Player Matchup

Nu Wa
Nu Wa
Silver I
BigBoyRigby
Nu Wa
Silver I
Level 108
God Stats
8W - 7L
1,729 SR
Queue Stats
76W - 69L
1,258 MMR
Party 3
Mulan
Mulan
Gold I
DEVIL MAY CRY37
Mulan
Gold I
Level 157
God Stats
9W - 6L
1,424 SR
Queue Stats
167W - 168L
1,469 MMR
Solo
Anhur
Anhur
Gold IV
DisPolar
Anhur
Gold IV
Level 160
God Stats
17W - 20L
1,181 SR
Queue Stats
198W - 181L
1,470 MMR
Solo
Xing Tian
Xing Tian
Silver I
El_Zodiac99
Xing Tian
Silver I
Level 120
God Stats
1W - 1L
1,577 SR
Queue Stats
149W - 146L
1,448 MMR
Solo
Tiamat
Tiamat
Gold II
gnargaba
Tiamat
Gold II
Level 119
God Stats
2W - 1L
1,507 SR
Queue Stats
42W - 45L
1,550 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,484 SR
1,439 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,620 SR
1,433 MMR
Chaac
Chaac
Gold III
Bruhhphomet
Chaac
Gold III
Level 126
God Stats
15W - 12L
1,569 SR
Queue Stats
482W - 493L
1,374 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Camilogames11
Ao Kuang
Gold V
Level 119
God Stats
177W - 160L
1,678 SR
Queue Stats
271W - 270L
1,546 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
Dragon_Dark04
Tsukuyomi
Gold IV
Level 48
God Stats
6W - 5L
1,604 SR
Queue Stats
75W - 65L
1,418 MMR
Party 1
Cabrakan
Cabrakan
Gold V
SnapDragon_YT
Cabrakan
Gold V
Level 100
God Stats
1W - 3L
1,627 SR
Queue Stats
28W - 26L
1,367 MMR
Party 2
Scylla
Scylla
Gold V
kardenaz98
Scylla
Gold V
Level 101
God Stats
3W - 1L
1,623 SR
Queue Stats
55W - 33L
1,463 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 14
16,350
467
35,336
24,296
8,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 9 / 15
16,874
482
16,267
46,960
49,552
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
DisPolar
Anhur
20
11 / 11 / 4
19,670
562
24,994
39,230
15,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
El_Zodiac99
Xing Tian
20
4 / 6 / 14
16,077
459
21,649
36,974
53,457
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
gnargaba
Tiamat
20
7 / 8 / 12
18,072
516
33,037
33,215
22,930
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetPersephoneCthulhuCu ChulainnJanus

VS

Bans
ApolloKaliHeraFenrirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 16
16,770
479
31,477
47,154
28,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Camilogames11
Ao Kuang
20
12 / 9 / 12
16,657
476
22,235
36,964
15,962
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Dragon_Dark04
Tsukuyomi
20
13 / 5 / 8
18,030
515
30,228
32,820
18,125
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
SnapDragon_YT
Cabrakan
20
6 / 4 / 10
17,647
504
24,178
31,889
28,756
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
kardenaz98
Scylla
20
7 / 2 / 19
18,914
540
31,353
25,044
10,421
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
110
30
Kills
45
45
Deaths
30
59
Assists
65
Player
Kills
Deaths
Assists
KDA
W
5
11
14
1.09
L
7
10
16
1.5
L
Ao Kuang
Camilogames11
Ao Kuang
12
9
12
2
W
3
9
15
1.17
W
Anhur
DisPolar
Anhur
11
11
4
1.18
L
Tsukuyomi
Dragon_Dark04
Tsukuyomi
13
5
8
3.4
W
Xing Tian
El_Zodiac99
Xing Tian
4
6
14
1.83
L
Cabrakan
SnapDragon_YT
Cabrakan
6
4
10
2.75
W
Tiamat
gnargaba
Tiamat
7
8
12
1.63
L
Scylla
kardenaz98
Scylla
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,283
Damage
139,471
180,675
Taken
173,871
149,628
Mitigated
101,880
45,420
Healing
58,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,336
4,579
0
1,941
24,296
8,528
1,058
11,855
12,157
108,103
0
L
31,477
7,601
0
15,945
47,154
28,616
1,539
21,849
24,675
0
132,000
L
Ao Kuang
Camilogames11
Ao Kuang
22,235
3,339
0
8,233
36,964
15,962
132
20,426
15,727
126,523
0
W
16,267
1,901
0
15,626
46,960
49,552
416
22,402
24,076
0
94,069
W
Anhur
DisPolar
Anhur
24,994
15,812
0
12,488
39,230
15,161
3,966
14,275
24,755
0
166,505
L
Tsukuyomi
Dragon_Dark04
Tsukuyomi
30,228
9,374
0
10,484
32,820
18,125
1,075
12,726
19,584
0
137,843
W
Xing Tian
El_Zodiac99
Xing Tian
21,649
2,174
0
2,028
36,974
53,457
0
18,460
18,082
60,333
0
L
Cabrakan
SnapDragon_YT
Cabrakan
24,178
3,003
0
16,247
31,889
28,756
0
16,123
15,207
124,947
0
W
Tiamat
gnargaba
Tiamat
33,037
1,692
726
12,611
33,215
22,930
835
10,079
22,642
150,890
0
L
Scylla
kardenaz98
Scylla
31,353
3,181
0
7,980
25,044
10,421
161
15,632
8,656
185,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,043
Gold Earned
88,018
736
Minions Killed
965
0
Camps Cleared
0
2,857,401
Distance Traveled
3,144,971
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,350
467
128
4
0
532,957
4
L
Chaac
16,770
479
160
5
0
586,004
0
L
Ao Kuang
16,657
476
135
4
0
585,016
1
W
Mulan
16,874
482
152
4
0
537,623
3
W
Anhur
19,670
562
198
6
0
544,914
6
L
Tsukuyomi
18,030
515
169
5
0
690,378
1
W
Xing Tian
16,077
459
66
2
0
621,122
7
L
Cabrakan
17,647
504
221
6
0
557,853
5
W
Tiamat
18,072
516
192
5
0
620,785
3
L
Scylla
18,914
540
280
8
0
725,720
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role