Player Matchup

Loki
Loki
BeOneWithNATURE
Loki
Level 68
God Stats
16W - 17L
1,476 SR
Queue Stats
253W - 307L
1,452 Elo+
Party 1
Scylla
Scylla
Cbom095
Scylla
Level 147
God Stats
40W - 32L
1,671 SR
Queue Stats
294W - 182L
1,666 Elo+
Party 1
Danzaburou
Danzaburou
TTyme412
Danzaburou
Level 20
God Stats
24W - 10L
1,668 SR
Queue Stats
259W - 203L
1,462 Elo+
Party 1
Team Averages
Level 78
1,605 SR
1,527 Elo+

VS

Team Averages
Level 59
1,635 SR
1,405 Elo+
Tiamat
Tiamat
EmpireofNurek
Tiamat
Level 23
God Stats
1W - 4L
1,390 SR
Queue Stats
50W - 50L
1,453 Elo+
Party 2
Ymir
Ymir
QUAKE Over
Ymir
Level 29
God Stats
3W - 6L
1,664 SR
Queue Stats
3W - 9L
1,318 Elo+
Solo
Gilgamesh
Gilgamesh
TheSaltySeaman4
Gilgamesh
Level 125
God Stats
6W - 2L
1,850 SR
Queue Stats
51W - 49L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 13
13,032
652
10,696
14,287
5,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Scylla
Cbom095
Scylla
19
14 / 0 / 7
14,864
743
25,506
8,233
3,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TTyme412
Danzaburou
17
4 / 2 / 14
13,382
669
12,203
13,120
5,079
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
11,354
568
11,365
18,995
9,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 9 / 3
11,559
578
2,688
18,506
11,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
TheSaltySeaman4
Gilgamesh
15
2 / 7 / 3
11,481
574
7,212
18,723
9,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
21
Kills
7
8
Deaths
21
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
6
13
1.58
W
Scylla
Cbom095
Scylla
14
0
7
17.5
L
2
5
4
0.8
L
3
9
3
0.5
W
Danzaburou
TTyme412
Danzaburou
4
2
14
5.5
L
Gilgamesh
TheSaltySeaman4
Gilgamesh
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,405
Damage
21,265
35,640
Taken
56,224
13,616
Mitigated
30,096
5,776
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,696
1,983
0
0
14,287
5,450
0
5,126
9,161
0
55,055
W
Scylla
Cbom095
Scylla
25,506
1,511
0
1,373
8,233
3,087
911
4,269
3,964
82,271
0
L
11,365
992
72
3,594
18,995
9,068
164
7,085
11,910
43,333
0
L
2,688
53
0
855
18,506
11,715
148
10,203
8,303
16,421
0
W
Danzaburou
TTyme412
Danzaburou
12,203
5,896
0
4,403
13,120
5,079
2,142
4,953
8,167
0
64,115
L
Gilgamesh
TheSaltySeaman4
Gilgamesh
7,212
2,689
0
2,659
18,723
9,313
0
8,466
10,257
0
54,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
34,394
286
Minions Killed
150
0
Camps Cleared
0
1,082,142
Distance Traveled
974,644
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,032
652
76
4
0
380,390
0
W
Scylla
14,864
743
116
6
0
380,594
5
L
Tiamat
11,354
568
59
3
0
340,047
0
L
Ymir
11,559
578
19
1
0
317,079
0
W
Danzaburou
13,382
669
94
5
0
321,158
4
L
Gilgamesh
11,481
574
72
4
0
317,518
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role