Player Matchup

Ganesha
Ganesha
DiscordRules
Ganesha
Level 75
God Stats
4W - 1L
1,510 SR
Queue Stats
46W - 45L
1,389 Elo+
Party 2
Scylla
Scylla
FSavageAF
Scylla
Level 28
God Stats
7W - 8L
1,486 SR
Queue Stats
14W - 20L
1,394 Elo+
Party 3
Medusa
Medusa
MidwayBinkie212
Medusa
Level 54
God Stats
4W - 3L
1,394 SR
Queue Stats
55W - 57L
1,403 Elo+
Party 3
Nu Wa
Nu Wa
SandwichDog
Nu Wa
Level 26
God Stats
0W - 1L
1,666 SR
Queue Stats
28W - 32L
1,369 Elo+
Party 2
Nike
Nike
ZoominGames
Nike
Level 29
God Stats
29W - 27L
1,473 SR
Queue Stats
36W - 39L
1,394 Elo+
Party 3
Team Averages
Level 42
1,506 SR
1,390 Elo+

VS

Team Averages
Level 63
1,540 SR
1,341 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
KaNa_LiAN
Athena
Level 36
God Stats
4W - 5L
1,741 SR
Queue Stats
6W - 16L
1,209 Elo+
Party 1
Chang'e
Chang'e
Linsai66
Chang'e
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,308 Elo+
Party 1
Nemesis
Nemesis
buyaru
Nemesis
Level 86
God Stats
2W - 3L
1,741 SR
Queue Stats
176W - 160L
1,292 Elo+
Party 1
Danzaburou
Danzaburou
marakas1225
Danzaburou
Level 34
God Stats
3W - 9L
1,219 SR
Queue Stats
297W - 331L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DiscordRules
Ganesha
20
9 / 6 / 10
12,541
502
15,879
21,080
16,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
FSavageAF
Scylla
14
6 / 2 / 1
10,268
411
4,012
6,935
1,879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

3
0 / 1 / 2
4,875
195
0
635
136
19
10 / 6 / 3
12,134
485
26,960
13,751
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 4
7,934
317
3,327
7,382
2,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
5 / 5 / 5
13,694
548
7,705
20,126
17,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
KaNa_LiAN
Athena
18
2 / 4 / 6
12,494
500
3,550
27,905
19,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Linsai66
Chang'e
20
7 / 3 / 6
13,812
552
8,155
23,996
8,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
buyaru
Nemesis
20
3 / 6 / 8
13,606
544
12,280
24,716
9,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
marakas1225
Danzaburou
15
0 / 9 / 1
10,167
407
5,189
19,458
5,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
26
Kills
17
18
Deaths
27
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
5
5
1.5
L
Ganesha
DiscordRules
Ganesha
9
6
10
2.33
L
Scylla
FSavageAF
Scylla
6
2
1
3.25
W
Athena
KaNa_LiAN
Athena
2
4
6
1.25
W
Chang'e
Linsai66
Chang'e
7
3
6
3.33
L
0
1
2
1
L
10
6
3
1.92
L
1
3
4
1
W
Nemesis
buyaru
Nemesis
3
6
8
1.17
W
Danzaburou
marakas1225
Danzaburou
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,178
Damage
36,879
49,783
Taken
116,201
26,095
Mitigated
60,300
9,083
Healing
45,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,705
1,205
0
5,573
20,126
17,930
3,078
6,522
13,390
0
80,613
L
Ganesha
DiscordRules
Ganesha
15,879
1,484
219
3,360
21,080
16,432
0
5,381
15,699
52,835
0
L
Scylla
FSavageAF
Scylla
4,012
331
0
2,518
6,935
1,879
354
1,184
5,751
20,458
0
W
Athena
KaNa_LiAN
Athena
3,550
971
0
9,772
27,905
19,197
1,246
11,140
16,471
39,456
0
W
Chang'e
Linsai66
Chang'e
8,155
250
4,152
10,701
23,996
8,747
928
8,106
15,502
102,874
0
L
0
0
0
0
635
136
0
481
154
0
0
L
26,960
6,083
0
1,276
13,751
5,310
0
4,553
9,198
67,125
0
L
3,327
585
0
1,710
7,382
2,338
390
106
7,276
0
21,343
W
Nemesis
buyaru
Nemesis
12,280
5,456
0
9,288
24,716
9,149
2,210
8,363
16,075
0
121,746
W
Danzaburou
marakas1225
Danzaburou
5,189
2,538
501
5,851
19,458
5,277
3,460
11,213
7,912
0
60,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,752
Gold Earned
63,773
218
Minions Killed
657
0
Camps Cleared
0
1,287,687
Distance Traveled
2,213,608
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,694
548
156
6
0
458,189
0
L
Ganesha
12,541
502
32
1
0
500,772
7
L
Scylla
10,268
411
33
1
0
204,918
1
W
Athena
12,494
500
67
3
0
426,591
0
W
Chang'e
13,812
552
145
6
0
462,761
4
L
Medusa
4,875
195
0
0
0
0
0
L
Nu Wa
12,134
485
116
5
0
391,229
5
L
Nike
7,934
317
37
1
0
190,768
0
W
Nemesis
13,606
544
182
7
0
520,460
0
W
Danzaburou
10,167
407
107
4
0
345,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role