Player Matchup

Chernobog
Chernobog
Elrouxdevil
Chernobog
Level 129
God Stats
10W - 8L
1,564 SR
Queue Stats
410W - 357L
1,717 Elo+
Party 2
Tiamat
Tiamat
FlamingSkull19
Tiamat
Level 109
God Stats
11W - 4L
1,721 SR
Queue Stats
241W - 151L
1,729 Elo+
Party 2
Hercules
Hercules
InimiGod
Hercules
Level 127
God Stats
12W - 6L
1,708 SR
Queue Stats
541W - 332L
1,731 Elo+
Party 2
Aphrodite
Aphrodite
Kordaa
Aphrodite
Level 146
God Stats
17W - 11L
1,680 SR
Queue Stats
49W - 22L
1,752 Elo+
Party 2
Mercury
Mercury
VastLake
Mercury
Level 159
God Stats
4W - 1L
1,775 SR
Queue Stats
297W - 282L
1,519 Elo+
Solo
Team Averages
Level 134
1,689 SR
1,690 Elo+

VS

Team Averages
Level 145
1,610 SR
1,706 Elo+
Danzaburou
Danzaburou
Acknowledgee
Danzaburou
Level 116
God Stats
14W - 6L
1,896 SR
Queue Stats
724W - 294L
1,915 Elo+
Party 1
Scylla
Scylla
CashMoneyBanks
Scylla
Level 144
God Stats
58W - 47L
1,818 SR
Queue Stats
581W - 563L
1,719 Elo+
Solo
Osiris
Osiris
Oobahh
Osiris
Level 153
God Stats
1W - 1L
1,493 SR
Queue Stats
85W - 75L
1,721 Elo+
Party 1
Athena
Athena
QueenToast
Athena
Level 155
God Stats
0W - 2L
1,225 SR
Queue Stats
16W - 15L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
TempestInATeacup
Gilgamesh
Level 157
God Stats
21W - 25L
1,616 SR
Queue Stats
1,091W - 968L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Elrouxdevil
Chernobog
20
5 / 4 / 6
14,013
609
11,587
14,687
5,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 1 / 8
14,590
634
20,039
8,288
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
InimiGod
Hercules
18
1 / 5 / 14
13,046
567
10,529
27,511
20,723
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Kordaa
Aphrodite
20
5 / 1 / 10
14,167
616
17,920
17,692
12,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
VastLake
Mercury
20
7 / 4 / 10
13,839
602
11,703
15,239
7,248
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acknowledgee
Danzaburou
19
3 / 6 / 4
12,923
562
14,387
19,163
8,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

19
5 / 4 / 4
12,244
532
16,431
11,446
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Oobahh
Osiris
18
1 / 5 / 1
11,569
503
10,350
24,717
14,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Athena
QueenToast
Athena
15
2 / 4 / 8
10,840
471
8,507
20,375
24,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
19
4 / 7 / 6
11,779
512
8,242
20,283
9,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
26
Kills
15
15
Deaths
26
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Acknowledgee
Danzaburou
3
6
4
0.83
L
5
4
4
1.75
W
Chernobog
Elrouxdevil
Chernobog
5
4
6
2
W
8
1
8
12
W
Hercules
InimiGod
Hercules
1
5
14
1.6
W
Aphrodite
Kordaa
Aphrodite
5
1
10
10
L
Osiris
Oobahh
Osiris
1
5
1
0.3
L
Athena
QueenToast
Athena
2
4
8
1.5
L
Gilgamesh
4
7
6
1
W
Mercury
VastLake
Mercury
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,778
Damage
57,917
83,417
Taken
95,984
51,898
Mitigated
61,010
41,457
Healing
20,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Acknowledgee
Danzaburou
14,387
7,442
0
6,066
19,163
8,256
2,828
7,068
11,934
0
99,735
L
16,431
736
0
970
11,446
3,879
0
4,944
6,275
86,403
0
W
Chernobog
Elrouxdevil
Chernobog
11,587
7,500
0
6,144
14,687
5,364
2,988
3,850
10,805
0
103,444
W
20,039
1,546
0
3,715
8,288
6,150
1,947
3,467
4,722
94,565
0
W
Hercules
InimiGod
Hercules
10,529
3,708
0
11,720
27,511
20,723
112
9,363
17,886
0
33,106
W
Aphrodite
Kordaa
Aphrodite
17,920
961
3,405
14,045
17,692
12,413
2,759
3,174
14,420
82,442
0
L
Osiris
Oobahh
Osiris
10,350
3,111
0
8,712
24,717
14,763
0
12,964
11,037
0
78,976
L
Athena
QueenToast
Athena
8,507
2,050
0
3,644
20,375
24,365
0
6,601
13,344
33,439
0
L
Gilgamesh
8,242
2,047
0
1,317
20,283
9,747
498
5,312
14,663
0
105,359
W
Mercury
VastLake
Mercury
11,703
5,299
0
2,428
15,239
7,248
1,407
4,803
10,290
0
118,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,655
Gold Earned
59,355
725
Minions Killed
765
0
Camps Cleared
0
2,392,684
Distance Traveled
2,254,083
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,923
562
214
9
0
388,816
1
L
Scylla
12,244
532
166
7
0
442,077
8
W
Chernobog
14,013
609
159
7
0
435,914
0
W
Tiamat
14,590
634
204
9
0
490,208
8
W
Hercules
13,046
567
44
2
0
495,835
11
W
Aphrodite
14,167
616
171
7
0
443,400
6
L
Osiris
11,569
503
174
8
0
450,843
3
L
Athena
10,840
471
67
3
0
508,568
3
L
Gilgamesh
11,779
512
144
6
0
463,779
9
W
Mercury
13,839
602
147
6
0
527,327
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role