Player Matchup

Scylla
Scylla
Frost31
Scylla
Level 105
God Stats
5W - 5L
1,549 SR
Queue Stats
114W - 85L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
GermanImport36
Gilgamesh
Level 108
God Stats
7W - 5L
1,617 SR
Queue Stats
212W - 247L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
Joberstein
Danzaburou
Level 29
God Stats
42W - 66L
1,516 SR
Queue Stats
133W - 160L
1,443 Elo+
Party 1
Team Averages
Level 81
1,561 SR
1,477 Elo+

VS

Team Averages
Level 52
1,322 SR
1,376 Elo+
Kukulkan
Kukulkan
Coyundo
Kukulkan
Level 22
God Stats
7W - 8L
1,351 SR
Queue Stats
40W - 53L
1,357 Elo+
Party 2
Ra
Ra
dirtsed
Ra
Level 8
God Stats
0W - 3L
1,180 SR
Queue Stats
6W - 11L
1,378 Elo+
Solo
Serqet
Serqet
ito200416
Serqet
Level 125
God Stats
4W - 8L
1,435 SR
Queue Stats
64W - 82L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Frost31
Scylla
17
12 / 2 / 11
13,686
805
15,936
11,292
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
GermanImport36
Gilgamesh
15
6 / 4 / 14
12,376
728
16,972
18,154
17,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Joberstein
Danzaburou
16
8 / 5 / 12
13,244
779
8,550
15,089
5,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Coyundo
Kukulkan
14
2 / 9 / 6
10,849
638
7,941
11,970
5,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
3 / 10 / 5
11,575
681
8,457
15,194
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
ito200416
Serqet
14
4 / 7 / 7
11,957
703
9,586
19,178
12,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
26
Kills
9
11
Deaths
26
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Coyundo
Kukulkan
2
9
6
0.56
W
Scylla
Frost31
Scylla
12
2
11
8.75
W
Gilgamesh
GermanImport36
Gilgamesh
6
4
14
3.25
W
Danzaburou
Joberstein
Danzaburou
8
5
12
2.8
L
3
10
5
0.55
L
Serqet
ito200416
Serqet
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,458
Damage
25,984
44,535
Taken
46,342
27,644
Mitigated
23,910
9,578
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Coyundo
Kukulkan
7,941
760
0
0
11,970
5,484
0
5,540
6,430
33,500
0
W
Scylla
Frost31
Scylla
15,936
512
0
3,719
11,292
4,075
1,090
4,179
6,159
66,395
0
W
Gilgamesh
GermanImport36
Gilgamesh
16,972
3,126
0
554
18,154
17,647
554
5,579
11,643
0
45,142
W
Danzaburou
Joberstein
Danzaburou
8,550
3,258
1,321
3,984
15,089
5,922
1,476
6,160
8,573
0
43,742
L
8,457
1,144
741
3,228
15,194
6,122
0
5,779
9,415
45,586
0
L
Serqet
ito200416
Serqet
9,586
2,488
0
2,515
19,178
12,304
0
4,703
14,475
0
29,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
34,381
195
Minions Killed
161
0
Camps Cleared
0
902,351
Distance Traveled
829,543
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,849
638
60
4
0
261,706
0
W
Scylla
13,686
805
95
6
0
314,706
1
W
Gilgamesh
12,376
728
44
3
0
306,711
3
W
Danzaburou
13,244
779
56
3
0
280,934
0
L
Ra
11,575
681
71
4
0
250,980
0
L
Serqet
11,957
703
30
2
0
316,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role