Player Matchup

Artemis
Artemis
BlackLiiOn
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Ao Kuang
Ao Kuang
Iyato
Ao Kuang
Level 17
God Stats
15W - 15L
1,325 SR
Queue Stats
63W - 71L
1,242 Elo+
Solo
Ra
Ra
Kipeto
Ra
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 60L
1,496 Elo+
Party 1
Thor
Thor
Krstevski
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,480 Elo+
Party 1
Yemoja
Yemoja
martinstojkovski
Yemoja
Level 17
God Stats
4W - 4L
1,735 SR
Queue Stats
22W - 20L
1,501 Elo+
Party 1
Team Averages
Level 15
1,512 SR
1,393 Elo+

VS

Team Averages
Level 19
1,512 SR
1,385 Elo+
Fenrir
Fenrir
AkrilnaBoja
Fenrir
Level 7
God Stats
5W - 2L
1,609 SR
Queue Stats
8W - 7L
1,417 Elo+
Solo
Hercules
Hercules
Mendiblus
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,586 Elo+
Solo
Tiamat
Tiamat
TheSantoTf
Tiamat
Level 25
God Stats
2W - 3L
1,286 SR
Queue Stats
7W - 8L
1,395 Elo+
Party 2
Ra
Ra
heyjimidousmoke
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,086 Elo+
Solo
Apollo
Apollo
tomyshelbypk
Apollo
Level 25
God Stats
2W - 1L
1,666 SR
Queue Stats
23W - 21L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlackLiiOn
Artemis
1
0 / 0 / 0
2,484
497
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Iyato
Ao Kuang
6
0 / 0 / 0
3,625
725
543
1,598
492
Shoes

Shoes

+6%
Movement Speed

Ra
6
0 / 0 / 0
3,435
687
1,382
1,410
223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
5
0 / 2 / 0
3,121
624
1,517
3,148
726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,054
611
726
1,455
521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
2 / 0 / 1
3,906
781
1,733
2,723
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
Mendiblus
Hercules
5
0 / 0 / 0
3,311
662
336
2,462
699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
TheSantoTf
Tiamat
5
0 / 0 / 0
3,204
641
791
994
277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 0 / 0
3,443
689
367
833
241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
5
0 / 0 / 0
3,206
641
913
1,404
452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
3
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
0
1
2.5
L
Artemis
BlackLiiOn
Artemis
0
0
0
0
L
Ao Kuang
Iyato
Ao Kuang
0
0
0
0
L
Ra
0
0
0
0
L
Thor
0
2
0
0
W
Hercules
Mendiblus
Hercules
0
0
0
0
W
Tiamat
TheSantoTf
Tiamat
0
0
0
0
W
1
0
0
1
L
0
1
0
0
W
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,168
Damage
4,140
7,611
Taken
8,416
1,962
Mitigated
2,334
2,473
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,733
789
0
1,213
2,723
665
472
0
2,723
0
12,952
L
Artemis
BlackLiiOn
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Iyato
Ao Kuang
543
72
0
942
1,598
492
0
703
807
8,587
0
L
Ra
1,382
72
0
524
1,410
223
0
98
1,290
12,066
0
L
Thor
1,517
736
0
844
3,148
726
0
215
2,901
0
9,161
W
Hercules
Mendiblus
Hercules
336
85
0
920
2,462
699
0
677
1,689
0
7,652
W
Tiamat
TheSantoTf
Tiamat
791
341
0
194
994
277
0
543
451
6,172
0
W
367
46
70
160
833
241
66
674
63
11,325
0
L
726
348
83
80
1,455
521
0
0
1,455
6,134
0
W
Apollo
913
554
0
658
1,404
452
346
565
839
0
10,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,719
Gold Earned
17,070
91
Minions Killed
121
0
Camps Cleared
0
367,655
Distance Traveled
465,185
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,906
781
33
7
0
97,463
0
L
Artemis
2,484
497
0
0
0
0
0
L
Ao Kuang
3,625
725
26
5
0
91,395
0
L
Ra
3,435
687
26
5
0
101,341
1
L
Thor
3,121
624
23
5
0
102,610
2
W
Hercules
3,311
662
14
3
0
102,943
1
W
Tiamat
3,204
641
19
4
0
83,244
1
W
Ra
3,443
689
24
5
0
100,246
0
L
Yemoja
3,054
611
16
3
0
72,309
2
W
Apollo
3,206
641
31
6
0
81,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role