3
0
7
6.5
L
Hera
0
8
2
0.13
W
Hun Batz
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,509
Damage
25,742
30,399
Taken
34,460
13,981
Mitigated
28,542
3,917
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,841
1,170
0
3,046
13,002
8,415
0
8,072
4,555
30,180
0
W
Zhong Kui
Lariagata1
Zhong Kui
13,262
1,139
0
6,826
12,426
8,508
564
8,281
4,145
45,442
0
L
9,191
3,510
0
120
9,236
2,961
0
5,481
3,561
0
28,631
W
Fafnir
4,217
548
926
1,813
13,511
14,246
0
6,201
7,310
17,267
0
L
Hera
10,477
4,100
195
556
8,161
2,605
15
3,336
4,643
24,253
0
W
Hun Batz
8,263
2,695
0
1,770
8,523
5,788
0
3,904
4,619
0
37,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,469
Gold Earned
28,381
115
Minions Killed
142
0
Camps Cleared
0
657,753
Distance Traveled
712,273
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,608
662
35
3
0
228,490
0
W
Zhong Kui
10,132
779
78
6
0
205,001
1
L
Anhur
8,215
632
47
4
0
227,909
0
W
Fafnir
8,880
683
21
2
0
226,880
1
L
Hera
7,646
588
33
3
0
201,354
3
W
Hun Batz
9,369
721
43
3
0
280,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role