Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Agux2222
Anubis
Level 127
God Stats
67W - 50L
1,688 SR
Queue Stats
794W - 763L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
EMIYA 510
Cthulhu
Level 127
God Stats
131W - 76L
1,721 SR
Queue Stats
412W - 387L
1,554 Elo+
Party 3
Danzaburou
Danzaburou
HEED21
Danzaburou
Level 158
God Stats
50W - 50L
1,495 SR
Queue Stats
286W - 271L
1,505 Elo+
Solo
Ra
Ra
Vegetta525
Ra
Level 146
God Stats
11W - 13L
1,268 SR
Queue Stats
520W - 503L
1,557 Elo+
Party 1
Team Averages
Level 129
1,534 SR
1,536 Elo+

VS

Team Averages
Level 92
1,518 SR
1,557 Elo+
Khepri
Khepri
Dionysius000
Khepri
Level 129
God Stats
7W - 3L
1,770 SR
Queue Stats
335W - 328L
1,592 Elo+
Solo
Merlin
Merlin
L33Tking7
Merlin
Level 107
God Stats
8W - 8L
1,524 SR
Queue Stats
151W - 138L
1,585 Elo+
Solo
Ratatoskr
Ratatoskr
Larezx
Ratatoskr
Level 89
God Stats
7W - 11L
1,368 SR
Queue Stats
530W - 494L
1,533 Elo+
Party 2
Apollo
Apollo
TheShanicmoon
Apollo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ruizmar1
Fenrir
Level 69
God Stats
6W - 9L
1,429 SR
Queue Stats
207W - 190L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 1 / 3
5,222
475
3,094
5,411
1,552
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
Agux2222
Anubis
12
3 / 0 / 3
6,581
598
2,613
3,600
1,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
EMIYA 510
Cthulhu
11
0 / 1 / 3
6,370
579
4,447
8,554
4,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
HEED21
Danzaburou
11
4 / 1 / 0
6,539
594
6,491
8,383
2,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 0
6,375
580
4,424
7,300
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 3 / 1
5,375
489
2,889
8,558
4,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
L33Tking7
Merlin
11
0 / 3 / 0
5,911
537
3,056
4,670
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Larezx
Ratatoskr
11
2 / 0 / 2
6,203
564
3,096
5,002
1,710
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 3 / 2
5,561
506
5,754
8,053
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
ruizmar1
Fenrir
9
2 / 3 / 2
6,214
565
3,692
7,544
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
4
4
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
3
2.5
W
Anubis
Agux2222
Anubis
3
0
3
4.5
L
Khepri
0
3
1
0.17
W
Cthulhu
EMIYA 510
Cthulhu
0
1
3
1.5
W
Danzaburou
HEED21
Danzaburou
4
1
0
4
L
Merlin
L33Tking7
Merlin
0
3
0
0
L
Ratatoskr
Larezx
Ratatoskr
2
0
2
3
L
0
3
2
0.33
W
4
1
0
4
L
Fenrir
ruizmar1
Fenrir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,069
Damage
18,487
33,248
Taken
33,827
12,174
Mitigated
13,430
14,501
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,094
871
197
1,761
5,411
1,552
0
177
5,234
0
16,724
W
Anubis
Agux2222
Anubis
2,613
105
0
2,270
3,600
1,636
0
919
2,639
38,695
0
L
Khepri
2,889
284
0
2,487
8,558
4,946
0
5,193
3,365
24,763
0
W
Cthulhu
EMIYA 510
Cthulhu
4,447
1,118
0
3,600
8,554
4,532
0
2,558
5,996
39,297
0
W
Danzaburou
HEED21
Danzaburou
6,491
2,948
0
3,620
8,383
2,067
0
0
8,383
0
38,574
L
Merlin
L33Tking7
Merlin
3,056
37
0
785
4,670
1,233
0
2,573
1,801
32,449
0
L
Ratatoskr
Larezx
Ratatoskr
3,096
587
0
250
5,002
1,710
0
1,301
3,611
0
39,664
L
5,754
3,951
0
2,847
8,053
2,286
392
0
8,053
0
33,170
W
4,424
491
24
3,029
7,300
2,387
0
1,913
5,051
35,074
0
L
Fenrir
ruizmar1
Fenrir
3,692
647
0
2,530
7,544
3,255
0
1,993
5,513
0
20,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,087
Gold Earned
29,264
351
Minions Killed
293
0
Camps Cleared
0
1,046,738
Distance Traveled
1,096,077
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,222
475
35
3
0
229,227
3
W
Anubis
6,581
598
86
8
0
219,380
2
L
Khepri
5,375
489
43
4
0
203,716
3
W
Cthulhu
6,370
579
86
8
0
195,541
2
W
Danzaburou
6,539
594
69
6
0
184,110
0
L
Merlin
5,911
537
77
7
0
215,857
5
L
Ratatoskr
6,203
564
76
7
0
258,741
4
L
Apollo
5,561
506
56
5
0
195,848
1
W
Ra
6,375
580
75
7
0
218,480
4
L
Fenrir
6,214
565
41
4
0
221,915
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role