Player Matchup

Mercury
Mercury
Bellicosi
Mercury
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
138W - 133L
1,491 Elo+
Party 1
Chronos
Chronos
DollarGreenTea
Chronos
Level 24
God Stats
7W - 7L
1,489 SR
Queue Stats
50W - 37L
1,464 Elo+
Solo
Anubis
Anubis
YuGixBRo
Anubis
Level 18
God Stats
27W - 12L
1,728 SR
Queue Stats
349W - 385L
1,436 Elo+
Party 1
Hercules
Hercules
vJesusRaptorv
Hercules
Level 11
God Stats
5W - 5L
1,567 SR
Queue Stats
13W - 14L
1,423 Elo+
Solo
Chernobog
Chernobog
xxSiLV3R
Chernobog
Level 64
God Stats
21W - 21L
1,572 SR
Queue Stats
337W - 321L
1,426 Elo+
Party 1
Team Averages
Level 27
1,571 SR
1,448 Elo+

VS

Team Averages
Level 16
1,477 SR
1,481 Elo+
Arachne
Arachne
Devinxsparkles
Arachne
Level 26
God Stats
7W - 7L
1,158 SR
Queue Stats
227W - 268L
1,417 Elo+
Party 2
Hera
Hera
Megara1985
Hera
Level 17
God Stats
1W - 2L
1,730 SR
Queue Stats
1W - 7L
1,676 Elo+
Party 2
Medusa
Medusa
NIKK26
Medusa
Level 5
God Stats
13W - 16L
1,500 SR
Queue Stats
19W - 31L
1,189 Elo+
Solo
Cu Chulainn
Cu Chulainn
RaginCajin17
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,676 Elo+
Party 2
Ares
Ares
baitnswitch8
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bellicosi
Mercury
20
8 / 3 / 9
12,574
547
11,698
18,299
7,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
10 / 4 / 10
12,405
539
15,265
19,462
9,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
YuGixBRo
Anubis
17
6 / 4 / 9
11,104
483
18,461
14,405
6,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
vJesusRaptorv
Hercules
18
15 / 3 / 14
12,777
556
15,275
20,521
14,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
xxSiLV3R
Chernobog
20
14 / 2 / 24
13,777
599
24,843
13,421
6,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 11 / 3
12,734
554
17,818
25,181
12,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 12 / 6
10,268
446
6,240
12,999
3,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
NIKK26
Medusa
15
1 / 12 / 3
9,454
411
5,639
17,657
6,425
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
RaginCajin17
Cu Chulainn
16
3 / 8 / 4
10,527
458
13,889
25,367
13,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 11 / 6
10,166
442
5,533
23,371
19,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
38
53
Kills
16
16
Deaths
54
66
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bellicosi
Mercury
8
3
9
4.17
L
9
11
3
0.95
W
10
4
10
3.75
L
1
12
6
0.33
L
Medusa
NIKK26
Medusa
1
12
3
0.21
L
Cu Chulainn
RaginCajin17
Cu Chulainn
3
8
4
0.63
W
Anubis
YuGixBRo
Anubis
6
4
9
2.63
L
2
11
6
0.45
W
Hercules
vJesusRaptorv
Hercules
15
3
14
7.33
W
Chernobog
xxSiLV3R
Chernobog
14
2
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,542
Damage
49,119
86,108
Taken
104,575
44,204
Mitigated
56,500
30,582
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bellicosi
Mercury
11,698
6,763
0
4,464
18,299
7,542
0
949
17,350
0
105,924
L
17,818
12,682
495
5,985
25,181
12,890
0
8,001
17,180
0
68,761
W
15,265
6,936
0
7,566
19,462
9,788
5,864
5,467
13,995
76,004
5,049
L
6,240
2,940
0
756
12,999
3,993
1,949
4,439
8,560
45,648
0
L
Medusa
NIKK26
Medusa
5,639
2,717
237
720
17,657
6,425
578
4,908
12,749
0
34,271
L
Cu Chulainn
RaginCajin17
Cu Chulainn
13,889
3,121
0
2,028
25,367
13,647
99
12,617
12,750
9,798
36,118
W
Anubis
YuGixBRo
Anubis
18,461
241
170
7,720
14,405
6,554
1,391
1,974
12,431
44,701
0
L
5,533
826
0
476
23,371
19,545
450
3,204
20,167
27,557
0
W
Hercules
vJesusRaptorv
Hercules
15,275
7,046
0
6,017
20,521
14,079
1,325
3,604
16,917
0
56,701
W
Chernobog
xxSiLV3R
Chernobog
24,843
18,593
0
4,645
13,421
6,241
2,712
2,662
10,759
0
99,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,637
Gold Earned
53,149
577
Minions Killed
326
0
Camps Cleared
0
2,089,037
Distance Traveled
1,694,312
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,574
547
149
6
0
467,788
4
L
Arachne
12,734
554
78
3
0
405,520
0
W
Chronos
12,405
539
128
6
0
385,799
1
L
Hera
10,268
446
90
4
0
271,456
2
L
Medusa
9,454
411
66
3
0
324,661
0
L
Cu Chulainn
10,527
458
60
3
0
369,458
0
W
Anubis
11,104
483
75
3
0
378,453
3
L
Ares
10,166
442
32
1
0
323,217
0
W
Hercules
12,777
556
74
3
0
431,250
3
W
Chernobog
13,777
599
151
7
0
425,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role