Player Matchup

Merlin
Merlin
Darkellybaby
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ObxmaRuntX
Ne Zha
Level 7
God Stats
2W - 1L
1,582 SR
Queue Stats
19W - 8L
1,432 Elo+
Party 2
Set
Set
hoodiebullen
Set
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
oh boiiii
Cabrakan
Level 104
God Stats
3W - 2L
1,609 SR
Queue Stats
246W - 197L
1,564 Elo+
Party 2
Neith
Neith
popwarKING
Neith
Level 8
God Stats
31W - 25L
1,469 SR
Queue Stats
34W - 31L
1,390 Elo+
Solo
Team Averages
Level 25
1,532 SR
1,477 Elo+

VS

Team Averages
Level 24
1,547 SR
1,430 Elo+
Neith
Neith
Cricket_knife
Neith
Level 29
God Stats
63W - 39L
1,666 SR
Queue Stats
142W - 109L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dark Symbols
Tsukuyomi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,292 Elo+
Party 1
Jormungandr
Jormungandr
LONGPIPELARRY98
Jormungandr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,467 Elo+
Party 1
Raijin
Raijin
XxOG DregoxX
Raijin
Level 29
God Stats
5W - 3L
1,585 SR
Queue Stats
70W - 60L
1,474 Elo+
Solo
Thor
Thor
thejanltor18
Thor
Level 13
God Stats
30W - 37L
1,484 SR
Queue Stats
41W - 50L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
11 / 1 / 8
10,803
569
19,796
8,999
3,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
ObxmaRuntX
Ne Zha
15
6 / 5 / 11
10,114
532
9,543
15,239
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
16 / 1 / 10
11,749
618
17,128
15,134
10,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
oh boiiii
Cabrakan
13
7 / 3 / 9
9,476
499
9,245
10,500
9,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
16
7 / 1 / 2
10,700
563
9,895
10,636
4,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 1
9,562
503
14,273
19,571
7,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Dark Symbols
Tsukuyomi
8
1 / 6 / 4
6,725
354
3,579
7,914
2,254
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
LONGPIPELARRY98
Jormungandr
11
1 / 10 / 3
7,401
390
2,208
17,042
6,571
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
11
1 / 8 / 1
6,992
368
3,925
15,448
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 13 / 6
7,864
414
4,363
21,691
8,646
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
47
Kills
8
11
Deaths
47
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
10
1
0.45
L
Tsukuyomi
Dark Symbols
Tsukuyomi
1
6
4
0.5
W
Merlin
11
1
8
15
L
Jormungandr
LONGPIPELARRY98
Jormungandr
1
10
3
0.25
W
Ne Zha
ObxmaRuntX
Ne Zha
6
5
11
2.3
L
Raijin
1
8
1
0.19
W
16
1
10
21
W
Cabrakan
oh boiiii
Cabrakan
7
3
9
3.83
W
Neith
7
1
2
8
L
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,607
Damage
28,348
60,508
Taken
81,666
33,549
Mitigated
29,893
12,654
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,273
7,886
0
3,254
19,571
7,653
798
4,586
14,985
0
58,007
L
Tsukuyomi
Dark Symbols
Tsukuyomi
3,579
1,261
0
1,121
7,914
2,254
0
2,648
5,266
0
15,287
W
Merlin
19,796
1,411
0
2,020
8,999
3,477
3,394
862
7,599
75,619
0
L
Jormungandr
LONGPIPELARRY98
Jormungandr
2,208
267
36
137
17,042
6,571
0
5,636
11,406
26,495
0
W
Ne Zha
ObxmaRuntX
Ne Zha
9,543
3,157
0
4,258
15,239
5,838
539
505
13,262
0
48,858
L
Raijin
3,925
495
0
3,011
15,448
4,769
0
6,833
8,615
33,525
0
W
17,128
7,947
0
3,290
15,134
10,441
2,293
2,034
12,914
0
75,193
W
Cabrakan
oh boiiii
Cabrakan
9,245
1,506
0
960
10,500
9,440
1,419
1,160
9,246
28,940
0
W
Neith
9,895
4,237
0
2,126
10,636
4,353
5,036
1,021
9,573
0
56,027
L
4,363
556
0
2,437
21,691
8,646
0
9,338
12,353
0
19,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,842
Gold Earned
38,544
487
Minions Killed
268
0
Camps Cleared
0
1,698,613
Distance Traveled
1,255,815
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,562
503
102
5
0
267,689
1
L
Tsukuyomi
6,725
354
30
2
0
168,499
1
W
Merlin
10,803
569
111
6
0
342,530
2
L
Jormungandr
7,401
390
53
3
0
277,536
0
W
Ne Zha
10,114
532
79
4
0
375,088
0
L
Raijin
6,992
368
56
3
0
262,780
2
W
Set
11,749
618
139
7
0
356,749
3
W
Cabrakan
9,476
499
52
3
0
320,044
4
W
Neith
10,700
563
106
6
0
304,202
4
L
Thor
7,864
414
27
1
0
279,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role